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EZ_Majeic
05-24-03, 11:21 AM
I wonder.. what would rogues highest BS be with this monster: lucy.fnord.net/item.html?id=24776. I remember when 16dmg piercers were to drool over. Arachnid Holywrath
Lord Protector - Darkblood
Magelo Profile

Elerion
05-24-03, 11:26 AM
What. The. Hell?

EZ_Gyorg
05-24-03, 12:15 PM
I'd use it.

EZ_Tatiana C
05-24-03, 12:16 PM
I get it, it's a joke ? Or you've been sleeping last 6 months ?

EZ_Xiled Pendragoran
05-24-03, 01:31 PM
lost me tati,that dagger dropped in time last night for TR i think,so how would it be 6 months ago?

EZ_Lyshan
05-24-03, 03:14 PM
It does say Test Server... but I dunno.. didn't know Monks could use piercing weapons. I vote fake.

EZ_zH KroNiK
05-24-03, 04:53 PM
There are several monk slashing/piercing weapons that we can use. We just don't have any skill in those atk areas. Doesn't mean its a fake.

EZ_Zahrdahl
05-24-03, 04:57 PM
If it's not fake, and if that's supposed to be the only piercer in PoTime I say @#%$ off to whoever designed it. We should get better for sure considering the 2h weapons already found there etc.

Marauder Zahrdahl
Darkwind; A.Bayle

EZ_Xiled Pendragoran
05-24-03, 07:18 PM
its real,seen link in rogue chat last night

EZ_Wulfson Soulforger
05-24-03, 11:32 PM
Another monk piercer drops in Hate.

Tier'dal Sai 9/19 and some stats. Monk bard rogue if I am remembering correctly.

EZ_MutekiOracle
05-24-03, 11:46 PM
The one from hate is 1hb, not piercer.

EZ_Marcalo DeUnero
05-25-03, 01:55 AM
I saw that link in game, it's not fake.

EZ_Dazzler Twodirks
05-25-03, 04:07 AM
Afterlife submitted that.
Bobbo is one of thiers.

EZ_eveel
05-25-03, 02:09 PM
the range slot haste piercer has monk on it...

(quick search of alla's)

Serrated Dragon Tooth.

Supposedly, according to alla's (*cough*) there's 11 other piercers that are monk usable discounting the above link.

EZ_Jahva Avhaj
05-25-03, 06:33 PM
1. No backstab modifier
2. Worse proc than Khalshazar, although on a diff resist check; how about a DD proc like MHT please bozos?
3. Too much resist-check damage; should be 18(+2) or 19(+1)
4. When comparing this "DPS wise" vs. the daggers from previous planes, note the 20 delay, (Dart, GRMK, Ifir, Reinforced Mephit Talon are all 19 delay); (not a big thing, but odd);

Other than that, always nice to see a new rogue weapon in the game.

EZ_lydianmode
05-25-03, 07:03 PM
"1. No backstab modifier"

Its pretty much a given that any rogue in time that will see this dagger has is actively using at least 1 backstab mod dagger, and since they don't stack.. all they need is to throw that in offhand.

most likely they'll have an ifir, or sol ro dagger so the lack of BS mod is really inconsequential imo.

Lydian

EZ_Devoboy Forthefuture
05-25-03, 07:07 PM
Correct me if I am wrong, but there are better weapons for offhands than this for rogues. Putting a seperate bs mod weapon from main to offhand just to use this in main hand I dunno, seems a BS mod would be well more than a basic expectaion. Then again I am neither a rogue nor a melee Edited by: Devoboy Forthefuture at: 5/25/03 7:10:01 pm

EZ_Assling Hero
05-25-03, 07:29 PM
Quote:Then again I am neither a rogue nor a melee

LOL

EZ_Dalren Fieryblade
05-25-03, 09:47 PM
They add a 20/20 piercer and people complain there is no BS modifier? BAH just get a modifier in your offhand.

EZ_adrizzi01
05-26-03, 02:28 AM
all rogues who will see this dagger drop will have an ifir or mephit talon to offhand allready =P

ShadowCross
05-26-03, 02:55 AM
I don't see the missing BS-mod to be a problem at all.

