tok3n
11-02-04, 11:07 AM
Hi. I've been trying to get some opinions and suggestions on how to make my WoW rogue talent build. I figured getting ideas and feedback from experienced WoW beta players would be best.
I will be playing on a PvE server so making the build for PvP situations is not an issue. No need to stuns and other ways to keep a player from attacking. Instead, I am looking for the best build for what I figure will be our job in high end raid situations, pure and simple melee damage. Of course this is from a EQ perspective so who knows.
I figure the staple of rogue damage will be from unleashing combo points into one big eviserate (crit with cold blood). The question then becomes whether to focus on improving your basic combat skills (via the Combat Talents - dual wield, dagger specialization, etc.) or to improve attacks such as ambush and backstab.
Below are two builds I've been tossing around: Both have the same talent build for Assassination but the first focuses on combat talents, for more damage with basic(auto) attacks while the second focuses on subtlety talents to improve damage from ambush and backstab by reducing recharge times, crit chances, and damage of the hits.
I am leaning toward the second build because I figure with faster recharge of vanish and the use of preparation, you can get in more big ambush hits. Even backstab is improved. But to really capitalize on those, the length of the fight needs to be long enough since with any build, you can ambush right off the bat, vanish, then ambush again. The difference comes with the 3rd ambush chance as the second build allows you to use vanish 75% faster. But there are many other factors such as increased crit chances and damage so that's why I'm asking the experts .
Any ideas/suggestions/builds would is appreciated. Ideally, I would like to know which style of build is better suited for obtaining the max damage output and then tweak that particular build. Thanks!
--Build #1 (Combat Focus)--
Combat Talents (25 points)
* Improved Sinister Strike - 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
* Lightning Reflexes - 3/5
Increases your dodge chance by 3%.
* Improved Evasion - 2/2
Increases the effect duration of your Evasion ability by 4secs.
* Improved Backstab - 3/3
Increases the critical strike chance of your Backstab ability by 30%
* Precision - 5/5
Increases your chance to hit with melee weapons by 5%.
* Dual Wield Specialization - 5/5
Increases the damage done by your off-hand weapon by 10%.
* Dagger Specialization - 5/5
Increases your chance to get a critical strike with Daggers by 1%.
Assassination Talents (21 points)
* Improved Eviscerate - 3/3
Increases the damage done by your Eviscerate ability by 15%.
* Remorseless Attacks - 5/5
Gives you a 100% damage bonus on your next attack after killing an opponent.
* Malice - 5/5
Increases your critical strike chance by 5%.
* Lethality - 5/5
Increases the damage done by your critical strikes when using Sinister Strike, Gouge, Backstab or Ambush by 50%.
* Murder - 2/2
Increases your chance to hit while using Sap, Ambush, Garrote or Cheap Shot by 6%.
* Cold Blood - 1/1
When activated, your next Sinister Strike, Backstab, Ambush or Eviscerate is guaranteed a critical strike.3 min cooldown
Subtlety Talents (13)
* Master of Deception - 5/5
Reduces the chance enemies have to detect you while in stealth mode. More effective than master of Deception Rank4
--Build #2 (Subtlety Focus)--
Combat Talents (9 points)
* Improved Sinister Strike - 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
* Lightning Reflexes - 3/5
Increases your dodge chance by 3%.
* Improved Backstab - 3/3
Increases the critical strike chance of your Backstab ability by 30%
Assassination Talents (21 points)
* Improved Eviscerate - 3/3
Increases the damage done by your Eviscerate ability by 15%.
* Remorseless Attacks - 5/5
Gives you a 100% damage bonus on your next attack after killing an opponent.
* Malice - 5/5
Increases your critical strike chance by 5%.
* Lethality - 5/5
Increases the damage done by your critical strikes when using Sinister Strike, Gouge, Backstab or Ambush by 50%.
* Murder - 2/2
Increases your chance to hit while using Sap, Ambush, Garrote or Cheap Shot by 6%.
* Cold Blood - 1/1
When activated, your next Sinister Strike, Backstab, Ambush or Eviscerate is guaranteed a critical strike.3 min cooldown
Subtlety Talents (22)
* Master of Deception - 5/5
Reduces the chance enemies have to detect you while in stealth mode. More effective than master of Deception Rank4
* Opportunity - 5/5
Increases the damage dealt when striking from behind with Backstab, Garrote or Ambush by 20%.
* Initiative - 3/3
Gives you a 45% chance to add an additional combo point to your target when using Ambush, Garrote or Cheap Shot.
* Elusiveness - 5/5
Reduces the cooldown of Evasion, Vanish and Blind by 75secs.
