View Full Version : LDON spells?
EZ_RabidMonkey01
09-10-03, 08:09 PM
Has there been any new spells in this expansion? I thought there was mention of some?
EZ_Slyy Daugg
09-10-03, 08:43 PM
I just saw Pack Shrew, lvl 34 shaman group INDOOR movement increase (SoW speed? Doubt it), and ultravision.
That looks pretty good to me.
I'm guessing it about like run 3.
SD
EZ_xevpeleg
09-11-03, 08:52 AM
Pack Shrew is equiv to runspeed 3... bleh
P
Peleg Vonsowbuffer - Barbarian Oracle
Proud Member of Debonair
Helping Rogues Tank for 63 Levels and Counting...
Check out Peleg's Sack 'o Crap
EZ_ThornyEQ
09-11-03, 09:06 AM
Shrew and pack Shrew are excellent spells for the levels they're designed for. Folks in the 30's and 40's aren't seeing the Innate Run AA anytime before level 50 (or is it 51? I forget). As such, being able to move 30% faster through a dungeon, with the added benefit of ultravision thrown in (there are a *lot* of humans, barbies and erudites out there ) makes for a great spell.
A lot of the LDoN spells aren't about making a caster/healer more powerful (though there are arguably some that do), but about filling the holes in their spell books.
----------
Thorny's Roster:
Arbolo the druid, Acerbic the rogue, Shaemus the warrior, Cenadwen the cleric, Wuggum the "hey, it isn't all about hate...sometimes it's just about blood splatters" shadow knight, Aberlee the "close to the ground" ranger, Atomica the tiny nukergrrl, and Elrano the froggy shaman
----------
http://www.cardplace.com/eq/ldon/list.cgi is a great link to all LDoN spells, items and aug's