EZ_Jahva Avhaj
05-26-03, 10:13 AM
The same argument "just offhand your last piercer with a BS modifier" was made about the Gold Runed Mithril Knife. I saw a number of posts here disagreeing with that argument, posts emphasizing that forcing all GRMK rogues to pass on the great 1HS offhanders was lame.

So what did Sony do? They added a backstab modifier to the GRMK. I believe they realized that forcing people to offhand their last piercer with a backstab modifier limited the offhand choices of the rogue. What makes you think the same isn't true about this situation?

Look at every high end rogue dagger, they all have backstab modifiers. I am quite sure the lack of a backstab modifier on this weapon is nothing more than a quality-control problem.

Just wait until you see a kick-ass 1HS or 1HB offhander coming out of PoTime. I'm sure your opinion will change then.

And to those who say "its a 20/20" weapon, ... I say -- it's not that simple. It is a 17(+3 CR)/20 weapon. If a mob is completely cold resistant, it is 17/20. If the mob is partially cold resistant, its something BETWEEN a 17/20 and a 20/20. If the mob is completely vulnerable to cold spells, (through debuffs or design), only then will it be 20/20. Talk to your casters buddies about what mobs it will be 20/20 on. But it is NOT simply 20/20.

Jahva
Edited by: Jahva Avhaj at: 5/26/03 10:26:21 am

EZ_Kinther Dorf Rogue
05-26-03, 11:25 AM
While I would like to weild this with my ifir I have to say compared to the new 2handers in the game 3 cold damage sorta sucks to make it a 20 dmg piercer. Remember all the worn ATK gear + haste + ranger buffs that boost your ATK a lot don't help the cold resist check when hitting a mob you need real weapon damage.

As an example I hit the 703 dmg (max damage w/ 17 dmg weapon with 12%+ BS mod) with Ifir in mainhand *A TON* more then when I weilded my solro dagger mainhand 661 dmg or 703 *IF* the fire dmg hit.

Compared to the PoTime 2hb and even the Rathe 2hb I personally think this is a bit weak. Something along the lines of 19/20 +1-3 cold would be a ton better. As for the proc, why it is half of what khalsh procs yet you will be more likely to pull agro with this and ifir offhand (assuming most Time rogues would have it offhand) is a bit weak as well. Seems like the proc should be higher not lower considering rog's dps would be higher then with khalsh.

Would I like the dagger? Of course it is still the best we can weild but personally I hate relying on cold resists, just feels backwards with all the worn ATK gear out there.

Kinther 65 Rogue
Blades of Wrath Edited by: Kinther Dorf Rogue at: 5/26/03 11:32:04 am

EZ_Silvermouse
05-26-03, 12:14 PM
Give it little, icy blue flames and you'll use it!

EZ_quepitus
05-27-03, 02:04 AM
hmm kinther, Im pretty sure max reg dmg BS with ifir should be 744 if the fire dmg lands. 703 is the max hit for a 17dmg dmg poker by itself.

Im just hypothesizing here, but:

16dmg = 661 max hit
17dmg = 703 max hit - 16dmg+42
18dmg = 744 max hit - 17dmg+41
19dmg = 784 max hit? - 18dmg+40
20dmg = 823 max hit? - 19dmg+39

so 823, or close to that, would be my guess for max normal hit by a level 65 with max skill and atleast a 12% bs modifier in offhand. I imagine VI will slap a modifier on this later on like they did with Gold Runed Mithril Blade and Reinforced Mephit Talon. This is clearly a rogue priority weapon and should have one.

~Rayvenn Valentine
65th Deciever of Defiant VZ Edited by: quepitus at: 5/27/03 2:09:11 am

EZ_Cartmean
05-27-03, 03:59 AM
can we say situational... (can i spell it?)

when your fighting a cold mob use the Ifir for the 18/19 and when your fighting a fire mob use the 20/20 DoD!

now that i figured out the whole mistery of the game ill retire since my gear suxs and stuff...

then agian i wont
Alldar 65 Deceiver
Edited by: Cartmean at: 5/27/03 4:00:54 am

EZ_Voronwe Nimbrethil
05-27-03, 06:51 AM
this is a great monk item, did you see the weight?