* Improved Ambush - 3/3
Increases the critical strike chance of your Ambush ability by 45%
* Preparation - 1/1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities. 10 min cooldown
I will be playing on a PvE server so making the build for PvP situations is not an issue. No need to stuns and other ways to keep a player from attacking. Instead, I am looking for the best build for what I figure will be our job in high end raid situations, pure and simple melee damage. Of course this is from a EQ perspective so who knows.
I figure the staple of rogue damage will be from unleashing combo points into one big eviserate (crit with cold blood). The question then becomes whether to focus on improving your basic combat skills (via the Combat Talents - dual wield, dagger specialization, etc.) or to improve attacks such as ambush and backstab.
Below are two builds I've been tossing around: Both have the same talent build for Assassination but the first focuses on combat talents, for more damage with basic(auto) attacks while the second focuses on subtlety talents to improve damage from ambush and backstab by reducing recharge times, crit chances, and damage of the hits.
I am leaning toward the second build because I figure with faster recharge of vanish and the use of preparation, you can get in more big ambush hits. Even backstab is improved. But to really capitalize on those, the length of the fight needs to be long enough since with any build, you can ambush right off the bat, vanish, then ambush again. The difference comes with the 3rd ambush chance as the second build allows you to use vanish 75% faster. But there are many other factors such as increased crit chances and damage so that's why I'm asking the experts .
Any ideas/suggestions/builds would is appreciated. Ideally, I would like to know which style of build is better suited for obtaining the max damage output and then tweak that particular build. Thanks!
--Build #1 (Combat Focus)--
Combat Talents (25 points)
* Improved Sinister Strike - 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
* Lightning Reflexes - 3/5
Increases your dodge chance by 3%.
* Improved Evasion - 2/2
Increases the effect duration of your Evasion ability by 4secs.
* Improved Backstab - 3/3
Increases the critical strike chance of your Backstab ability by 30%
* Precision - 5/5
Increases your chance to hit with melee weapons by 5%.
* Dual Wield Specialization - 5/5
Increases the damage done by your off-hand weapon by 10%.
* Dagger Specialization - 5/5
Increases your chance to get a critical strike with Daggers by 1%.
Assassination Talents (21 points)
* Improved Eviscerate - 3/3
Increases the damage done by your Eviscerate ability by 15%.
* Remorseless Attacks - 5/5
Gives you a 100% damage bonus on your next attack after killing an opponent.
* Malice - 5/5
Increases your critical strike chance by 5%.
* Lethality - 5/5
Increases the damage done by your critical strikes when using Sinister Strike, Gouge, Backstab or Ambush by 50%.
* Murder - 2/2
Increases your chance to hit while using Sap, Ambush, Garrote or Cheap Shot by 6%.
* Cold Blood - 1/1
When activated, your next Sinister Strike, Backstab, Ambush or Eviscerate is guaranteed a critical strike.3 min cooldown
Subtlety Talents (13)
* Master of Deception - 5/5
Reduces the chance enemies have to detect you while in stealth mode. More effective than master of Deception Rank4
--Build #2 (Subtlety Focus)--
Combat Talents (9 points)
* Improved Sinister Strike - 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
* Lightning Reflexes - 3/5
Increases your dodge chance by 3%.
* Improved Backstab - 3/3
Increases the critical strike chance of your Backstab ability by 30%
Assassination Talents (21 points)
* Improved Eviscerate - 3/3
Increases the damage done by your Eviscerate ability by 15%.
* Remorseless Attacks - 5/5
Gives you a 100% damage bonus on your next attack after killing an opponent.
* Malice - 5/5
Increases your critical strike chance by 5%.
* Lethality - 5/5
Increases the damage done by your critical strikes when using Sinister Strike, Gouge, Backstab or Ambush by 50%.
* Murder - 2/2
Increases your chance to hit while using Sap, Ambush, Garrote or Cheap Shot by 6%.
* Cold Blood - 1/1
When activated, your next Sinister Strike, Backstab, Ambush or Eviscerate is guaranteed a critical strike.3 min cooldown
Subtlety Talents (22)
* Master of Deception - 5/5
Reduces the chance enemies have to detect you while in stealth mode. More effective than master of Deception Rank4
* Opportunity - 5/5
Increases the damage dealt when striking from behind with Backstab, Garrote or Ambush by 20%.
* Initiative - 3/3
Gives you a 45% chance to add an additional combo point to your target when using Ambush, Garrote or Cheap Shot.
* Elusiveness - 5/5
Reduces the cooldown of Evasion, Vanish and Blind by 75secs.
* Improved Ambush - 3/3
Increases the critical strike chance of your Ambush ability by 45%
* Preparation - 1/1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities. 10 min cooldown