View Full Version : Dragon Name Quest **SOLVED**
a summary from the below post follows (thread decayed):
pub13.ezboard.com/fthesaf...=1&stop=40
Ok. First the rewards.
The completed item is:
Ethereal Bladed Naginata:
EDIT: it is 35/37 Ratio now, no pic
Effect: Garzicor's Vengeance (disease based dot/attack debuff)
If you are one of the lucky classes, you can trade it in for:
Sanctum Guardian's Earring
(why could this not be all/all?)
And the casters can trade that in for this:
Pitted Iron Ring
Mana Flare is 600 mana over 4 ticks
The good item is obviously the earring. I wish they had made the earring all/all (and the ring as well). I dont see anything on those items that would be unbalancing and it would give some choice.
If you give the ring back (as I did, I cant use), you do not get the Naginata back, you get nothing.
So, although I am the first to complete this quest, I have nothing to show for it.
One more note on Smithing. I suggest you work smithing to 175 and stop there for this quest. It is a lot harder to raise your smithing higher than to just repeat the earlier steps till you succeed. And yes, the only real way to raise smithing over 175 (unless you are an iksar) is to make fine plate armor. If you are an iksar, you could go ahead and trivial out your easy cultural stuff, since it is so easy.
Ok, the details, but first the summary. (Special thanks to Torlan who compiled most of this summary in the previous thread).
PART I - SKYSHRINE
Note that you must have MAX Ally faction to start this quest or very close to it.
[Tue May 08 20:43:37 2001] Oglard says 'Greetings young Wood Elf. Very few of your kind has ever seen the halls you know walk through. You must have provided a great service to our kin for them to allow you passage into this inner sanctum. We welcome you to our ancient home.
[Tue May 08 20:43:40 2001] You say, 'thank you'
[Tue May 08 20:43:40 2001] Oglard says 'Might, wisdom, and manners? Quite a surprise to see all of these traits in one of the younger races. I am impressed. I see you are a noble creature, one who would treat another creature of nobility with respect.......... 'Oglards eyes suddenly begin to shine with a magical, golden, light. He looks down upon you as if in judgement and asks, 'Tell me Keyno , have you done battle with dragons?'
[Tue May 08 20:44:02 2001] You say, 'yes I have done battle with the dragon'
*note* Saying, "no I have not done battle with the dragons" will result in this.
Olard's eye begin you gleam even brighter, then quickly fade, a frown left apon the wurm's face.
Hmm... I see. Thank you for your information. Good luck in your travels.
You faction standing with the ClawsofVeeshan got worse.
[Tue May 08 20:44:02 2001] Oglard 's eyes slowly begin to lose the golden light that flared earlier. He then studies you carefully before saying 'There are many Dragons on this world that do not share our beliefs. If you have done battle with dragons and have lived, then you may be able to help us.
[Tue May 08 20:44:11 2001] You say, 'how may i help you?'
[Tue May 08 20:44:11 2001] Oglard says 'When a Dragon dies, his spirit leaves his corporeal body and joins Veeshan among the stars. It is our greatest desire, to be without desire, at the time of our death. Even in preperation for battle, we accept that we may die and strive to be empty of desire so that our spirits do not cling to this world when our end has come. For some, however, this is not the case
[Tue May 08 20:45:10 2001] You say, 'who are the ones that this is not the case?'
[Tue May 08 20:45:11 2001] Oglard says 'When a Dragon dies, and his heart is filled with desire, his spirit will remain here in the filth of this world. The greatest torment is to transcend one's body, and still be confined to this world. Like being trapped within a cell with a single locked door, having the key to unlock it and escape, yet having no hands to use the key. This has befallen one of our comrades.
[Tue May 08 20:46:08 2001] You say, 'what comrade has this befallen?'
[Tue May 08 20:46:08 2001] Oglard says 'And therein lies our plight. Our fellow Dragon now suffers eternally in unlife, between worlds. We hear his pained howls when we sleep, unable to aid our fallen comrade. He turned his back on us centuries ago, and joined the Ring of Scale. In response to this we erased his name and bloodline, along with the others who left, from our memories and books. He is still Dragon though, and does not deserve the fate he's been dealt. Without his name, we are helpless.
[Tue May 08 20:47:07 2001] You say, 'what is his name?'
[Tue May 08 20:47:08 2001] Oglard says 'Unfortunately our libraries have no record of him. We know of his death from 2 sources only. Our Lord Yelinak was the first to hear his tormented howling. Then the rest of us slowly began to hear him as well. A chosen few left our home to find his corpse if possible. We were surprised to find he had died here on this continent. Apparently he had returned to us, which pains us even more.
[Tue May 08 20:47:52 2001] You say, 'where has he returned?'
