EZ_Ulkaur
10-30-02, 04:02 PM
These are mere rantings from an evil troll warrior of Rallos Zek. Take them for what you will.
When I first zoned into Plane of Knowledge, I thought "Hey, this is cool that they have an evil, neutral and good side to this plane. I wondered what evil I could wreak in the new planes. Now I see I'm just meant to be some inane librarian's errand boy.
Well, after about a week of playing, I am coming to realize there is no frickin reason for this, as the quests that have been handed out are handed out not because you're a bloodthirsty shadowknight craving the souls of the innocent, not because you are a beautiful enchantress beguiling others to her will, not even because you are a tree-hugging druid looking to set some kind of balance.
The only requirements I'm seeing for quests are that your "skill_01" is at a certain level, or you've done the planar guide quest(why anyone in the good side would even talk to me on day one is a sham), or that your level is "THIS BIG!!" Like someone has to give you a quest or shove a flag up your..well, just because you're 61, 62, or even friggin 65.
What happened to making a good plane the evils could rape and pillage to go with Disease, Nightmares, Torment, etc?
The plane of innovation should be a bane to all druids everywhere, yet most of the loot i've seen drop can be worn by druids. Well, this could be a good thing, as if they are your bane, of course your main benefit would be derived from destroying the infernal machines, and bring balance back to nature. I'm just glad it hasn't started raining there yet.
The plaguebringers and worshippers of Bertoxxulous should be revelling in finding and being able to access the plane of their God, hoping for some deity-given quest to help spread disease and plague throughout the planes. But no, we get mobs that scowl at us and want to kill us all. Lame. We also get flagged to kill the god of the disease-ridden plane. So much for a need to even have a religion.
The plane of Nightmares is a well done zone, but still evil characters so far have need only to go there to kill for quests to give to someone in some zone that refuses to get off their ass and go FIGHT and get it for themselves. Honestly I feel dirty having to kill evil stuff alongside good people sometimes. I wish there was a tier 1 planar zone that actually could let me take out frustrations on some goody goody high elves, or dwarves, or a race of gnomes, not just some freaked out gnome in PoI. But for some reason, when VI puts in a zone with good creatures in it, the put in a killer faction hit to make it less worthwile for the good people to kill there. Again, no balance.
I have not seen much of PoJ, so I will reserve opinionating it til I can see it for myself.
When Velious came out and people kicked and screamed about faction in Plane of Growth, people were saying it was stupid for Verant to put in a zone that would only anger powergamers who wanted loot and not to have to deal with the consequences of their actions. So they put in a whole expansion which so far caters only to the powergamer, and not to the roleplayer.
Planes of Power was touted as having an "archquest" that spanned the entire realms of Everquest. So far the only game I'm seeing played is "Capture the Flag."
If I'm missing something here please let me know.
When I first zoned into Plane of Knowledge, I thought "Hey, this is cool that they have an evil, neutral and good side to this plane. I wondered what evil I could wreak in the new planes. Now I see I'm just meant to be some inane librarian's errand boy.
Well, after about a week of playing, I am coming to realize there is no frickin reason for this, as the quests that have been handed out are handed out not because you're a bloodthirsty shadowknight craving the souls of the innocent, not because you are a beautiful enchantress beguiling others to her will, not even because you are a tree-hugging druid looking to set some kind of balance.
The only requirements I'm seeing for quests are that your "skill_01" is at a certain level, or you've done the planar guide quest(why anyone in the good side would even talk to me on day one is a sham), or that your level is "THIS BIG!!" Like someone has to give you a quest or shove a flag up your..well, just because you're 61, 62, or even friggin 65.
What happened to making a good plane the evils could rape and pillage to go with Disease, Nightmares, Torment, etc?
The plane of innovation should be a bane to all druids everywhere, yet most of the loot i've seen drop can be worn by druids. Well, this could be a good thing, as if they are your bane, of course your main benefit would be derived from destroying the infernal machines, and bring balance back to nature. I'm just glad it hasn't started raining there yet.
The plaguebringers and worshippers of Bertoxxulous should be revelling in finding and being able to access the plane of their God, hoping for some deity-given quest to help spread disease and plague throughout the planes. But no, we get mobs that scowl at us and want to kill us all. Lame. We also get flagged to kill the god of the disease-ridden plane. So much for a need to even have a religion.
The plane of Nightmares is a well done zone, but still evil characters so far have need only to go there to kill for quests to give to someone in some zone that refuses to get off their ass and go FIGHT and get it for themselves. Honestly I feel dirty having to kill evil stuff alongside good people sometimes. I wish there was a tier 1 planar zone that actually could let me take out frustrations on some goody goody high elves, or dwarves, or a race of gnomes, not just some freaked out gnome in PoI. But for some reason, when VI puts in a zone with good creatures in it, the put in a killer faction hit to make it less worthwile for the good people to kill there. Again, no balance.
I have not seen much of PoJ, so I will reserve opinionating it til I can see it for myself.
When Velious came out and people kicked and screamed about faction in Plane of Growth, people were saying it was stupid for Verant to put in a zone that would only anger powergamers who wanted loot and not to have to deal with the consequences of their actions. So they put in a whole expansion which so far caters only to the powergamer, and not to the roleplayer.
Planes of Power was touted as having an "archquest" that spanned the entire realms of Everquest. So far the only game I'm seeing played is "Capture the Flag."
If I'm missing something here please let me know.