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Kambic
06-04-01, 07:22 PM
When we patch tomorrow (6-5-01), we will be introducing code on Rallos Zek server that will result in faction hits similar to those on the team servers.

Killing a character in any of their races home town will cause you to take a faction hit. This counts for all home cities. So, if you kill a Human in any of the city zones of Qeynos (or Freeport, or Surefall Glade), you will suffer a faction hit, even if that Human was born in Freeport. All of Greater Faydark is the starting city for Wood Elves. There will also be faction hits for killing High Elves and Half-Elves in Greater Faydark. Killing an Erudite in either Paineel or Erudin will cause a faction hit.

They tried this already. It failed. Put the dead horse back in it's grave.



So, you think you've got the guts to play
on the new PvP Server eh? Then enlist in the Screams

EZ_Cylant
06-04-01, 07:40 PM
This will probably just about ruin all the Jookes on the server. Can't see anything wrong with this other than high elves running things in gfay with no fear of death - since people are scared of faction hits. Interesting that they bothered to do this.. and not implement a majority-damage-loot and not just a last-hit-loot... but oh well. Cylant Butdeadly
47th Thief
Rallos Zek

EZ_voodoospirit
06-05-01, 03:25 AM
won t change anything but may be bank kill in neriak or PvP in GF that s all ( ie wizz spire camping)
it s just a patch for peeps ganking in cities despite the last patch make PvP impossible before lv6.

better put a patch to tashani line and not all types of debuff
got enough troubles with basic debuff and unresistible spells lol

voodoospirit
kinda retired 59 rog
RZ

EZ_Elegance
06-05-01, 05:56 PM
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