[Tue May 08 20:47:53 2001] Oglard says 'His body was found in the Eastern Wastes, spears of Krom Zek make protruding from his side and chest.' The wurm pauses for a moment to sigh heavily. He continues, sorrow on his voice, 'We believe......we hope, one of the sentient races witnessed his murder. Chances are slim to nil. But perhaps one of those.....Caldoin? Or something? Found him and recorded his name. Will you investigate this for us Keyno ?
[Tue May 08 20:48:39 2001] You say, 'yes I will investigate this for you'
[Tue May 08 20:48:40 2001] Oglard says 'We are greatful for your service to us. We know you have little interest in our affairs, yet you risk your life to aid us. Once you find his name, then perhaps we can find a way to release his restless spirit. If you do this, you will be rewarded an item of your choice from our hoard of treasure. Begin with.....whatever they call themselves. The Giants refer to them as iron pellets. Return to me proof of his name and he will be remembered.
PART II – THURGADIN A
Loremaster Sarl can be found In ThrugA at the Statue room across the way from the Icewell zone.
[Wed May 09 17:50:52 2001] You say, 'Can you tell me the name of a slain dragon'
[Wed May 09 17:50:52 2001] Loremaster Sarl says 'The name of Dragon you say? One that was slain? Hmmm, sounds interesting. Like I said, we've had little contact with Dragons, but I vaguely recall an ancient legend about a slain dragon and one of our people meeting. Follow me to the Library and we'll talk along the way.
And so we start walking to the library.. he buffs everything he sees along the way...
[Wed May 09 17:52:54 2001] Loremaster Sarl says 'There are only a few myths we've recorded havin to do with Dragons, many less legends. There's a story of an ancestor of the Dain ridin a 'Wurm' into battle against Giants. A Wurm be a lesser form of a Dragon, not able to use magic or fly, but still just as mean. There's another story, more recent, about a pair a Coldain that rampaged through the countryside along side a magical sea turtle, undoing evil and saving this and that. Heheh, more likely a drunken wive's tale.
[Wed May 09 17:53:22 2001] Loremaster Sarl says 'Ye may not know this, but we didn't always make our home here in Thurgadin. Centuries ago we lived deep down in the ground, close to Brell. That was our first home after we became stranded on this chunk of ice. We lived there peacefully for a while, until the Giant kin found us. They drove us out, though we didn't leave without a fight. This statue coming up here is of a hero that sacrificed his life in that battle to bring a great cavern down on the heads of many o those giants.
[Wed May 09 17:54:04 2001] Loremaster Sarl says 'I brung up our old home o Froststone because we had many books and tablets that were lost when we were forced to flee. We had a long history during our peaceful time there, much of it is lost to us now. Still, we were able to save a few slim volumes. I'm thinkin we may find yer answer in o those old recordings. We'll see.........Ahhh, here we are. Remember to keep yer voice down, it is a library ye know.
[Wed May 09 17:54:57 2001] Loremaster Sarl says 'Ok, here we are. Let me see.' Sarl runs a finger along the book labels searching for a paticular volume...
[Wed May 09 17:55:41 2001] Loremaster Sarl says 'Do ye know anythin about this dragon? Ye need his name right? Some o these older ones are organized in strange ways. I love me fore fathers, but they made some funny kinda rules. Do you know what color this dragon was?
And since I do not know the color of the dragon.. I start to name dragon colors. Red, Green, Blue,
[Wed May 09 17:55:53 2001] You say, 'Black'
[Wed May 09 17:55:53 2001] Loremaster Sarl says 'Excellent, I know what we're lookin fer now.
As soon as you say "Black" he will despawn and respawn in the library. So, if you know where the library is, simply ask him about the name of a slain dragon, and then say "Black." He will pop in the library. Just run over to him and hand him 50pp and he will give you the book.
[Wed May 09 21:04:32 2001] Lorekeeper Sarl says 'Ah hah! Here it is! Let's see here..Yes, I remember now. This is the story o Burdael. Ill lend ya the book, but it'll cost ya 50 platinum.
PART III – FROSTONE IN CRYSTAL CAVERNS
Gave the book to Historian Baenek in Frostone.
Historian Baenek says 'You found one of our lost tomes! A lost volume of the Book of Grudges, quite a find. Oh dear Brell! This evidence proves that the legend of Burdael is true! Thank you Metopious. And now I suppose you wish to meet his ghostly form. I have snesed him from time to time. I will call to him now. Go and wait for him in the lower halls. His spirit sometimes calls to me from where the fearsome Stalag Terrors lair. Be warry though, unlife may have twisted his mind beyond reason."
Your faction standing with the CitizensOfFroststone got better.
