freonsmurf
05-05-04, 10:38 AM
Just wanted to clear up some things since there is conflicting information.
Info from the devs (http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=326697&bodyprev=#Post326697)
Here's how Enhancements currently work:
General for all Enhancements
Enhancements that show Green
Add 1% per each level difference
Example, Level 20 hero with a 20++ enhancement gets 2% added to the enhancement bonus
Enhancements that show White
Operate at a normal bonus
Enhancements that show Yellow
Subtract 1% per each level difference
Example, Level 20 hero with level 19 enhancement gets 1% subtracted from the enhancement bonus
Enhancements that show Red
No bonus whatsoever
Only use is to try and combine with a higher level enhancement
Training Enhancements
Provide a 5% or 8.3% bonus, depending on specific enhancement used
Single Origin Enhancements
Provide a 20% or 33.3% bonus, depending on specific enhancement used
Dual Origin Enhancements
Provide a 10% or 16.7% bonus, depending on specific enhancement used
The specific bonus that is given is listed by Enhancement in the strat guide.
Combining vs. Stacking
Stacking means having 2 identical enhancements in different slots on the same power.
Stacking enhancements will produce better results
As an example of how this works, I will use a power with base damage of 10
Training Enhancement
Adding a same level training damage enhancement, will give damage of 10, 10 + .83 = 10.83 ( Note from Poz: The game rounds down any decimals when showing damage inflicted numbers, but the actual damage caused keeps the decimal damage to count towards total damage inflicted)
Combining another training damage enhancement will give damage of 10, 10 + .93 = 10.93
Socketing a second training damage enhancement will give damage of 11, 10 +.83 + .83 = 11.66
Dual Origin Enhancement
Adding a same level dual origin damage enhancement will give a damage of 11, 10 + 1.167 = 11.167
Combining another dual origin damage enhancement will give damage of 11, 10 + 1.77 = 11.77
Socketing another dual origin damage enhancement will give damage of 13, 10 + 3.34 = 13.34
Single Origin Enhancement
Adding a same level single origin damage enhancement will give a damage of 13, 10 + 3.33 = 13.33
Combining another single origin damage enhancement will give damage of 13, 10 + 3.43 = 13.43
Socketing another single origin damage enhancement will give damage of 16, 10 + 6.66 = 16.66
Most powers have a limit to the bonuses that enhancements can provide, so filling all of your sockets with damage enhancements will not give a bonus higher than the limit for that power.
This information was paraphrased from the strat guide. Believe it or not, this strat guide actually contains useful information.
Info from the devs (http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=326697&bodyprev=#Post326697)
Here's how Enhancements currently work:
General for all Enhancements
Enhancements that show Green
Add 1% per each level difference
Example, Level 20 hero with a 20++ enhancement gets 2% added to the enhancement bonus
Enhancements that show White
Operate at a normal bonus
Enhancements that show Yellow
Subtract 1% per each level difference
Example, Level 20 hero with level 19 enhancement gets 1% subtracted from the enhancement bonus
Enhancements that show Red
No bonus whatsoever
Only use is to try and combine with a higher level enhancement
Training Enhancements
Provide a 5% or 8.3% bonus, depending on specific enhancement used
Single Origin Enhancements
Provide a 20% or 33.3% bonus, depending on specific enhancement used
Dual Origin Enhancements
Provide a 10% or 16.7% bonus, depending on specific enhancement used
The specific bonus that is given is listed by Enhancement in the strat guide.
Combining vs. Stacking
Stacking means having 2 identical enhancements in different slots on the same power.
Stacking enhancements will produce better results
As an example of how this works, I will use a power with base damage of 10
Training Enhancement
Adding a same level training damage enhancement, will give damage of 10, 10 + .83 = 10.83 ( Note from Poz: The game rounds down any decimals when showing damage inflicted numbers, but the actual damage caused keeps the decimal damage to count towards total damage inflicted)
Combining another training damage enhancement will give damage of 10, 10 + .93 = 10.93
Socketing a second training damage enhancement will give damage of 11, 10 +.83 + .83 = 11.66
Dual Origin Enhancement
Adding a same level dual origin damage enhancement will give a damage of 11, 10 + 1.167 = 11.167
Combining another dual origin damage enhancement will give damage of 11, 10 + 1.77 = 11.77
Socketing another dual origin damage enhancement will give damage of 13, 10 + 3.34 = 13.34
Single Origin Enhancement
Adding a same level single origin damage enhancement will give a damage of 13, 10 + 3.33 = 13.33
Combining another single origin damage enhancement will give damage of 13, 10 + 3.43 = 13.43
Socketing another single origin damage enhancement will give damage of 16, 10 + 6.66 = 16.66
Most powers have a limit to the bonuses that enhancements can provide, so filling all of your sockets with damage enhancements will not give a bonus higher than the limit for that power.
This information was paraphrased from the strat guide. Believe it or not, this strat guide actually contains useful information.