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Elerion
11-18-04, 11:04 AM
For those who care, here are my experiences and thoughts about WoW.


Graphics: The game looks great. People complain about cartoony graphics, but I love them. It's a matter of personal taste, but I never thought EQ's models looked even remotely "natural", so I am very happy with the cartoony style. When you are looking at a moving creature that you have never seen in real life, it's a lot harder to notice faults and silly animation. Until that part gets significantly better, I'm rooting for WoW/Fable style graphics in my RPGs.

Sound: Sounds are decent. The music is all around good, but the battle sounds aren't that much better than old EQ. Not much more you can do about it though, a clang is a clang no matter how many times you sample it.

Gameplay: The gameplay is extremely reminiscent of EQ, but the quests make it far less tedious, and it's a lot easier (easy as in all classes can solo, the actual gameplay is relatively complex, with a lot more activated actions than EQ). It reminds me a lot of Fable as well. Grouping at low-mid levels is a total disaster though. It's mainly just a zergfest or 3-4 people soloing next to eachother. The one time I did an instance it helped though, mostly because I got a healer that knew how to heal, and I did the tanking, so it was hard to screw up. Higher levels will hopefully (and from reports, it does) solve this.

Newbie friendliness: The game is very newbie friendly. An EQ player will feel completely on top of the controls within an hour, and even someone new to MMOs should feel comfortable very soon. There's not a lot of tedious searching, at least not at first, and the newbie quests are great for teaching you new parts of the game, in edible portions. Cute little tip windows appear at appropriate times, but they don't come up as pop-ups like in current EQ, they just show a little icon notifying you that you have a new tip. They are also very nice and short.

Overall: The game isn't perfect by any means yet, but it's far more polished than any MMO I've played at release. It has also hooked me in a way no game has done since EQ back in 2000. From I got home to a downloaded beta client on monday at 6pm, and to this morning (wed night/thursday morning) at 7am, I have logged 28 hours in-game, getting a shaman to level 18 and a priest to level 4. In addition, I've probably spent 10 hours scouring the web for forums and discussions. I have ignored friends, turned down my boss when he asked me to come in for extra time, and slept 4 hours a night. With exams coming up next few weeks, I'm hella glad this beta just ended. Will I play this game for 4 years like I did EQ? Probably not. I don't think it's different enough from EQ to keep my interest that long, and it may suffer from the somewhat easy gameplay. I doubt this will become as good a raid game as EQ was. But I sure will have fun for a while.

Will I buy it? Yes. I have a good wait before that though, seeing as we have to wait for the european release. Then I expect to be playing it for half a year before calling it quits.
Should you buy it? Probably, yes. Even if you quit after the first month, you are almost sure to get more hours of fun out of this than most single player games you can buy. After 28 hours I'm begging for more.

EDIT: Oh, if you plan on playing at release, there are two options. Either, play hardcore for the first day or two to get ahead of the curve, or wait 4-5 days before buying it. Newbie zones are not instanced, so they will be ridiculously full. When doing a 100'ish person war last night, it was quite obvious that the beta servers can't handle that many people actively fighting in a small area. Unless they upgrade servers heavily, launch day will be a total nightmare.

Caowyth
11-18-04, 12:46 PM
I had a great experience with it as well.

My only real complaint has to do with instance dungeons.

Why would anyone in development follow such an incredible Disney-esque ride of excitement like the Deadmines with the mundane drudgery that is the Stockade?

After having the Deadmines experience, I was pumped to try more instance dungeons. Too bad the Stockade is a tiny steaming pile of poo.

Aside from the Deadmines, the most fun I had in the game was exploring.

The way the zones are put together from look to music gives them such a great feeling. A good example is the creepiness you feel while going through Duskwood.

Xantium
11-18-04, 01:26 PM
My only problem is I have this sinking feeling Blizz is underestimating the bandwith/server power they are going to need.

Oh and making changes to warrior taunt 1 day before ending the beta is kind of iffy. How much do you think that got tested?

berael
11-18-04, 02:10 PM
Stockades is just a mini-dungeon with all quest mobs; it's pretty much only there for those quests. I mean, it's only supposed to be the Stormwind prison cells, after all.

Caowyth
11-18-04, 03:28 PM
I know this, and understand, but it was a huge let down after Deadmines.

I know that the stockades shouldn't be some huge dungeon complex, but the difference between the two is total.

Blargius
11-18-04, 05:17 PM
Good write-up. I have enjoyed the few days I was able to play and leveled up a cow hunter to 16. I didn't get to try any instanced dungeons, but the one dungeon I did frequent (Wailing Caverns -all elite mobs) was what made me decide to buy WoW.

The only unfortunate thing, is that my EQ Rogue is getting retired shortly after getting an Ifir :hmph

Takaros
11-19-04, 12:13 AM
Overall .. I'm already addicted to the game. There's so many ways I could try to explain it, but everything I type seems to sound like the same old fanboy line. Which I guess is me.

Really, while I don't like to compare it to EQ, they ARE similar. Except for the part about WoW being better in every way, other than (maybe) that sense of doing incredible feats when you got together 60 of your closest friends and pushed a dragon halfway into a wall for half an hour while the fat guy danced in front, the skinny guys 'n gals poked the at rear, and everyone else kinda flailed away on the side.