He(Burdael) spawned in the back corner of the stalagterror area, blue to 60 weilding a dwarven axe and with SK pet.. spoke phrases in an unknown tongue, but when repeatedly hailed, replied with exactly the same text, meaning its not a normally randomly scrambled language. the two bracketed words were "Yiond" which triggered more gibberish, and "furysve" which he didnt respond to. despawned at about 5 mins. I'm excellent in Dwarven, Dragon and Elder Dragon fyi, likely its just rantings of a madman, but Yiond was mysteriously capitallized, likely thats our next lead.
ok, so.. I waited an hour for the historian to respawn and killed the ghost, he dropped a sword, nothing special, but when ID'd..
IDs as : Remember, Garzicor.
PART IV – SKYSHRINE
Give the axe, Onyxbrand, to Oglard in Skyshrine. MAKE SURE you have an open inventory slot.
[Wed May 30 18:54:56 2001] Oglard examines the axe closely. The Wurm's eyes widen as he makes out the name of Garzicor and immediately raises his head to the ceiling, letting out a howl of emotional pain. Your bones shake with the screach, an image of a man in the midst of a rain of his own child's blood comes to mind, the agony is so great. Out of breath, Oglard drops his head and focuses his attention back to you, barely able to hold himself up. He places an urn before you and says, 'You must find his corpse. Find his burial site and summon Garzicor's spirit by speaking your remembrance of him. Speak to him and find out all you can. Return to me with 2 pieces of his corpse combined in that urn. Help us Castrinas , you MUST!'
[Wed May 30 18:54:56 2001] Your faction standing with ClawsofVeeshan got better.
[Wed May 30 18:54:56 2001] Your faction standing with Yelinak got better.
[Wed May 30 18:54:56 2001] Your faction standing with Kromzek got worse.
PART V – DRAGON NECROPOLIS
Say "Remember, Garzicor" at (+1500, +1100) right past the door to the paebla area, right under a giant dragon skull in the wall, with bones all around.
This will spawn a dialog:
Help
Veeshan waits
Must have revenge
Kromzek Must die
Must spill blood
Vengeance!
Home!
Vengeance!
Home!
I am one but two
I am sorry
As soon as the words "I am sorry" appear, 2 bags spawn on the ground, one dragon skin, and one dragon bone powder of some sort. Place them in the urn and combine them. Note it is recommended you have the urn when you go to DN, as the two pieces are no rent.
PART VI – SKYSHRINE
Give the combined urn to Oglard. He tells you to go give the urn to Eldriaks Fe'dhar. Note the urn you get back is NOT the same one as you gave to him.
[Thu Jun 28 10:32:23 2001] Eldriaks Fe’Dhar says ‘Hmm? What’s this? Oh! You are the High Elf who has been helping us with the nameless one. Well, not so nameless anymore. A part of Garzicor clings to this world, eager to wreak vengeance upon the giants who murdered him. We’ve decided a weapon must be constructed, and the restless spirit of Garzicor must be bound to it. You must be the one to construct this weapon. This dust must be used in the forging of the weapon’s blade. Are you a master smith Torlan?
[Thu Jun 28 10:32:23 2001] You say, 'no, I am not a master smith'
[Thu Jun 28 10:32:23 2001] Eldriaks Fe`Dhar says 'You must be the one to forge the weapon, Torlan . Go and learn the art of the smith. Return only when you are a master and tell me you are ready. I will then tell you what must be done.
[Thu Jun 28 10:32:23 2001] You say, ‘yes, I am a master smith’
[Thu Jun 28 10:32:23 2001] Eldriaks Fe’Dhar says ‘Good. The weapon is extremely complicated to construct, your skills will be tested perhaps beyond your abilities. The weapon is known as a Naginata. You need not be proficient in its use to build it. The Naginata is constructed of four major parts. The shaft, the blade, the fittings, and the hilt, or tsuba. No ordinary materials can hope to bind the dragons spirit. Special materials must be found.
[Thu Jun 28 10:46:14 2001] You say, 'how do I make the shaft'
[Thu Jun 28 10:46:14 2001] Eldriaks Fe`Dhar says 'The shaft must be strong enough to withstand the effects of the spirit’s presence, yet flexible enough to be wielded properly. Of the few dragons that returned to us from the Ring of Scale, some brough back knowledge of a type of wood that may be sufficient. It is known as bronzewood. One can find it amidst one of the forests on the continent of Kunark. I am sure it is being used by one of the sentient races there.
[Thu Jun 28 10:46:14 2001] You say, 'how do I make the fittings'
[Thu Jun 28 10:46:14 2001] Eldriaks Fe`Dhar says 'The fittings are the most important part. The spirit itself will be held there partially. We’ll discuss this later, when you have all the other pieces in your possesion.
