Lisboa
09-16-02, 12:52 AM
I've talked about the AC stacking bug a few times and most people are like "a-huh?"
Well, I did some testing with Ponzican tonight and here are the findings. This bug originated in the 1.23 patch, hopefully it will be gone in 1.25, but this probably won't be out for two weeks, and if you want, you can level to 20 in 2 weeks.
Basically Deflection and Natural armor modifiers are doubling. This means if you wear an amulet of natural armor +4 and a cloak of protection +3, instead of having an AC bonus of 4+3, you are actually getting one of (4+3)x2 or 14. In Lis's case she wears an amulet of natural armor +5 and a cloak of protection +5--so she is getting 20 AC from these two items instead of 10.
When you get this kind of bonus AC (or a lower one at lower levels), you can easily reach a point where only a roll of a 20 regardless of the attack bonus modifier (natural 20) will hit you, and you can wade through your enemies like it's the kiddie pool.
Since these items are exactly doubling, and you probably will have about the same AC modifier on both items, you can experience the game like it should be by simply removing one of two protection/natural armor items you wear. Just take it off. Pretend that you are still wearing your amulet. And the game will act just like you are.
It's going to be a tougher game, but if you want to experience the game like it's supposed to be, you should take it off until this bug is fixed.
Well, I did some testing with Ponzican tonight and here are the findings. This bug originated in the 1.23 patch, hopefully it will be gone in 1.25, but this probably won't be out for two weeks, and if you want, you can level to 20 in 2 weeks.
Basically Deflection and Natural armor modifiers are doubling. This means if you wear an amulet of natural armor +4 and a cloak of protection +3, instead of having an AC bonus of 4+3, you are actually getting one of (4+3)x2 or 14. In Lis's case she wears an amulet of natural armor +5 and a cloak of protection +5--so she is getting 20 AC from these two items instead of 10.
When you get this kind of bonus AC (or a lower one at lower levels), you can easily reach a point where only a roll of a 20 regardless of the attack bonus modifier (natural 20) will hit you, and you can wade through your enemies like it's the kiddie pool.
Since these items are exactly doubling, and you probably will have about the same AC modifier on both items, you can experience the game like it should be by simply removing one of two protection/natural armor items you wear. Just take it off. Pretend that you are still wearing your amulet. And the game will act just like you are.
It's going to be a tougher game, but if you want to experience the game like it's supposed to be, you should take it off until this bug is fixed.