/duck
/run

EZ_Fitz
05-27-03, 06:57 AM
I got this last night and used it quite a bit. I was getting max normal backstabs of 827. Best non crit backstab so far is 1488 using Duelist. Have not critted on a duelist backstab yet. By the time I got it last night, we really only fought boss mobs from that point forward. I have to admit though, the proc was not resisted a single time...not even on Terris or Saryn. The proc rate seems a bit low though compared to ifir in the offhand.

No particle effect at all but the look is kinda nice. Take a look at the news update over at www.townrebels.org to see a pic of me wielding it.

EZ_Arafain
05-27-03, 07:08 AM
Graphic is identical to Sharp Gem Formation (Rogue pet weapon from PoE) for those that don't want to go to townrebels.

EZ_Grimmlokk
05-27-03, 07:11 AM
Quote:Just wait until you see a kick-ass 1HS or 1HB offhander coming out of PoTime. I'm sure your opinion will change then.

lucy.fnord.net/item.html?id=22986 Edited by: Grimmlokk at: 5/27/03 7:12:13 am

EZ_Fenedor
05-27-03, 08:34 AM
haha, another monk usable weapon that they have 0 weapon skill in. whoever is in charge of designing these items is a SMRT guy!

EZ_Kinther Dorf Rogue
05-27-03, 09:36 AM
That's exactly what i said quep, I said Ifir WITH 17 dmg (non elemental) is 703. I was using solro dagger which is 17 only with elemental and saying how I hit the 703 backstab dmg with ifir mainhand a ton more then solro. Hence elemental damage isn't nearly as good as regular. Thanks

Kinther 65 Rogue
Blades of Wrath

EZ_Fitz
05-27-03, 09:37 AM
We got the Edge of Eternity last night but the item I am most impressed with so far is the 16/22 1hb that procs a 750 point DD. lol with ingenuity 3 you are getting 1500 point procs. Now THATS an aggro holding weapon.

EZ_Greddy Turbos
05-27-03, 10:49 AM
I think alot of these will be slightly retuned a bit. Ive seen a few links that had wrong classes on them, and it looks like they kinda pushed to itemize this so we wouldnt tear their heads off =P Im sure theyll add a backstab mod to it, and I personally dont think thats the only dagger you'll see out of time =P I do however agree that we should be getting more base damage. Hell monk 1hb off xegony is 20dmg 19dly with no bane at all...sad part is most of our monks wont even use 1handers anymore =/

Bane Damage sucks, give us real damage pls =/ at least coulda made it 18/19 with 1-2 cr ><

EZ_Delnatha Powa
05-27-03, 11:03 AM
Imo the first thing they need to do is make one-handed weapons more viable. Once they've done that they can go back and look at weapons like this one and see if they need to be tuned.

EZ_Fitz
05-27-03, 01:56 PM
There should definitely be another dagger in Time...this is the zone equivalent to yard trash.

EZ_EQFattius
05-27-03, 02:59 PM
If they made it so good that it was clearly better than any other dagger in the game, eventually everyone will equip it and nothing else in primary. and the funny part is that it IS the best dagger so far found in the game and people are still complaining.

I have no doubt if they gave rogues a 30/18 dagger with a 40% BS mod, 40str/sta/dex/agi and 500hp, some people would look to crucify soe because they didn't put any resists on it or give it a proc.

EZ_Kinther Dorf Rogue
05-27-03, 03:56 PM
Nah fattius you totally don't get the point.

Is it the best dagger currently in the game? Yes and every rog would like to weild one for that reason. However that does not mean that it is scaling properly with previous daggers and comparative to other weapons for other classes.

IMO (opinion being the keyword here) is 3 ELEMENTAL damage is sorta junky when most time rog's will have the 17 dmg +1 fire fennin dagger. When you look at 2handers in the game, and even monk/bst weapon from XEGONY (pre-time) that is 20/19 and not relying on elemental it IS sorta gimpy.

It seems backwards that with all the elemental armor with worn ATK buffs from patterns, rings, earrings, belts, cloaks etc that a rogue should have to rely on the resistance of a mob to get full damage in. With all the ATK found in PoP uber weapons should be pure damage not elemental.

