Llabak Tharr
07-11-02, 07:24 PM
I just got the game, and was gonna play through it as a multi-class, rogue(1) and monk the rest of the way. I figured I could get the rogue lockpick skills and such that way, since I guess the NPC rogue is pretty gimpy.
Anyway, is there any point in going rogue only partway, or are the traps and locks going to be too high for a multiclass rogue to pick them?
Can I even keep upping my pick lock and disarm trap skills beyond skill 4 if I leave my rogue class at 1?
Thanks Llabaktharr Gigglegiggler
51 Lawncare Facilitator and gnomosexualizer of da ladies (retired)
And introducing: Heremon, Level 38 Firbolg Bard of Percival, Grandmaster Smith
Sanditari Gigglegiggler, 35 'keen 'chanter
100% socializer 53% explorer 33% achiever 13% killer and 100% lover.
AGM for Camelot, Crusaders of the Realms
Can ya dig it?
Anyway, is there any point in going rogue only partway, or are the traps and locks going to be too high for a multiclass rogue to pick them?
Can I even keep upping my pick lock and disarm trap skills beyond skill 4 if I leave my rogue class at 1?
Thanks Llabaktharr Gigglegiggler
51 Lawncare Facilitator and gnomosexualizer of da ladies (retired)
And introducing: Heremon, Level 38 Firbolg Bard of Percival, Grandmaster Smith
Sanditari Gigglegiggler, 35 'keen 'chanter
100% socializer 53% explorer 33% achiever 13% killer and 100% lover.
AGM for Camelot, Crusaders of the Realms
Can ya dig it?