[Thu Jun 28 10:46:14 2001] You say, 'how do I make the hilt'
[Thu Jun 28 10:46:14 2001] Eldriaks Fe`Dhar says 'The tsuba is where most of the enchanment will lie. It must be forged seperately of another ore created to be the bane of the dragon. It is called chronium and was developed by the Kromzek with the aid of their blood-thirsty @#%$. You must forge the ore into a plate and then find a craftsman with the skill to carve a detailed mandala of draconic binding into it. This mandala will hold arcane power and restrain the spirit from destroying the weapon.
[Thu Jun 28 10:46:54 2001] You say, 'what chronium'
[Thu Jun 28 10:46:54 2001] Eldriaks Fe`Dhar says 'Chronium is a sacred ore used only by the higher ranked priests of Rallos Zek. You may be able to find some in the city of the Kromzek, Kael Drakkel. Perhaps in one of their temples. Forging it into a plate is simple. Heat the ore in a forge and shape it with a Forging Hammer, then temper it with a Flask of Water.
[Thu Jun 28 10:46:54 2001] You say, 'how do I make the blade'
[Thu Jun 28 10:46:54 2001] Eldriaks Fe`Dhar says 'The blade will be the most difficult piece for you to build. First of all, no mundane ore will do. Long ago, Veeshan sent a gift to us in the form of a meteor. This meteor holds the ore you must build the blade with. Once you have the ore, follow the instructions in this book and forge the blade. Don’t forget, when melting the ore, use the bone dust I gave you.
[Thu Jun 28 10:48:08 2001] You say, 'what a craftsman'
[Thu Jun 28 10:48:08 2001] Eldriaks Fe`Dhar says 'Since the mandala is so detailed, only a craftsman trained specifically in these matters will do. I'm sure you're a fine smith but an adventurer like yourself wouldn't have time to fully master the skill needed to create the tsuba. Find one whose entire life is the art of creating these types of weapons. The craftsman will need a sketch of the mandala as well as the plate of chronium.
[Thu Jun 28 10:49:56 2001] You say, 'what mandala'
[Thu Jun 28 10:49:56 2001] Eldriaks Fe`Dhar says 'The type of mandala we need is a diagram laced with powerful arcane enchantment. You'll need to find a sketch of the correct mandala for the craftsman to go by as he carves it into the chronium plate. There is one place you may be able to find a sketch of a mandala powerful enough to bind Garzicor.
[Thu Jun 28 10:50:39 2001] You say, 'where is the place?'
[Thu Jun 28 10:50:39 2001] Eldriaks Fe`Dhar says 'The ones that returned to us from the Ring of Scale told us of the Sarnak. These are hybrids of dragons and a sentient lizard race known as the Iksar. Whoever created them had to bind a dragon to his will or restrain it at some point. Perhaps this being or one of his brood still has a recording of the mandala. Once you have the Tsuba, Blade, and Shaft, return here and show them to me. I will then explain what must be done next.
BOOK INSTRUCTIONS
Only a master smith may make the blade.
Once the ore is found, it must be broken into 2 portions with a forging hammer and a smithing chisel.
First you must form the core of the blade. Take one portion of the starmetal and apply the bone dust in the forge. Then, with a hammer and chisel, fold the block of ore. You must repeat this 5 times to homogenize the steel. After the 5th folk, take the hammer to the ore and shape the core into a curved blade.
Now for the “skin” of the blade. Apply the remaining bone dust to the last portion of starmetal. Fold this block of ore, as with the core, 10 times with the hammer and chisel. This will be the most difficult and time consuming steps. After the 10th fold block, apply the skin to the core with the hammer [and chisel]. The last step in the forging process is taking the whole blade and shaping it into a suitable naginata blade .
The last major step is the tempering of the blade. This includes a mixture of clay and water for the differential tempering process. Combine a small block of clay with a flask of water at the potter’s wheel. Then take the clay and apply it to the blade at the wheel as well, leaving the edge of it exposed. Allow it to dry. The last step is to heat the clay covered blade in the forge, and then plunge it into a fluid to temper. In this case, a special fluid must be found. In the mountains of Kunark one can find a very caustic type of mist that freezes and collects at high altitudes. Find a portion of this ice and use it for the tempering. Good luck.
Be sure you put the forging hammer to the 'raw blade' one final time. Be careful though, this step was NOT TRIVIAL at 180. Then you can apply the clay.
For the clay part, I suggest getting your pottery up to 128, which is easily done in the better part of two hours in NFP. Just make unfired small bowls, mixing bowls, etc until you get to 128. You need not fire them to increase your skill.
[b] PART VII – GATHERING COMPONENTS
Bronzewood: Found on a rare spawn, A giant carpenter, which spawns in the giant fort in BW. Simply kill the two mobs in the only hut where two giants spawn, and Carpenter Grundo will eventually pop. He does not hold the staff, but you loot it off his corpse. There are some reports that any of the giants inside the fort are his PHs, but all confirmed sightings are inside the fort, in the 2 giant hut.