These are my opinions and you won't change them. But I think i have valid reasons.

Kinther 65 Rogue
Blades of Wrath

EZ_Jahva Avhaj
05-27-03, 04:06 PM
Quote:lucy.fnord.net/item.html?id=22986

Perfect -- thanks for that link. That's a great example of why the DoD needs (and will have, mark my words) a backstab modifier.

It also emphasizes why the dagger needs a better proc.

Oh, and to the folks who say "you guys wont' be happy with anything!". Cork it. If this item was 19(+1 CR)/20 with a 300 aggro debuff proc and a backstab modifier, I'd feel differently.

Now regarding duel wield and the rogue class in general needing some dmg-output-review -- that's the topic of many another thread.

EZ_Grimmlokk
05-27-03, 04:29 PM
Stop comparing it to the Xeg monk weapon. Yer not monks, they're weapons are supposed to be superior ratio by a good margin, and frankly they have gotten screwed right in the pooper on PoP weapons.

And no matter what, there will be posts here unhappy with every single item no matter how good. When Ifir had more HP's added to it people here were unhappy about it. When the pet dagger got made into an actual, viable, very good weapon people had no praise for it, only disappointment. Just what the Safehouse has become. Accept it and try to ignore the stupid opinions(opinion is generally internet lingo for "I'm a puss who can't properly defend my stance").

None of this has anything to do with the dagger really. I think it should be 18/19 and 1 dis dmg. And no way in hell it "needs" a BS mod. You've been spoonfed enough GD BS mod weapons already. No other class is as pampered on weapon mods as rogues. Don't see pages and pages of ranger complaints about no archery mod on Agnarr bow, and God knows they're capable of it. Silliness, anyhoo let the "opinions" fly about how horribly wrong I am=P

EZ_Kinther Dorf Rogue
05-27-03, 04:38 PM
Sorry if you disagree with my Grimlokk but I thought i had viable reasons for thinking the weapon should be upgraded (removing elemental dmg? or less of it?) I never said it sucked I posted my reasons for thinking about an upgrade.

I don't think monks have been shafted on weapons, 18/20 in Tactics, 20/19 from Xegony. There non elemental weapon has more base damage then fennin does for rog's. And the PoTime 2hb is absolutley insane for monks/bsts. Check it out if you want to.

As I said I would like to have the weapon because it IS an upgrade to my ifir. You should re-read my post, I thought I laid out my opinion well and didn't flame anything or anyone.

Kinther 65 Rogue
Blades of Wrath

EZ_ChoppinML
05-27-03, 06:54 PM
sorry but beastlords surely never get the most out of any weapon, just like bards we do not have a real doubleattack, instead a crappy AA that is by far not near real doubleattack.

Also beastlords have the highest weaponskill in h2h, thus making all those bst tagged 1hb, 2hb, piercers worse in bst hands than anyone with normal skillcaps.
(so if you see a monk triple or quaddin or whatever with a ph4t PoTime 2hb and all the 2h AAs, remember a BST will single hit and have a 20 pct chance to land a double, with the doubleattack AA)

Just thought I d clear that up.

EZ_Xiled Pendragoran
05-27-03, 07:20 PM
wanna know why rangers dont get archery mods?whats ranger archery cap at?BS caps at 225

EZ_tarlor
05-27-03, 10:11 PM
Quote:wanna know why rangers dont get archery mods?whats ranger archery cap at?BS caps at 225

every elemental bow has +5% Archery on it, chief.

Elerion
05-28-03, 04:09 AM
Haven't high end 1hb's ALWAYS had better ratio than high end rogue usable piercers? *shrug*

I don't see what the huge problem is. There will be at least another dagger out of Time, and if fully Time geared rogues get outdamaged by fully Time geared monks, it will be patched eventually.

EZ_SincroFashad
05-28-03, 05:58 AM
Quote:I don't see what the huge problem is. There will be at least another dagger out of Time, and if fully Time geared rogues get outdamaged by fully Time geared monks, it will be patched eventually.

