Marbh
01-15-08, 10:44 AM
Ok, Rise of Kunark changed these a lot. You get one every 10 lvls, and each race also starts with 2. I'm going to break them down by race including only the ones I see being useful to the brigand, assassin, ranger and swashbuckler. Cobbled list together from several sources, lots of outdated info out there.
Arasai
Glide, a built in hover (I haven't tried this, but it would seem to negate safefall and prevent you from raising it or quickly dropping when needed)
Traditions:
Escaping Dive -hate
Aerial Dodging - Melee: +melee crit and defense
Dark Envy -5 min timer, 24 second +5crit and dam/dps, -defense and parry
Barbarian
Can summon beer
Traditions:
Herbology +5 Alchemy
Defender of Everfrost +Melee crit, parry, chance of double attack
Tundra Slam - dd + 2.5sec stun
Dark Elf
Master of the Shadows - 15% speed boost while stealth/invis
Hover - slow fall toggleable buff
Traditions:
Poison Crafter - 5% increased alchemy success chance
Poison Expertise - 25% increased poison trigger count
Shadow Slip -hate
Innoruks' Gift chance of double attack and piercing skill +
Fury of Innoruuk 5min +melee crit, dam/dps, -parry and defenses
Dwarf
Summons beer
Traditions:
Aggressive Strike +melee crit and +hate (might be bad)
Fury of Blades -AOE melee damage
Short but Strong - 3% max health
Erudite
Falling Grace - Feather Fall toggle
Traditons:
Chemist +5 chemistry
Fae
Glide-as arasai
Traditions:
Escaping Dive -hate
Fae Dexterity +5 agi
Aerial Dodging +melee and crit
Froglok
Racials are good if you like swimming
Traditions:
Soft Landing - 25% falling damage reduction
Hop - super jump
Astounding Leap -hate
Natural Acrobat - 5 agi
Valor in Battle +melee and crush
Gnome
Turn yourself into a windup toy and tinker!
Traditions:
Chemical Calculations - 5% increased success chance at alchemy
Lost in the crowd - Temporary shrink and minus hate
Meldrath's Teachings +melee crit and parry
Half Elf
Camouflage - 1 min duration power draining stealth, meh
Traditions:
Misfits Trickery -hate
Elven Reflexes +5 agi
Mixed Knowledge +range and melee crits and parry
Piercing Stab damage and physical mitigation debuff
Hardiness - 1.5% power 1.5% health
Halfling
Innate Racials are meh (I can summon pie!)
Traditions:
Poison Expertise - 25% Poison Trigger Increase
Light on Feet +AGI
Vale Protector +melee crit and piercing sill
Mischievous Strike damage and melee skill debuff
High Elf
Hmm, maybe if you want to be different and rp it, but not their strong point being a scout.
Human
Pretty much the baseline
Traditions:
Diversity +5 to all tradeskills
Versatility +7 to crush, pierce, ranged, slash, disruption, ministration, defense, deflection
Bayle's Strike - damage
Ruggedness - 3% max health
Iksar
Reptilian Ancestry - Innate out of combat health regen
Defensive Coloration - short duration power-draining stealth, not so much use to scouts
Traditions:
Dark Medicine +5 Chemistry
Reptilian Grace - 25% falling damage reduction
Honed Body +5 agi
Venrils guidance +melee crit and parry
Venemous Strike Damage+dot
Legacy of the shissar - 3% health
Kerra
+15% speed when stealthed
Traditons:
Gift of the Land - 10% alchemy power reduction
Feline grace - 25% reduction to falling damage (P)
Leaping grace -hate
Fleetness of Foot +5 agi
Murrar Shar's guidance +melee crit and parry
Claw - attack that debuff physical mitigation
Ogre
Can grow to block even more screen view
Traditions:
Oggokian Aggression +melee crit and +hate
Shoulder Slam - damage+stun
Rallos Zek's Blessing - 3% HP
Ratonga
Shadow Lurker - 15% improved stealth.invis speed
Rob - pick pocket, 5 min recast
Traditions:
Poison Play - 10% alchemy power reduction
Poison Expertise - 25% increase in poison trigger count
Pitiful plea -hate
Rodent Reflexes +5 agi
Street Thug +melee crit and piercing skill
Poisonous Bite: dot
Sarnak
Has a head than can be used to open bottles and cans
Traditions:
Reflexive Landing - 25% Damage reduction for falling
Stride - +5% movement speed
Herbal Supplementation +melee crit and crush skill
Fire Breath AOE fire damage
Troll
Heals fast out of combat
Traditions:
Thule's Guidance +melee crit, slashing and chance of double attack
