EZ_Prexus Krynos
02-14-03, 10:38 AM
Want to crank your Wizardly DPS through the roof? This is a very simple way to let
you nuke more than you ever thought possible without getting dead.
All you need is a bard or for long fights 2 bards.
Set your group up something like this...
(mob has AE that you are likely to take)
Wizard
Wizard
Wizard
Wizard
Bard
Druid (for heals / cures etc)
or
(Pure melee mob or mob with avoidable AE, and low hps)
Wizard
Wizard
Wizard
Wizard
Wizard
Bard
or
(Pure melee mob or mob with avoidable AE, high hps)
Wizard
Wizard
Wizard
Wizard
Bard
Bard
Now the important thing is that the bard have the DA song "Kazumi's Note of
Preservation" When sung everyone in the group who is within the radius of the song
becomes invincible like the priest class DA spell.
The cool thing is though... when your grouped with a bard and they group DA song...
it wipes your agro down to 1 point.
So basically it works like this. You have one wizard in the group who will call
nukes and DA. Once the fight is in progress and the mob is suitably agro'd on your
main tank, that wizard calls "nuke" everyone then begins to chain cast nukes on the
mob. When the agro is building to a level where Wizard death is imminent, the "DA"
call is made. At the point all the wizards lose all thier agro but one point. You
can then chain nuke again.
Kazumi's Note of Preservation has a refresh time of 3 minutes, so on a long fight
you may want to have 2 bards in the group or swap out the bard once DA is used with
a bard with it ready to go.
If the fight is going to be long, and your short on bards, it is a good idea to
nuke / concuss / nuke / concuss to extend the duration between DA's as you have
only one bard available.
Also, once the DA song hits, you can click it off without having to wait for it to
run it's full duration and still get the agro wipe.
The spell "Divine Aura" works differently to the bard song "Kazumi's Note of
Preservation". The spell does not wipe agro. The song does.
- Krynos
- Arcanist
you nuke more than you ever thought possible without getting dead.
All you need is a bard or for long fights 2 bards.
Set your group up something like this...
(mob has AE that you are likely to take)
Wizard
Wizard
Wizard
Wizard
Bard
Druid (for heals / cures etc)
or
(Pure melee mob or mob with avoidable AE, and low hps)
Wizard
Wizard
Wizard
Wizard
Wizard
Bard
or
(Pure melee mob or mob with avoidable AE, high hps)
Wizard
Wizard
Wizard
Wizard
Bard
Bard
Now the important thing is that the bard have the DA song "Kazumi's Note of
Preservation" When sung everyone in the group who is within the radius of the song
becomes invincible like the priest class DA spell.
The cool thing is though... when your grouped with a bard and they group DA song...
it wipes your agro down to 1 point.
So basically it works like this. You have one wizard in the group who will call
nukes and DA. Once the fight is in progress and the mob is suitably agro'd on your
main tank, that wizard calls "nuke" everyone then begins to chain cast nukes on the
mob. When the agro is building to a level where Wizard death is imminent, the "DA"
call is made. At the point all the wizards lose all thier agro but one point. You
can then chain nuke again.
Kazumi's Note of Preservation has a refresh time of 3 minutes, so on a long fight
you may want to have 2 bards in the group or swap out the bard once DA is used with
a bard with it ready to go.
If the fight is going to be long, and your short on bards, it is a good idea to
nuke / concuss / nuke / concuss to extend the duration between DA's as you have
only one bard available.
Also, once the DA song hits, you can click it off without having to wait for it to
run it's full duration and still get the agro wipe.
The spell "Divine Aura" works differently to the bard song "Kazumi's Note of
Preservation". The spell does not wipe agro. The song does.
- Krynos
- Arcanist