I wouldn't count on it. I'm actually shocked there was any rogue weapon at all in PoTime. Back in Velious, the toughest mob was AoW, no rogue piercer. The one on Tunare, while good, is not as good as the one found on an easier mob at the time, Vulak. Luclin was even worse. Best two rogue weapons drop off Cursed and HP in SSra. Boss of the zone drops no rogue piercer, nothing in VT drops a rogue piercer that isn't hyper-situational.

-Sinc

EZ_Fitz
05-28-03, 06:15 AM
Bah, take it from me. I have seen this game since beta 2 and every day of each incarnation since. It is obvious to me the itemization of Plane of Time was done with nice upgrades in the teir 1,2,3 trials and at least 1 very nice class specific item on the gods. I predict also that the final mob of Plane of Time, most likely the Tiamat clone, will probably drop vulak/Aten Ha Ra style, in other words, one item for priests, one item for melee, one item for casters. Hell, it might be even simpler than that and he is the guy that drops the chest piece molds.

But I would be willing to bet my Giant Snake fang from day 5 of retail that there is a rogue only piercer on one of the gods that will probably be 19/20 with 1 or 2 points of bane damage and a nice proc. I guess we shall see eh?

EZ_SincroFashad
05-28-03, 06:58 AM
I hope you're right Fitz, but forgive me if I don't bother holding my breath.

-Sinc

EZ_Delnatha Powa
05-28-03, 08:55 AM
We got one of these daggers last night, it drops off basically yard trash; not a god. There are quite a few gods in the zone who haven't even been killed yet and they all seem to have fairly large loot pools. I'd say the odds of at least one really nice dagger dropping off CT, Inno, or one of the Zeks is pretty good.

EZ_Fitz
05-28-03, 11:24 AM
I would guess that Inny drops the fabled unnerfed Nightbringer! The lore should go something along the lines of this.

Inny sends his best assassin into the depths of VP to retrieve certain items of interest from their hoard. The assassin is killed and his God Inspired dagger is added to the piles of the treasure that litter the floor, whence it sits for many decades. Along comes a hobbit that sneaks into great Dragon resting place one glorious day, lays his hand on the NIGHTBRINGER and steals off into the portal taking him to a safe splash down in the ocean outside of Freeport.

Many days pass, and Inny finds his most prized creation once again roaming in the world. Lacking the power to fully free the dagger from the very possessive hobbit, he merely replaces the dagger with a less powerful version whilst the furry footed hero sleeps. The hobbit awakens the next day and finds his less powerful (NERFED) dagger but shrugs, thinking it is still more powerful than anything else around. Inny has the crowning achievement of his weaponmaking still to this day, slowly imbuing more and more power into it, hating and caressing it. Yes, this dagger will never leave him again...it will have to be pryed from hands that will never lose their strength. Yes, the new, improved, very bitter dagger shall once again reveal its true name of HATEBRINGER and never be parted from the God of Hate, the undying.

Until now....

Cya soon Inny ole boy. A fool and his dagger are soon parted.

EZ_Fitz
05-28-03, 05:42 PM
That does bring up a neat trivia question...what was the original name of the dooming darkness dagger from VP? Lets see who knows.

EZ_quepitus
05-29-03, 10:35 AM
hmm dunno what the original name was. I do have a nightfall still in my bank somewhere though hehe.

~Rayvenn Valentine

EZ_Dietrich SoulPiercer
05-29-03, 01:57 PM
Nightbringer was the original name for the 12/16 version of the dagger.

DS

EZ_Dietrich SoulPiercer
05-29-03, 01:58 PM
Nightbringer was the original name of the 12/16 dagger.

Omg So leet at the time.

DS

EZ_Temet Nosce
05-29-03, 03:38 PM
It was 9/16 and procced cascading darkness.

EZ_Fitz
05-29-03, 04:31 PM
yep, it was 9/16 but procced the level 49 necro darkness spell...oi was it uber.

EZ_EQFattius
05-29-03, 05:50 PM
Nah fattius you totally don't get the point.

Is it the best dagger currently in the game? Yes and every rog would like to weild one for that reason. However that does not mean that it is scaling properly with previous daggers and comparative to other weapons for other classes.


