Telurinon
08-10-04, 01:55 PM
Ok, this topic came up on a guild board and I posted this there. I figured it may be of some benefit to compare notes with folks here, too and that maybe someone would find this semi-useful. So, without further ado, here is my list of Class Rankings:
Classes (In order of Preference)
1) Mage: SO much fun. Great in groups, great solo, plus Teleport. Likely to be nerfed soon, but they'll still more than likely be the most fun class.
2) Rogue: Stealth, Disctract, Pickpocket, Ambush...I love the feel of this class. Best rogue in a MMOG to date.
3) Shaman: Despite being Horde only (Alliance side is MUCH better balanced and fun, quest and zone-layout wise) Shamen are a great class with a wide spread of abilities, both in combat and out.
4) Hunter: (Assumed rank)
5) Druid: HUGE spread of abilities...but the most expensive class progress wise.
6) Paladin: Fun class. My highest Pally is only level 13, though, so obviously it hasn't attracted me THAT much.
7) Priest: I'm not much of a healer, so these guys are just 'eh' to me.
8) Warlock: These guys are game breakers. A good warlock can let groups accomplish things far above what would normally be doable, but solo they are slower than molasses in January. I'll group with a warlock every time...but I won't play one.
9) Warrior: Talk about a love/hate relationship. Warriors SHOULD be #3 on my list. I love the class...solo. It's in groups where the pain sets in. In groups, eveyone wants you to Taunt. Taunting requires Defensive Stance and Rage. Defensive Stance says you get Rage when you are attacked. You have very few Offensive options in Defensive Stance. Thus, gaining Rage isn't necessarily easy. Not hard, but not easy. So, in a group, your damage output goes way down. Your number of combat options goes way down. It's harder to get Rage and without Rage a Warrior cannot use 90% of his special abilities. So, my warrior sits in an Inn, never to be played again. Sad, really.
Classes (In order of Preference)
1) Mage: SO much fun. Great in groups, great solo, plus Teleport. Likely to be nerfed soon, but they'll still more than likely be the most fun class.
2) Rogue: Stealth, Disctract, Pickpocket, Ambush...I love the feel of this class. Best rogue in a MMOG to date.
3) Shaman: Despite being Horde only (Alliance side is MUCH better balanced and fun, quest and zone-layout wise) Shamen are a great class with a wide spread of abilities, both in combat and out.
4) Hunter: (Assumed rank)
5) Druid: HUGE spread of abilities...but the most expensive class progress wise.
6) Paladin: Fun class. My highest Pally is only level 13, though, so obviously it hasn't attracted me THAT much.
7) Priest: I'm not much of a healer, so these guys are just 'eh' to me.
8) Warlock: These guys are game breakers. A good warlock can let groups accomplish things far above what would normally be doable, but solo they are slower than molasses in January. I'll group with a warlock every time...but I won't play one.
9) Warrior: Talk about a love/hate relationship. Warriors SHOULD be #3 on my list. I love the class...solo. It's in groups where the pain sets in. In groups, eveyone wants you to Taunt. Taunting requires Defensive Stance and Rage. Defensive Stance says you get Rage when you are attacked. You have very few Offensive options in Defensive Stance. Thus, gaining Rage isn't necessarily easy. Not hard, but not easy. So, in a group, your damage output goes way down. Your number of combat options goes way down. It's harder to get Rage and without Rage a Warrior cannot use 90% of his special abilities. So, my warrior sits in an Inn, never to be played again. Sad, really.