Starmetal (meterorite ore): Found on Cliff golems in Overthere. Not too difficult, they require one group. Be sure you have a druid to kite around the Dragoons if they add.
Chronium ore: Found on Armor of Zek in kael, next to the Vindicator. Not only must the Vindicator be killed or already dead for this, but you may have to deal with lvl 63+ Giants that hang out by the statue. The Statue of Rallos Zek not being up makes it a bit easier to pull the Armors, and a monk is highly recommended. Note, if your guild is killing the statue regularly, then you already are getting Armor of Zeks, as a few are usually pulled before the Statue.
Mist that freezes: Found in Frontier mountains, at -260, -297 on the top of a mountain, called gray colored ice.
Mandala of Draconic Binding: Ground spawn in the east wing in the room with four alcoves, one farther in to the left on the coffin.
Forging the chromium ore into a plate is simple. Heat the ore in a forge and shape it with a Forging Hammer, then temper it with a Flask of Water. The chronium plate combine was trivial at 118 smithing, so was the INITIAL splitting of the ore. The folding of the core (5x) was not trivial at 118, was at 192. The folding of the core and the blade are the most diffiuclt parts. Some folks have reported up to 9 attempts before finally succeeding in the blade.
Koajin in the Warrens is the craftsperson. He said that he needs a special set of tools and to bring them here along with a suitable plate of metal and a sketch of the tsuba's design, then he can construct the tsuba. The key phrase is "I need your help."
The toolset is obtained from an innkeeper (Taralani Rahnta) in Paineel. He tends a bar with some dancing skeletons playing instruments, and you need to hail him and give him 1000pp to get the toolset. However, the set is NOT lore and NOT no drop, so you can make a level 1 erudite and get the toolset easily.
Give Koajin the mandela, the toolkit (its a container), and the chromium plate and get tsuba in return.
PART VIII – SKYSHRINE
Hand in the staff, blade, and tsuba to Eldriaks.
Eldriaks Fe'Dhar takes the staff, blade, and tsuba and looks them over. He says, 'Excellent craftsmanship. These will make a fine weapon. But one part remains to join all the pieces together. That is the fittings.' The wyvern then hands you the items back along with a vial of blood and says, 'This vial of blood will allow you to awaken Garzicor's spirit.
You say, 'How do I awaken garzicor's spirit?
Eldriaks Fe'Dhar says 'First you must awaken his spirit by speaking where you found his corpse. You must say exactly this: "You are one but two. Your vengeance shall find a home." Hopefully this will bring him to you. You must hurry and splash the vial of Kromzek blood upon his ghostly form. The taste of the blood will bring him fully into existence. You must then do battle with him. If you defeat him, you will have split his being which will be represented by two more shades. Give them each a flawless diamond. He will comply and choose these gems as a phylactery. Once you have the dual phylactery, you need only combine them with the assembled naginata in a forge to create the Ethereal Bladed Naginata. Bring me the weapon.
PART IX – DRAGON NECROPOLIS
Say the phrase, an invisible spirit spawns (just see name). If you mess this up, you have to wait about two hours before the phrase will spawn the spirit again (but of course if you lost the blood, it will take a lot longer).
Give the spirit the blood and a construct looking dragon will spawn (Garzicor's Remains) and attack if you are lucky. I suggest you stand as close to the wall when you do the hand in, as this may help. Make sure sure you check the name of the mob you are trading with as there is a mob with an empty name and another with a trigger name there also. As long as the name in the trade window is the sprit, they you will get the "garzicor's remains rise and attack message" and exp. If you are lucky, the construct will spawn and attack. There is something which causes the spawn to not occur, I speculate it is when you are standing on the spawn point, which is why I suggest you stand close to the wall, he will spawn right in the middle.
Pull this back up the ramp to before the bend, so any kos to CoV people are away from his spawn point. Kill this, hits for 144 has an unmemorable AE, pretty weak.
Then Garzicor's Wrath spawns where the remains died and is agro. This is a translucent looking dragon. He hits for 350ish and has a very strong AE fear, but is not hard for anyone that does zlandicar. Level 60s with 255 and better MR were still getting feared quite a bit, so expect half your people to be feared at all times. Also expect a few spider adds from the feared people. There is a trap between the bend where you will be fighting and the spawn point, so try to have a rogue keeping it clear, but dont fight on it.
