PDA

View Full Version : What the hell is wrong with people?


EZ_Dahne
11-15-03, 07:45 PM
So I've been trying to get the new Trials of Atlantis master level quests done in Dark Age of Camelot. Of course, I manage to get most of the parts done, then somehow miss all the tiems when anyone's doing the last bit, which is coincidentally the hardest. It takes a couple groups of people.

So I log on today, and discover that some people just finished doing the part I need. Damn. I join the battlegroup and ask if they wouldn't mind doing it again. They ignore me, as people usually do. I ask again. Ignore. Sigh. Then I get a tell from a person I like a lot, asking if I could come help with another master level quest. Of course, it wouldn't do anything for me, since I hadn't gotten to that one yet, but they needed clerics. I had nothing better to do, so I came along.

The one this group was doing was ML2 parts 2 and 10. 2 was a bit of a pain, but we did it fairly quickly. 10 was a bitch and a half. It involved a ot of constant healing and praying that my mana bar would go up fast enough to keep the tanks alive. We screwed up the first time, after we'd almost killed the boss. He instantaneously healed himself of the damage it had taken us a good hour or so to inflect. So we regrouped and tried again. The regrouping part took a bit, as someone fell off the cliff and had to be led back up. This time, after another good hour or so, during which I both healed frantically and ate fried chicken, we triumphed. The lesson here is, fried chicken ensures all victory.

Then we went to roll for loot. I missed out on a piece of incredably awesome cleric armor, but won a roll on another piece no one there had any immediate use for (it was for a scout, a class of which none were present) then sold it to someone for a good bit of coin, which I shall throw into tradeskills as I usually do. Finally, rolling was done. The whole thing, waiting for people to get there, fighting the boss, and rolling for loot took 3 to 4 hours. As I had threatened to through the entire thing, I asked everyone to come help me with my quest. Of the 20 or 30 people who were there, guess how many stayed. Just guess.

That's right. Two. One of which may have been AFK. Even the person who had asked me to come in the first place left, though she at least had a good reason. (She had promised guildies that she'd help them with something, then put it off for a long time.) I ask my alliance, which is constituted of several large and many smaller guilds, for help. One person comes. My quest, I might add, was a good deal easier than the one they had just finished.

What the @#%$ is wrong with people? Someone does you a favor, you do them one in return, is that so @#%$ hard to understand? You could at LEAST pretend like you notice that person exists! I know I shouldn't have expected any different, but damn! I know I don't mean jack @#%$ to anybody, but you'd think you could take five minutes to help somebody out even if they're nothing more than the mana bar that keeps you alive.
Moogle Charm

Have you hugged a white mage today?

EZ_Kinare
11-15-03, 09:54 PM
As much as I hate to admit it, DAOC has turned into EQ. I used to love that game, but increasing frustration of keeping up with everyone else in order to RVR just makes me mad. Sure, not everyone is meant to finish the ML trials, but you know what? Before TOA a casual gamer could play to 50 and RVR just fine with everyone. Now there is so much time invested it is nearly impossible

I love my friends there, don't get me wrong, but the game just isn't what it used to be. If I am not gone in at least two months, I will be somewhat surprised. The only question is... what do I do with my time now?

EZ_Myrkskog
11-15-03, 10:28 PM
Join me in the /cancelled bandwagon movement!

EZ_Pedric Cuf
11-16-03, 08:29 AM
Heh, interestingly enough, things like this happen the other way in my EQ experiences. I've helped multiple people with a part of their epics. Say we're in the hole for a ranger epic. We get what we need, and all of a sudden we're in Timorous for the druid. Then we're over in City of Mist for the other druid. Perhaps it's just the peole I hang around with, but this has happened on multiple occassions.

During my DAoC stint, I found nothing like the people I found in EQ. I joined a guild named Menacing Horde who focused on getting lots and lots of members starting with newbies and then training them. I parted wisdom, parted equipment, parted with my time, and helped with my tradeskilling. Then I leave for a month and I get an e-mail stating that I've been removed from the guild. And my Troll Shaman. In RVR he doesn't hunt for points. In fact, a lot of the time, I'm just running around solo rezzing, healing, and curing (durned Dots!). Of course the people are immediately grateful and very kind for that night...but then they turn around and snub me the next day.

Strange as it seems, I've found friendlier people in EQ than in DAoC...

Err, sorry to get off topic like that. Good luck with your trial though, Dahne. I don't have Atlantis so I have no idea what it entails, but it sounds a lot like some things we already have in EQ. Things that people don't like to help with.

EZ_Gyorg
11-16-03, 08:43 AM
The problem is that everyone already did something long and trying. 4 hours many times is the time people set aside to raid. Add on to that that you had a wipe and by the end people are not going to do it. If these are something you can schedule ahead of time, I'd suggest asking about twice as many people as you need if they'd be willing to come if you have enough people. Then when you easily have enough commited you call them all in. People don't want to come to something they think will be a bust, especially when they have already bonked something once. My rule of thumb when I used to organize a lot of raids was, "The second half of the raid will refuse to leave what they're doing until the first half of the raid has already arrived and formed. Thats just the way it is. --------------------------
Gyorg Lavode, The original Phin-o-matic Safehouse Moderator
Unguilded Assassin Badass
of the 65th Moon over Xegony

EZ_Peebs
11-16-03, 05:25 PM
Wow Pedric, In my experience it is 100% the opposite of what you said. Switching from EQ to DAoC lowered the 'mmorpg @#$%face' quotient by like 80%. I don't know exactly what that means, but people were a hell of a lot friendlier than they were in EQ (especially high level EQers... people would step on their own mother to get that new piece of uber gear).

Having said that, I've noticed that many people are unhappy with the way the Trials of Atlantis are laid out, and I'm one of them. I think it was generally poorly thought out and tested. I mean, six months from now how is anybody even going to get the master levels started? People aren't going to want to repeat the same tedious quests hundreds of times over, and once they max out it will be back to RvR like usual. In fact, I'd say even though I like the graphics and sounds of Atlantis, I think I would rather have the game without it because of the effect it has had on people (and a lot of people I know have quit because of it, friends and guildies). Edited by: Peebs at: 11/16/03 5:26 pm

EZ_Pedric Cuf
11-16-03, 06:42 PM
Hehe, just different luck on both our parts, I guess, Peebs. Obviously the guild I joined wasn't the best one for a friendly atmosphere as most of the people in the guild didn't know me and I didn't know them and any attempt to do so wouldn't get very far. Guild never really did anything for me, though. Only service provided was a chatroom with unintelligent people when I was bored. So I guess that really tainted my whole DAoC experience, especially when strangers weren't much better.

But one thing I did have a positive experience with is they're a lot more friendly to newbies than EQers. My Norse berserker got quite a bit of free equipment from people whom I grouped with because they couldn't believe I was as high as I was with the stuff I had. Ahh, those cleavers served me well.