TeanninBramblefeet
06-07-06, 11:24 AM
Some of the rewards for that quest are... amazing.
South Threnal Rewards
* Kundarak Trooper's Shield - +2 Tower Shield, Heroism 3/day
* Jeweled Hammer - +3 Warhammer, Command, Impact
* Retribution - +1 Longsword, Holy, True Law, Pure Good (Lawful Good align only, DC 20 for UMD)
* Accomplice - cloak, +10 hide, +10 move silently, -1 CHA
* Coin Belt - belt, Command, +10 Haggle
* 100 +5 Screaming Amethyst Arrows - 100x +5 Arrow, 50% returning, 1d6 Sonic on hit
* Spectacular Optics - goggles, +4 Reflex Save, +3 Protection
* Ratcatcher - +2 light crossbow, Vermin Bane
* Theurgic Stave - +1 staff, Adamantine, Elemental Bane, Spot +5
* Asbestos Booties - boots, Fire Resistance, -2 Reflex Save
* Glacial Casque - mask, Greater Glaciation IV
* Rabbit Gloves - gloves, Good Luck (+1 luck bonus to skills/saves)
* Brilliant Docent of the Dawn - +1 Docent, Wizardry I, Aid 3/day
* Domus' Cuirass - +4 breastplate, Max Dex:4
* Fencer's Garb - +3 leather, Spearblock
* Filtration Module - robe, Deathblock, Armor Bonus +2
* Guard of the Shogun - +3 splint mail, Intimidate +5, Diplo +3
* Bracer of Spiderkind - bracer, +2 Poison Save, Summon Monster IV 3/day
* Brass Beaver - ring, +7 Repair, Repair Moderate 3/day
* Crystal Prism - trinket, Suggestion 3/day
* Penny Whistle - trinket, Summon Monster III 5/day
South Threnal Rewards
* Kundarak Trooper's Shield - +2 Tower Shield, Heroism 3/day
* Jeweled Hammer - +3 Warhammer, Command, Impact
* Retribution - +1 Longsword, Holy, True Law, Pure Good (Lawful Good align only, DC 20 for UMD)
* Accomplice - cloak, +10 hide, +10 move silently, -1 CHA
* Coin Belt - belt, Command, +10 Haggle
* 100 +5 Screaming Amethyst Arrows - 100x +5 Arrow, 50% returning, 1d6 Sonic on hit
* Spectacular Optics - goggles, +4 Reflex Save, +3 Protection
* Ratcatcher - +2 light crossbow, Vermin Bane
* Theurgic Stave - +1 staff, Adamantine, Elemental Bane, Spot +5
* Asbestos Booties - boots, Fire Resistance, -2 Reflex Save
* Glacial Casque - mask, Greater Glaciation IV
* Rabbit Gloves - gloves, Good Luck (+1 luck bonus to skills/saves)
* Brilliant Docent of the Dawn - +1 Docent, Wizardry I, Aid 3/day
* Domus' Cuirass - +4 breastplate, Max Dex:4
* Fencer's Garb - +3 leather, Spearblock
* Filtration Module - robe, Deathblock, Armor Bonus +2
* Guard of the Shogun - +3 splint mail, Intimidate +5, Diplo +3
* Bracer of Spiderkind - bracer, +2 Poison Save, Summon Monster IV 3/day
* Brass Beaver - ring, +7 Repair, Repair Moderate 3/day
* Crystal Prism - trinket, Suggestion 3/day
* Penny Whistle - trinket, Summon Monster III 5/day