Once he is dead, another translucent looking dragon will spawn on CoV faction at the original spot, where you said the phrase. This dragon is green, but WILL agro people who are kos, so make sure they are all back at the elbow. He hits for about nothing, so you can always trans out the idiots that agro him as long as they dont kill him (he is green). Give that a flawless diamond to get magical blackened diamond back. There will be another translucent dragon just past it, deeper down the tunnel, give that one another flawless diamond and get another magical diamond back. Both returned diamonds are NO DROP.
PART X – The Forge
Go to a forge and combine the two diamonds with the assembled naginata. The result is an Etheral Bladed Naginata (did not identify it). Trivial at 192 smithing, several people have done this part at 175 smithing.
PART XI – Skyshrine
Give the Naginata to Eldriaks Fe`Dhar:
[Tue Jul 31 16:31:47 2001] Eldriaks Fe`Dhar says 'You have succeeded Iustus . Garzicor's spirit no longer calls to us from beyond. Now we ask that you do one more thing. You must wield this weapon against all giant kind to satiate Garzicor's thirst for vengeance. The Naginata has a special power against the Kromzek, they will fall easily before it. However, if you do not wish to, hand the weapon back to me and I'll give you an earring more worthy of a being of faith. If you are one of sorcerous powers, hand me the earring and Ill hand you a ring more suited to you.
Cast Identify on the naginata he gives back (which looks identical)
[Tue Jul 31 16:34:39 2001] Item Lore: Eldriaks Verified Naginata.
Give naginata back to him:
[Tue Jul 31 16:35:57 2001] Eldriaks Fe`Dhar says 'Tis sad to see that the weapon will not be wielded by it's maker, but here is your earring. Wear it well.
Give him the earring:
[Tue Jul 31 16:46:36 2001] Eldriaks Fe`Dhar says 'So you prefer the ring? Very well, may it serve you well Iustus .
If you give him the ring he eats it and says nothing.
-Iustus Edited by: Iustus at: 12/14/01 9:36:09 pm
EZ_Rigorn
07-31-01, 06:55 PM
So bards and rogues get nothing?
EZ_Furor Planedefiler
07-31-01, 06:59 PM
to congratulate you on completing such a difficult and time consuming quest.
I will also be the first to show my disatisfaction and disbelief towards VI and the people that put this quest together.
DO YOU, the designers of this quest, honestly believe ANY MELEE IN THEIR RIGHT MIND ABOVE LEVEL 25 WOULD EVER, EVER, EVER, EVER make use of that piece of junk, known as the Naginata?
With 2handed battle being so far broken in this game (I'm praying DaoC gets it right) that weapon NEVER be used by any self-respecting melee that is of the level to obtain said item.
In short, GET A CLUE. Torch that thing, make the earring useable by all melee classes, tweak the ring so priests and casters can both use it; you then have two rewards that are somewhat worthy of the inane time requirements of Garzicor's Vengeance.
Sincerely,
A guy that knows how to design and develop games that satiate the masses.
EZ_Dove Whispersilk
07-31-01, 08:46 PM
wow so I spent 10k plat and a TON of hours raising my smithing to 197 and then spent a Ton more hours doing all the other parts of this quest and now I see that rogues and bards have no reward? Im hoping this was just an oversight and something gets patched in for us eventually. That just doesnt seem right to have every class but ROG/BRD get a reward for this when at the begning of the quest we were promied 'our pick from his treasute horde'. Seems like the exact thing that would excite a rogue into doing the quest!
EZ_Keyno Nokey
07-31-01, 08:50 PM
Grats to finaly completing this awful broken quest.
Kudos to Kastrina for getting everyone so far with it.
And to VI ... Really really give a look at these rewards, this has to be one of the harder quests in SoV and these rewards are really bad. Earring/Ring are desent , sword is a joke.
Have to agree with Furor on this one. WAKE UP!
Keyno
EZ_TatankaofVeeshan
07-31-01, 09:12 PM
..but the sword belongs in Najena and the Ring in Guk. The only redeeming quality of the ring was the Effect, then i saw it was only 5 Charges. You should just up the AC on the earring, make it all/all and call it a day, or improve the stats on the ring and keep the Ring effect perma. This quest should also be round robin, Eldriks shouldnt have eaten Iustus's Ring when he handed it in, he should have gotten the sword back. I hope leaving bard and rogue off of all of these was a slight oversigt. Anyway you look at this quest, the loot doesnt fit into the difficulty put into it.
EZ_Kastrina
07-31-01, 09:12 PM
Grats Iustus!
Sounds like you lost the end result however if he just ate it.
I got my blood back yesterday, at least I know the results now and I'll toss the earing on my cleric now instead of my monk.
Furor is so right, I laughed out loud when I saw the sword stats, that thing is such a peice of @#%$ it's unbelievable. The only decent reward is the earing, and even that isn't worth the time I've spent on this quest. just look at all the crap you need to be able to do, in order to do this quest. What a load of crap.