No, i get it just fine. What you dont get, sir, is that a piercing weapon in the primary slot of a rogue is roughly 8 billion times more effective than a weapon with the same ratio in the hands of ANY other class. The damage that a monk does witha 20/18 1hb in primary won't even come close to the damage done by a 17/20 piercer in the hands of a rogue, let alone with BS modifier in off hand, LET ALONE with 3 elemental damage just thrown in for kicks. Do we do the most melee damage in the game with comparable weapons? hell yes...but you people will bring up that we can't out damage 2h'd weapons. But i wonder...

at 60 i was not only out damaging my lvl 65 paladin friend who was using Lance of Thunder from that ToV dragon using only ragebringer and seb croaking dirk, but out damaging him by a LOT. He was getting around 60-70dps with out casting any spells (spells will lower this quite a bit) and i was getting +/- 100dps. And hes certainly a lot better equipped than me (he has full HoT gear and assorted NToV gear etc.). Yeah, i dont have PoT gear and neither does he, but im using gear from a whole expansion behind him and still easily out damaging a 2h'd weapon with my inferior weapons.


The SK 2h weapon that dropped from PoT was 45/28..very cool...the ratio is 16.07 damage/second.

with DoD in main and Ifir in secondary, the combined damage/second is (even with out elemental damage): 17.44

Now before you say this means nothing, just keep in mind that the two set ups are at least comparable in the ratio. While there is a bigger dmg bonus for the 2h weapon, I think its safe to assume the backstab damage this will do will more than make up for it.

No, its not a clear cut case of us way outdamaging everyone else, but i think we're certainly comparable in damage with that dagger. Thats all we should want anyway. If we were so much better at damage every idiot would make a rogue and no one would play any other melee except maybe a few warriors. but thats besides the point. the point is that the dagger isn't so terribly unbalanced with other weapons if you really think about it.

Besides, the person who actually got the dagger seemed to have no problem with it, as i remember reading.

EZ_Northerner
05-30-03, 12:47 AM
/peer EQFattius

Are you seriously suggesting that Rogues should equal Shadowknights for damage production before spells? I'll assume that bit just read a little oddly.

At any rate, I'm not going to get into this either. Suffice it to say that I feel two-handed weapons, for a wide variety of reasons, have far and away eclipsed DW combinations. While a Rogue (65/all offensive AAs/capped attack, etc) with DoD/Ifir might well cheerfully outdamage every other melee, they are not doing it by all that much anymore. The old standard used to be roughly equal to a Monk from the front and well above with access to the back. Now Rogues are poorer than Warriors from the front and marginally better than the rest from the back. Of course this leaves out Rangers and various casters, with or without pets and ignores situations where pure melee are left chucking daggers or plinking ineffective bows.

/shrug It's been an ongoing process and it will likely continue for a while. I personally do assume someone at SOE has noticed a bit about the numbers and there is at least one more gem to be found for Rogues in PoT. It matters little to me though anymore.

cheers,
Celeris - retired

EZ_Dietrich SoulPiercer
05-30-03, 04:41 PM
Ayup, double post with bad info.

I was thinking about all the nerfs / upgrades that happen with Mrylokars Dagger of Blood.

Still stands.
Original name was Nightbringer.

DS

EZ_Soygen
05-30-03, 05:13 PM
Quote:There(monks) non elemental weapon has more base damage then fennin does for rog's.You do know you have backstab right? /rolleyes

EZ_Tauk
05-30-03, 10:54 PM
I nailed a 2820 crit while in duelist with this bad boy last night. It owns, period. Didn't get a pic though, will post one when I get it. Edited by: Tauk at: 5/30/03 10:54:55 pm

EZ_Beekkool
05-31-03, 05:42 AM
I think I see even more penis envy from uneducated monks who want to be the number 1 melee damage dealer and tank better than warriors in exp group. Go back to your own boards, or better yet, stop posting altogether. I F'n hate this crybaby crap from other classes, especially one as uneducated as we have here.

If your figure was anywhere near correct (which it is not) then Rogues need a serious upgrade in damage to keep in line with the 80% Knights/100% Warriors/120% Monk/140% Rogue figure they stated to have as the damage ratios for melees.

