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View Full Version : EQ II January 14, 2005 Patch


Nocte
01-14-05, 08:47 AM
[list:d421be58ec]Keep movin', movin', movin',
Though they're disapprovin',
Keep them doggies movin' Rawhide!
Don't try to understand 'em,
Just rope and throw and grab 'em,
Soon we'll be living high and wide.
Boy my heart's calculatin'
My true love will be waitin', be waiting at the end of my ride. [/list:u:d421be58ec]

Another round of updates this morning. Love 'em or hate 'em... they're fixin' things up. Ya have to to appreciate that. Lots of combat/spell changes in there today![hr:d421be58ec]

Update Notes: January 14, 2005 1/14/2005 7:00 AM

*** Gameplay ***

Changed the level of some boss encounters to better match the zone they inhabit. Rewards should also be more appropriate for the level of the encounter.
Certain difficult encounters (such as those made famous by Professor Cogglesworth) will now drop a wider variety of loot.


*** Spells & Combat Arts ***

Conjurer
L39 Vexation: Will now replenish power and health over time.
L40 Geotic Brand: This spell will now increase armor class instead of decreasing it.
L30 Tremor: Will now show up in the maintained window.

Necromancer
L22 Blight: Spell will show in the maintained window.
L30 Breath of the Unearthed: Will now only affect members of the target encounter, and deals disease damage and heals the Necromancer over time.
L31 Withering Affliction: Will now show in the maintained window.
L38 Rotting Thrall: Fixed description; it summons a zombie to do the Necromancer's bidding
L44 Accursed Cloud: Will now only affect members of the target encounter, and deals disease damage and heals the Necromancer over time.

Bruiser
L37 Rousing Cry: Will now affect other party members who are within range of the Bruiser.
L20(Training) Velan's Nervy Order: Will now affect other party members who are within range of the Bruiser.
L40 Heavy Scarring: Fixed description; it stuns the Bruiser while greatly increasing Crushing, Slashing, and Piercing mitigations.

Berserker
L26 Stifled Rage: Apprentice IV versions of Stifled Rage should now work properly.
L24 Battle Chant: Apprentice IV versions of Battle Chant should now work properly.

Brawler
L10(Training) Velan's Taunting Cry: Now shares same reuse timer as all other group taunts (Shout, Jeer, Hand Clap, etc.).

Paladin
L36 Smite Prayer: Corrected the skill required from 115 to 180.

Brigand
L36 Sap: Can now be used regardless of the Brigand's position relative to the target.
L27 Rough Skin: Increased growth from 30 skill to 50.
L40 Deceit: Now grants the Brigand a 30% chance to interrupt the target on successful attacks.
L41 Aegis: Increased growth from 30 skill to 50.

Rogue
L13 Street Smarts: Increased growth from 30 skill to 50.

Predator
L13 Hunter's Instinct: Increased growth from 30 skill to 50.

Assassin
L27 Bleeder's Talent: Increased growth from 30 skill to 50.
L41 Merciless Villainy: Increased growth from 30 skill to 50.

Ranger
L27 Forester's Insight: Increased growth from 30 skill to 50.
L41 Veil of the Forest: Increased growth from 30 skill to 50.

Swashbuckler
L27 Flight of Fancy: Increased growth from 30 skill to 50.
L41 Bladeweaver: Increased growth from 30 skill to 50.

Dirge
L27 Death's Scent: Increased growth from 30 skill to 50.
L41 Lithe Disbelief: Increased growth from 30 skill to 50.

Troubador
L41 Daelis' Dance of Blades: Increased growth from 30 skill to 50.

Fury
L47 Irritating Swarm: This spell will now land on the target and other surrounding encounter members.

- The EverQuest II Team