Kastrina Troy
60th High Priest -Triton-
EZ_Xeffo
07-31-01, 09:15 PM
...glad i didn't put any effort into re-doing the smithing part for the 9th time!
EZ_Sultar
07-31-01, 09:17 PM
nice earring...too bad i cant use it
EZ_Ravhin111000
07-31-01, 09:23 PM
Congrats on solving it, nothing but agreeing with the other posters here, the sword is laughable from my (paly) point of view, and despite the fact that I can't use either of the other 2 I wouldn't really want to (earring is ok, but not worth it).
Despite all that, shoot me the pics at rahvin9@hotmail.com and I'll host them
EZ_Sultar
07-31-01, 09:26 PM
Earring is a little low on AC, but 110hp is more than worth it. I would do the quest and spend the plan on smithing if i could use it. *hint*Verant*hint*all/all*hint*
EZ_Celandro Spellsong Trit
07-31-01, 09:27 PM
They forgot us bards again!
Typical
Northerner
07-31-01, 09:32 PM
Congratulations for completing this quest! Shame on VI for the rewards.
Sure, as 2HSers go, I've seen worse but the two-hander business is not exactly booming these days. So, for kicks and giggles (thanks Vaslin) I thought I'd check the proc. Perhaps it truely was good against Giants. This is what I got:
Garzicor's Vengeance
DoT for 240 Hit Points in 8 ticks
Decrease Attack by 20 (L1)
Allowable Targets: All
Resistance Check: Disease
Spell Duration: 8 ticks (48 seconds)
Big whoop. Nothing particularily anti-Giant (a mini-Giantsbane would have been interesting at least) nor super powerful. /boggle
Still, you stuck with this one and deserve the kudos for the completion!
cheers,
Celeris
EZ_Aliasi Sudonomo
07-31-01, 10:15 PM
Re: Furor...
Well, my ranger's 32 and I use 2hs all the time. Indeed, most paladins and shadowknights like to use two-handers, and I prefer to use one when I'm not "tanking" (as a ranger, chortle). I do about as much damage but less aggro which equals a LIVE ranger. I don't expect it to change much as I level, especially if I get my hands on a Swarmcaller.
Still, for all the effort in the quest I'd expect something a LITTLE more amazing... it's pretty nice and the effect isn't too shabby, but it's not superb. I'd still probably use it just 'cuz it's a naganata and unusual. The ring is kind of poo though... the effect is nice, but five charges? FEH.
Mana flare is 600 mana over 4 ticks btw
EZ_Snootay
07-31-01, 10:41 PM
Uhm.. Aliasi.. Furor is the leader of the most successful guild in EverQuest.
Wether you like him or not(I've spoken to him once one on one a long, long time ago and he was pretty nice.. but he could drop that "I am your @#%$!" attitude he has all the time), I'm sure he knows more about the ins and outs of two hand damage than you.
EZ_Gikk the Unholy
07-31-01, 11:14 PM
How valuable would -20 attack be on the avatar of war? or tormax? especially since it checks against disease...
-Gikk, 59 shaman
7th Hammer
EZ_volx
07-31-01, 11:24 PM
WTG Iustus - we knew we would get that dragon the second time (thanks broken scripts Verant!)
-Volx
Grandmaster
Enlightened Dark
Tarew Marr Edited by: volx at: 8/1/01 1:25:54 am
EZ_Kellaen
08-01-01, 12:24 AM
lol that sword is a total pos as is the ring, glad to see they're hiring smart people to make these quests. /salute VI - you have proven that monkies can indeed use a keyboard.
EZ_ashek ashek
08-01-01, 01:16 AM
that earring is dope as hell.
EZ_TibisHatter
08-01-01, 02:19 AM
Aye, congratulations Iustus. It's a terrible shame you have nothing to show for all your hard work and effort however.
EZ_Coldari
08-01-01, 02:21 AM
I dont understand why this sword is such junk...the dam/del looks good, 15 ac bonus, plus all those stats. I dont want a buncha flames please, i dont have much experience with melee types. Just curious =)
Damage bonus on 2handers suck compared to 1handers...like on the order of 1 decent 1hander = better than a 2hander
Not even a choice to use a shield if for some odd reason you wanted to
The fact the quest requires a bunch of rare items, items off statue's guards, and high smithing skill
At first, when testing, my duel partner reported the proc had a snare component. That alone would make it worth using for me, a paladin. But it didnt, that was a mistake.
In general I think making a weapon a result for a quest like this is often a bad idea. Its too hard to compete with all of the good weapons out there. Either you end up with something which is 'the best' and then you have too many people doing the quest, or you end up with something that isnt, so no one will use it.
No one that can duel wield will use any two handed weapon that exists, because once you get close to 60, the damage model and taunt model favor one handers too much.