Brutal Bashings damage and stunn
Wood Elf
a not so good for scouts racial stealth
Traditions:
Faydark's Champion +ranged damage and crits
Forest Fire AOE damage
Arasai
Glide, a built in hover (I haven't tried this, but it would seem to negate safefall and prevent you from raising it or quickly dropping when needed)
Traditions:
Escaping Dive -hate
Aerial Dodging - Melee: +melee crit and defense
Dark Envy -5 min timer, 24 second +5crit and dam/dps, -defense and parry
Barbarian
Can summon beer
Traditions:
Herbology +5 Alchemy
Defender of Everfrost +Melee crit, parry, chance of double attack
Tundra Slam - dd + 2.5sec stun
Dark Elf
Master of the Shadows - 15% speed boost while stealth/invis
Hover - slow fall toggleable buff
Traditions:
Poison Crafter - 5% increased alchemy success chance
Poison Expertise - 25% increased poison trigger count
Shadow Slip -hate
Innoruks' Gift chance of double attack and piercing skill +
Fury of Innoruuk 5min +melee crit, dam/dps, -parry and defenses
Dwarf
Summons beer
Traditions:
Aggressive Strike +melee crit and +hate (might be bad)
Fury of Blades -AOE melee damage
Short but Strong - 3% max health
Erudite
Falling Grace - Feather Fall toggle
Traditons:
Chemist +5 chemistry
Fae
Glide-as arasai
Traditions:
Escaping Dive -hate
Fae Dexterity +5 agi
Aerial Dodging +melee and crit
Froglok
Racials are good if you like swimming
Traditions:
Soft Landing - 25% falling damage reduction
Hop - super jump
Astounding Leap -hate
Natural Acrobat - 5 agi
Valor in Battle +melee and crush
Gnome
Turn yourself into a windup toy and tinker!
Traditions:
Chemical Calculations - 5% increased success chance at alchemy
Lost in the crowd - Temporary shrink and minus hate
Meldrath's Teachings +melee crit and parry
Half Elf
Camouflage - 1 min duration power draining stealth, meh
Traditions:
Misfits Trickery -hate
Elven Reflexes +5 agi
Mixed Knowledge +range and melee crits and parry
Piercing Stab damage and physical mitigation debuff
Hardiness - 1.5% power 1.5% health
Halfling
Innate Racials are meh (I can summon pie!)
Traditions:
Poison Expertise - 25% Poison Trigger Increase
Light on Feet +AGI
Vale Protector +melee crit and piercing sill
Mischievous Strike damage and melee skill debuff
High Elf
Hmm, maybe if you want to be different and rp it, but not their strong point being a scout.
Human
Pretty much the baseline
Traditions:
Diversity +5 to all tradeskills
Versatility +7 to crush, pierce, ranged, slash, disruption, ministration, defense, deflection
Bayle's Strike - damage
Ruggedness - 3% max health
Iksar
Reptilian Ancestry - Innate out of combat health regen
Defensive Coloration - short duration power-draining stealth, not so much use to scouts
Traditions:
Dark Medicine +5 Chemistry
Reptilian Grace - 25% falling damage reduction
Honed Body +5 agi
Venrils guidance +melee crit and parry
Venemous Strike Damage+dot
Legacy of the shissar - 3% health
Kerra
+15% speed when stealthed
Traditons:
Gift of the Land - 10% alchemy power reduction
Feline grace - 25% reduction to falling damage (P)
Leaping grace -hate
Fleetness of Foot +5 agi
Murrar Shar's guidance +melee crit and parry
Claw - attack that debuff physical mitigation
Ogre
Can grow to block even more screen view
Traditions:
Oggokian Aggression +melee crit and +hate
Shoulder Slam - damage+stun
Rallos Zek's Blessing - 3% HP
Ratonga
Shadow Lurker - 15% improved stealth.invis speed
Rob - pick pocket, 5 min recast
Traditions:
Poison Play - 10% alchemy power reduction
Poison Expertise - 25% increase in poison trigger count
Pitiful plea -hate
Rodent Reflexes +5 agi
Street Thug +melee crit and piercing skill
Poisonous Bite: dot
Sarnak
Has a head than can be used to open bottles and cans
Traditions:
Reflexive Landing - 25% Damage reduction for falling
Stride - +5% movement speed
Herbal Supplementation +melee crit and crush skill
Fire Breath AOE fire damage
Troll
Heals fast out of combat
Traditions:
Thule's Guidance +melee crit, slashing and chance of double attack
Brutal Bashings damage and stunn
Wood Elf
a not so good for scouts racial stealth
Traditions:
Faydark's Champion +ranged damage and crits
Forest Fire AOE damage