Don't get me wrong, I LIKED Everquest. Even though soloing was never fun, grouping was usually tedious, and getting good equipment often involved hoping some other guild died in their attempt so you could rush in and kill it instead. Oversimplification I know, but everyone has had their own experiences with it I'm assuming.

Anyway.. like I said I don't wanna compare it to Everquest.. They really are quite different. The draw of Everquest is mostly high-end raiding, in my opinion. WoW is more focused on solo and single group gameplay, with a nice portion of PvP action for those who want that (it really is quite fun, btw). I honestly know nothing about Everquest 2, but I don't expect it to be the same as EQ1 (honestly as graphic intensive as it looks I doubt any computer will be handling 40+ characters in any epic battles any time soon.) so someone else will have to compare them. I'm incredibly biased against EQ2 anyway.

Of course, as we all know, ESRB warning says that gameplay may change over time, so we'll see where WoW is at in the time to come, but I'm expecting good things.

Gage Kitheri
11-19-04, 02:33 AM
I've been playing EQ for nearly four years and after playing WoW this week there's just no way I could ever go back. However, WoW is far from perfect and I really wish they could have extended the beta somemore. Two days ago I got stuck on a boat for over two hours and there was another guy on the forum complaining of the exact same problem, so it still has some serious bugs.

Legna
11-19-04, 05:46 AM
The worst problem I have had in WoW to date was when my system crashed when the boat got hung up in the deep ocean. (It happened to everyone in my house actually) After we rebooted and reloaded we could not log the crashed characters into the game. We could play our other ones, but the ones who had been on the boat could not log in for 8 hours until the server reset.

Even with that, WoW blows EQ away. The biggest hurdle for it that I see is that it is supposed to be a fairly PvP focused game at the higher levels. They have yet to put in this honor system or the battlegrounds. It was never tested (or even commented on really) and because of that there are a good number of people that will not play it on release.

Foolishly, I am hoping that it will just work out and already ordered my copy for tuesday.

The PvE and PvP has been a lot of fun so far. I absolutely LOVE the quests. Every level I have a ton of quests and rarely do I go under 5 active at any one time. Since I have made 18 I have always had at least 10 (mostly due to a large number of them in a zone I can't really fight in yet).

The only thing that stinks is the crazy number of people that are going horde due to some wierd feeling that the alliance will be over-crowded and be the 'zerg' side.

If you love storylines and quests, then WoW is probably the best game to date for you in my eyes.

-L

Biggwin
11-19-04, 09:59 AM
I disagree with the originals post about the sound being just decent.

That was one of the things that blew me away. I have the surround setup for my pc and it is fully calibrated and the such, but GD if I don't know that I am being attacked from behind when it happens.

I love the sounds, there are a ton of ambient sounds that just makes the game feel alive.

I was running around with a dino-ostrich looking pet and gd if I didn't find myself mimicking my pets growls and such as he zoomed in to attack!

I will be playing at release. I joined for the stress test beta where there ended up being around 12k people per server and it ran great! As a matter of fact that was one of the first things that got to me! I have a high end PC and EQ makes me feel like it is a piece o'crap! (HL2 has helped me feel better) I have to turn off spell effects at raids and it just runs dog slow at times with a lot of people.

In WoW the first day I logged in I saw like 30 people immediately in front of me as I came into the world. I then glanced around and there were probably over 75 people in my immediate vicinity! Was I chopping? Did I feel like I was running on a PIII? No it ran flawlessly it was pretty and it was amazing to see so many people running around. My wife has a middle of the road machine and it still runs great on hers.

Gage Kitheri
11-19-04, 10:51 AM
The worst problem I have had in WoW to date was when my system crashed when the boat got hung up in the deep ocean. (It happened to everyone in my house actually) After we rebooted and reloaded we could not log the crashed characters into the game. We could play our other ones, but the ones who had been on the boat could not log in for 8 hours until the server reset.

That's exactly what happened to me two days ago. Finally got a GM response about 30 mins after the problem cleared up... But hey at least they responded the same day as my petition!

Legna
11-19-04, 01:43 PM
Additionally,

WoW is the first game ever to put a dent in my absolute hatred of gnomes. The female gnome /v flirt and /train are amazing. I love them both and laugh every time I hear it (another person in my house plays a female gnome).

Performance...

Both of my main computers are very low end at this point.
1- 1.6G with 768 ram and a 32 meg video card.
2- 1.8G with 512 ram and a 32 meg video card.

The game runs very well on both of them. It gets a little jumpy when there are 30+ horde around fighting 15ish alliance but I fully expected that until I upgrade anyhow.

Compare this to DAOC which already (before catacombs) is killing my systems. I go through the majority of camelot watching a slide show and the graphics are very much inferior to the WoW graphics.

I see myself sticking with WoW for quite some time. I can't wait to turn everything on and start huge PvP battles when I upgrade my systems. Just the same, at least I know that I can PARTICIPATE in pvp with what I have already. Unlike camelot where you may as well hang it up. One group of enemies runs up and everything freezes until after I am dead.

From what I can tell, WoW does a much more efficient job of resource management and I am all for that.

-L