Do yourself a favor and leave.

EZ_Fitz
05-31-03, 05:59 AM
Yes, give me FD, Mend and the line of VERY nice monk AA/Disciplines and I will be more than happy with my current damage output~

EZ_Greddy Turbos
05-31-03, 11:14 AM
Dont forget monk mitigation, you know since we cant even solo light blues =P

EZ_Gynn
05-31-03, 01:08 PM
Glad to see you still playing. I have been gone for 7 months on deployment for Iraq and am home in a couple days. Guild was nice enough to equip me with the elemental chain and the veng 3 bp from water. What I don't have is a new dagger, still using old Khal that noone uses anymore. I was wondering how often Dagger of Distraction drops since we are in time now too?

EZ_particleboy
06-01-03, 05:32 AM
I have this weapon. I kinda like it simply because deciding to take it and when to use it requires some thought. As noted, this is because the elemental damage, non-damaging proc, no BS mod and 20 delay. This beats the usual Sony practise of deciding what delay this expansions piercers should be, incrementing with damage with each successive one and/or slapping on a 100-150dd proc (I like the Edge of Eternity too just because it has lowered dmg/dly for a higher proc; its different).

As for raw numbers, based on observations so far, which haven't been that extensive yet: non-disc crits as high as 1414, non-crit duelist BSs (so far) as high as 1626. As noted the max non-crit non-disc BS with 17 dmg piercer @ L65 with 12%+ BS mod (get all that? ) is 703. Ifir with its +1 maxes at 744. This has so far hit for higher than 744 quite a lot. 785 is the highest I can recall offhand seeing. I predict the max is in the 820s.

The BS mod thing is a problem because, as noted, it really restricts offhand weapon choices for a rogue. What Sony needs to do is add BS modifiers to things other than weapons. Bards are getting instrument mods from arms, rings, etc. Why not a +%BS ring?

This weapon isn't clearly better than Ifir. Nor is it clearly worse. Situationally it is both bettter and worse and I like that since any tard can compare a 16 to a 17 (GRMK vs Ifir) and decide which to use. Takes a bit more thought when there are some variables.

Whoever says the proc is useless is fooling themselves too. Deaggro procs are never useless. At worst they are situational. There are some fights where you absolutely cannot under any circumstances get aggro. That is far more important than maximising damage output. In such cases deaggro procs are gold.

EZ_Greddy Turbos
06-01-03, 11:35 AM
827 max with DoD

We had one drop last night, but we had 3 cloaks of wishes and a few other things. Dagger can drop off any of those mobs that drop those items, I think I heard TR got 3 in one night.

EZ_Gynn
06-01-03, 12:12 PM
omg a dagger with a decent drop rate? My guild has only got 2 Ifir's and that was back in feburary.... Hope we have the same luck in time. Look how rare Khal and Bloodbath was.

EZ_Fitz
06-01-03, 05:42 PM
Hey Gynn,

It is cake to get this dagger, basically the equivalent of Time yard trash. There is still at least one godly rogue weapon to be found.

EZ_Zahrdahl
06-02-03, 04:16 AM
Quote:The SK 2h weapon that dropped from PoT was 45/28..very cool...the ratio is 16.07 damage/second.

That 45/28 SK-only weap is actually 1h blunt, not 2h. Concerning the dagger "issue" though, I too believe we will find another rogue piercer somewhere in PoTime that's alot better than this.

EZ_GreggCheezIt
07-05-03, 06:50 PM
Sorry i think your totally wrong

EZ_GukMonster
07-06-03, 03:44 AM
Dagger of Distraction
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 20
DMG: 17 Dmg Bonus: 13 AC: 15
Cold DMG: 3
Skill Mod: Backstab +12%
DEX: +20 STA: +20 INT: +20 HP: +160 MANA: +145
SV FIRE: +18 SV DISEASE: +18 SV COLD: +18
Required level of 65.
Effect: Confusing Whisper (Combat)
WT: 1.2 Size: SMALL
Class: WAR RNG BRD ROG BST
Race: ALL


Just noticed they added the BS mod.