View Full Version : Player vs. Player Patch
New patch notes (http://www.worldofwarcraft.com/patchnotes/patch-6-12-04.shtml) are up. Very very long so I won't repost the whole thing, but here are the Rogue-specific changes:
# Ambush: Damage increased.
# Backstab: Damage increased.
# Blind: Energy cost increased.
# Cheap Shot: Energy cost increased.
# Crippling Poison: Effect and duration reduced.
# Deadly Poison: Damage slightly increased. Cost reduced.
# Distract: Energy cost increased.
# Eviscerate: Damage slightly increased.
# Expose: New finishing move at level 14.
# Garrote: Damage increased.
# Instant Poison: Damage slightly reduced.
# Kick: Damage increased. Interrupt chance raised to 100%.
# Pick Pockets: No longer deselects the target after use.
# Sinister Strike: Damage increased.
# Vanish: Duration reduced.
Edit: Updated Subject Line ~Nocte
PVP is in, as are those pets.
The download is taking forever, seems like it's stuck on calculating at the moment. The item wipe sucks too (some stuff is still there, a key, shaman totems, hearthstones), I think I'm just going to start a new character. You do get paid according to your level.
With a few exceptions, all items and currency are being deleted for this patch. The following items will not be deleted: Bags, Scarlet Key, all Shaman Totems and the Hearthstone. Each character will be assigned funds based on their level.
Players will be able to redo quests that have already been completed in order to gain back quest items.
All quest progress for existing characters has been reset. Characters have the ability to go back and redo all quests if they wish. For players that were in the middle of a quest chain, those quests will need to be restarted from the beginning.
Quests were reset to allow players the means for reacquiring lost quest items and to participate in the many quests that have been fixed and rebalanced.
They changed the Rest system to make it only 3 different states, etc.
The Rest State system has undergone several changes. There are now three tiers of rest states: Rested = 200% experience, Normal = 150% experience and Tired = 100% experience.
The rest timer is much more flexible than before, allowing players to gradually accumulate incremental rest credit for all time spent logged out. Additionally, people who do not log into World of Warcraft for several days will gain bonus rest credit. This will allow those who only play once or twice a week the added bonus of playing as rested (200% experience) for longer periods of time than those who play on a daily basis.
Players also have the ability to rest anywhere in the world. This should help players who forget or choose not to log off at an inn. Resting at an inn is still the preferred method, as rest credit will accumulate four times faster for players logged off inside of an inn.
Lastly, the Rest State modifier is now level-based using a sliding scale to determine how much experience you can gain at each tier instead of the previous flat 20,000 experience per level.
06-15-04, 07:47 PM
Overall I believe it's a good patch for rogues...
Although from what I can see it increased a lot of the rogue's dmg sources which is only going to affect agro some more. And I don't believe they changed feint or warrior's taunt... But if this worsens the rogue's agro management, you guys in the beta will let us know I'm sure.
Also, I saw that deadly poison's effect was increased and it's cost reduced. I've searched a lil about this poison's description, but couldn't find anything. Can anyone tell me?
Finally, a non-patch question: Poisons have both charges and a use timer once applied. So how often do u guys renew your poison stock? seeing they all have like 50+ charges, and each charge lasts like 30 minutes... Would seem to me like u can play for a few days before needed to renew. Right?
EDIT: Woot! I'm prolly the oldest member!! Joined in 1969 it says... Even Before the net was up!
Definitely not a few days before you renew. I'm just starting poisons, but with the first beginner poisons, it has 30 charges, or lasts on your blade for 30min if they are not all used up. I find the charges get used up very quickly, before the 30 min are up, and i need to reapply. What's nice is you can do it to both blades, I haven't tried range stuff yet. The only problem is, I don't really know when i do hit the enemy with poison, I don't really notice any effect, maybe I'm just missing the text from the battle when it scrolls by.
For Aidden and others who cannot get on today. :pulid Check your email!
Today’s patch features the start of Player vs. Player testing for the World
of Warcraft beta test, and we are pleased to announce the opening of an
additional realm for this purpose. This new Player vs. Player realm is an
all-out Horde vs. Alliance server, where the factions can finally battle! If
this rollout is completed successfully, we will then officially begin the
next phase of the World of Warcraft beta test and add the next round beta
To find out more information about the changes implemented in this patch,
please visit the World of Warcraft Beta Community Site
(http://www.worldofwarcraft.com) to read the patch notes.
Due to the amount of changes and new content being implemented in this
patch, we will be distributing this updated version of the beta via the
Blizzard Downloader. Please be sure to completely uninstall World of
Warcraft from your computer prior to starting the download.
To download the client, please go to http://www.worldofwarcraft.com.
Enter your login and password in the top-right corner, then click on the “Download WoW” link to begin downloading. You will need your original Authentication
Code to process the download. We have provided the code below in case you
previously deleted it.
If you experience any problems please contact WoW support
Thanks again for participating in our beta test.
Donna “Katricia” Anthony
World of Warcraft
06-16-04, 08:03 AM
Nice to see the rest system tweaked.
Any idea on the new finishing move?
Please note that you are assigned a new registration code with this new software as well.
Really? Mine is the same as before.
Anyone else gonna be starting on the PvP server with me? I'm either going troll rogue or Tauren Shaman(which is a really fun class btw).
Nah, youre right Thwick... missed Kat's comment in my quick read.
Just wanted to let everyone know that you can have a character on both factions on the PvP server.