Ruccus
01-05-07, 07:23 PM
Diplomacy is basically a card style game within Vanguard where you parley (have a conversation) with NPCs and learn about things happening in the world. I really enjoy it and hope that they open up more arcs and get to work on the planned 'PvP parley' in which you'd debate other players instead of NPCs.
Below is a screenshot of a GUI while in parley mode. in the top right corner is the window in which the parley takes place, and in the left window is the dialogue which follows the parley. The bottom right corner are the ten cards I can use during the parley (I have more than ten cards which I can swap out when I want to, but once the parley starts I can only use the ten I've chosen).
The red, green, blue, and yellow markers are points each player has collected during previous actions during the parely; I have four red, two green, and one blue marker. My opponent has four red, one green, and one blue. Yellow is blocked out because of the type of parely I'm having with the emmisary; other parleys may have the red, green, or blue columns blocked out, or have all of them open. The column to the right of the four columns is the meter indicating who wins each round of the parley. At the top the number 30 indicates how many times the NPC needs to win a round to win the parley, while the bottom number (number 8) indicates how many more rounds I need to win to win the parley. Right now the round is even (at zero), so neither player has won the round.
Each card costs a certain number of points as noted beside their cost. With the points I have, I'm able to choose 'Aggressive Statement' at the cost of two of my red markers, 'Flurry of Arguments' at a cost of all my red markers, or 'Itemized Comparison' at a cost of both of my green markers. I can also choose 'Threats of Reprisal' because it doesn't cost any markers.
I've chosen 'Flurry of Arguments' at the cost of all my red markers. Looking at the card, in the top right corner of the card it indicates how many spaces the far right meter will move, indicating who is winning. With the number five, it'll move five spaces into my section of the meter and I'll earn a round deducted from the total needed to win (the 8 will lower to 7). It also forces my opponent to play a card that pulls it back at least five spaces, or I will get another round closer to victory (the 7 turning to 6). 'Flurry of Arguments' does give my opponent one more red marker to use, so her four red markers will increase to five. In the bottom right corner of the card it shows a clock and "1-2", indicating in will refresh in one or two turns, ready to be used again. You can see three of my other cards have been played and are still waiting to be refreshed.
Below is a screenshot of a GUI while in parley mode. in the top right corner is the window in which the parley takes place, and in the left window is the dialogue which follows the parley. The bottom right corner are the ten cards I can use during the parley (I have more than ten cards which I can swap out when I want to, but once the parley starts I can only use the ten I've chosen).
The red, green, blue, and yellow markers are points each player has collected during previous actions during the parely; I have four red, two green, and one blue marker. My opponent has four red, one green, and one blue. Yellow is blocked out because of the type of parely I'm having with the emmisary; other parleys may have the red, green, or blue columns blocked out, or have all of them open. The column to the right of the four columns is the meter indicating who wins each round of the parley. At the top the number 30 indicates how many times the NPC needs to win a round to win the parley, while the bottom number (number 8) indicates how many more rounds I need to win to win the parley. Right now the round is even (at zero), so neither player has won the round.
Each card costs a certain number of points as noted beside their cost. With the points I have, I'm able to choose 'Aggressive Statement' at the cost of two of my red markers, 'Flurry of Arguments' at a cost of all my red markers, or 'Itemized Comparison' at a cost of both of my green markers. I can also choose 'Threats of Reprisal' because it doesn't cost any markers.
I've chosen 'Flurry of Arguments' at the cost of all my red markers. Looking at the card, in the top right corner of the card it indicates how many spaces the far right meter will move, indicating who is winning. With the number five, it'll move five spaces into my section of the meter and I'll earn a round deducted from the total needed to win (the 8 will lower to 7). It also forces my opponent to play a card that pulls it back at least five spaces, or I will get another round closer to victory (the 7 turning to 6). 'Flurry of Arguments' does give my opponent one more red marker to use, so her four red markers will increase to five. In the bottom right corner of the card it shows a clock and "1-2", indicating in will refresh in one or two turns, ready to be used again. You can see three of my other cards have been played and are still waiting to be refreshed.