Dulben
12-16-04, 11:12 AM
Ok...so I went through the talent builder a couple of times. What I came up with (below) is based mostly on how I'm playing now. I am the tank/damage dealer for my group using a mace and a dagger (at the moment). Most of the stuff I'm fighting (at 18) is dying so fast I very rarely get to use either my backstab (since I'm never behind the mob) or my Eviscerate. Matter of fact I rarely get more than two Combo points built up. I'm not sure how much PvP I will be doing, but I'm guessing I'm going to continue (for a while anyways) as the point man in combat.
Sorry, prattling on here...
So any one have any advice on modifications?
Class: Rogue
Level: 60
Assassination Talents (24 points)
Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.
Malice - 5/5 points
Increases your critical strike chance by 5%.
Remorseless Attacks - 3/5 points
After killing an opponent that yields experience, gives you a 24% increased
critical strike chance on your next Sinister Strike, Backstab, Ambush, or
Ghostly Strike.
Improved Slice and Dice - 3/3 points
Increases the duration of your Slice and Dice ability by 45%.
Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge,
Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.
Improved Instant Poison - 2/5 points
Increases the chance to apply Instant Poison to your target by 4%.
Vile Poisons - 2/5 points
Increases the damage dealt by your poisons by 6%.
Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister
Strike, Backstab, Ambush, or Eviscerate by 100%.
Combat Talents (22 points)
Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
Improved Gouge - 3/3 points
Increases the effect duration of your Gouge ability by 1.5 seconds.
Precision - 5/5 points
Increases your chance to hit with melee weapons by 5%.
Deflection - 5/5 points
Increases your Parry chance by 5%.
Riposte - 1/1 point
A strike that becomes active after parrying an opponent's attack. This attack
deals 150% weapon damage and disarms the target for 6 seconds.
Dual Wield Specialization - 5/5 points
Increases the damage done by your offhand weapon by 50%.
Blade Flurry - 1/1 point
Increases your attack speed by 20%. In addition, attacks strike an additional
nearby opponent. Lasts 15 seconds.
Subtlety Talents (5 points)
Camouflage - 5/5 points
Increases your speed while stealthed by 15%.
EDIT: Ok...I revamped this with the suggested changes. I think I sorta understand why - got confused with Kidney Punch/Rupture. Any other comments would be appreciated!
Thanks,
Dulben
Sorry, prattling on here...
So any one have any advice on modifications?
Class: Rogue
Level: 60
Assassination Talents (24 points)
Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.
Malice - 5/5 points
Increases your critical strike chance by 5%.
Remorseless Attacks - 3/5 points
After killing an opponent that yields experience, gives you a 24% increased
critical strike chance on your next Sinister Strike, Backstab, Ambush, or
Ghostly Strike.
Improved Slice and Dice - 3/3 points
Increases the duration of your Slice and Dice ability by 45%.
Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge,
Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.
Improved Instant Poison - 2/5 points
Increases the chance to apply Instant Poison to your target by 4%.
Vile Poisons - 2/5 points
Increases the damage dealt by your poisons by 6%.
Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister
Strike, Backstab, Ambush, or Eviscerate by 100%.
Combat Talents (22 points)
Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
Improved Gouge - 3/3 points
Increases the effect duration of your Gouge ability by 1.5 seconds.
Precision - 5/5 points
Increases your chance to hit with melee weapons by 5%.
Deflection - 5/5 points
Increases your Parry chance by 5%.
Riposte - 1/1 point
A strike that becomes active after parrying an opponent's attack. This attack
deals 150% weapon damage and disarms the target for 6 seconds.
Dual Wield Specialization - 5/5 points
Increases the damage done by your offhand weapon by 50%.
Blade Flurry - 1/1 point
Increases your attack speed by 20%. In addition, attacks strike an additional
nearby opponent. Lasts 15 seconds.
Subtlety Talents (5 points)
Camouflage - 5/5 points
Increases your speed while stealthed by 15%.
EDIT: Ok...I revamped this with the suggested changes. I think I sorta understand why - got confused with Kidney Punch/Rupture. Any other comments would be appreciated!
Thanks,
Dulben