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View Full Version : So, good news...


PsiKoTicK
03-28-11, 01:04 PM
Gersh says:


For those of you asking about DPS rogues, there is still quite a bit of work to be done across all of the callings (rogues included). It's going to take a week or two before all of the 1.1 changes settle out and players adjust to them.

Over that period of time we'll see how DPS rogues stack up to the adjusted Warriors and Mages, then move forward from there. If it continues to look like they need a bump then we'll adjust accordingly in the next round of patches.

-Gersh


So basically, they don't see anything wrong right now (gogo broken ass warriors) but with the buffs to mages and the changes to wars, if we're still behind they'll fix it. Maybe. Sabs doing 900-1100 was too much, btw, but wars and mages doing it is ok... so maybe rogues will get a boost overall...

We can only hope.

Matheren
03-28-11, 05:26 PM
I'm already seeing the PVP vs PVE stuff in their balancing and it's irritating. Sabs are too powerful but an Inquis pulling packs of 4 mobs (or a Riftblade/Reaver with 7) and finishing the fight with full HP is completely balanced? In what ****ing world?

Lenilya
03-28-11, 07:38 PM
oh dont worry reavers are getting nerfed. even though pve grinding against non-elites was the only thing they were GOOD at.

Seriously, a single elite can kill me, but a pack of non elites is a slow but sure win. NERF ME NOW.

Instead of nerfing the actual CAUSE, of course. nevermind that the riftblade damage increase is one of the primary factors (mind you, simply removing death and life damage from the increase since RB has neither would fix it), or that the "gain a bunch of health when you kill something" is overpowered and could simply be reduced... no, nerf the WHOLE DAMN SOUL.

trion looks like a bunch of ****ing idiots to a lot of people right now.