As far as comparing this weapon to other two handers. Well, I have a Primal Axe and Fiery Defender (epic) which both blow this away. Soon I hope to have a good paladin one hander from ToV, and then I never expect to go back to two handers (hurray!).
But on to earrings, there are not many choices out there. I dont have an yelinak earring yet, nor anything from ToV, so the above earring, with exactly the above stats, would be something I would use all the time (except when I had to wear blue diamond for resists).
-Iustus
ShadowCross
08-01-01, 04:24 AM
Well, the rewards might be crap, but I must admit that the reading the quest was great.
The storyline is very nice, and it not just a simple "kill, loot, hand-in" type of quest.
/applaud the story-writer/designer
/sigh at the reward-designer
EZ_Sanctus
08-01-01, 05:02 AM
No bard reward? =(
EZ_Leolan
08-01-01, 06:30 AM
Bard and reward are oxymorons. You're not used to it by now?
EZ_Lord Have Mercy
08-01-01, 07:08 AM
how many ppls to kill the 350hitter?
we talking like 12? or like 35?
EZ_Reoni
08-01-01, 08:05 AM
WTG those who have put so much effort into this quest.
The rewards are a major disappointment.
Get a grip Verant on what rewards are worthy of the time and effort this quest takes.
/rude Verant
EZ_Slylukk
08-01-01, 09:04 AM
You know this is just horrible, I loved doing quests and putting alot of time and energy into them. Now instead of getting my brewing to 248 so i could make my own avalanche ale for my 9th ring, i instead have gotten blacksmithing over 200. I was sure as this quest progressed that only a select few would ever be able to complete it. I also figured that the reward would be something at least interesting considering all the work and time that would have to be put into it. How wonderful it is to basically be a couple steps from the point of spawning garzicor and discovering that there is no reason a rogue should even waste time to complete this quest.
As of now i am done pursuing any new quests. I am done wasting my time on this part the game.
The quest itself is written well, the storyline is fun and requires alot of traveling and alot of "questing" Unfortunatly i was not close to being the first done, and i am too damn curious to not read spoiler pages. I will of course keep all the items at this point, i assume it is because i have some hope that verant will give me a reason to keep doing this quest.
Bah i am done posting about it.. it has just turned into a babbling post anyways.. just very disappointed /sigh
Congrats to finishing the quest none the less, and too the few people that were the driving force in completing this quest.
Slylukk Shaddowstalker
60th Halfling Assassin
Praetorian Legion
Xev
EZ_Irrek Mazel
08-01-01, 09:32 AM
I don't know how you people are dissappointed in the rewards here. You *knew* the first reward was going to be a 2hs Naginata, which you knew was going to suck due to this being EQ. The earring is simply amazing, and the caster ring is pretty darn good. Either would be worn by most people of the eligible classes.
The only crappy part of the rewards is that there is nothing for bards/rogues. I wouldn't be surprised to see them added to the earring next patch.
Not saying that these items are the end all, be all items. Just saying that IMO this is right around the level of reward people should have expected, given that the quest revolves around forging a 2hander. In fact the earring exceeds what I would expect the quest reward for this to be.
EZ_Venture
08-01-01, 09:32 AM
According to Copeland's, I would lose about 500 damage/minute if I used the Naginata over my current Spined Dragon Claws/Swiftwind. That's all due to losing the haste though; if I give myself a Cloak of Flames the Naginata comes out about the same. That relationship remains constant up to level 60 (I'm currently 55).
OTOH, if I give myself Earthcaller or a similar high-quality 1H weapon to replace the Claws, I gain about 300+ damage/minute over the Naginata, even compensating for the haste loss. (I wonder how much of that is coming from the Earthcaller proc, though, which almost never takes effect. I should go muck with the weapons file to include a procless Earthcaller.)
So I'd have to agree that the blade is really not worth the trip. It's a hell of a quest though, and it's a real shame the rewards don't do it justice.
Remember. To legitimately do this quest, you must kill the Vindicator, which is not a minor undertaking. I didnt get a good feel for how difficult the second (harder) dragon was. If I had to guess, I would say on the order of Klandicar, if a bit easier, making the Vindicator the hardest part from a difficultly to kill aspect. I think it is fair to say that any group doing the vindicator is going to have their epic weapons or better, and the weapon reward from this is clearly worse than epics.
I really wish they would make the earring all/all, but I suspect the fix (assuming they do one) will be to just add rogues and bards to it.
As far as knowing the Naginata would be one of the rewards, I would say I did not know that. From the script, I always assumed that the Naginata itself was not one of the rewards, but rather just a quest item like any other which you turned in for the real rewards. My guildmates were excited to see what new sword I would make, but I was always looking forward to the 'choice of treasures' part.
Several people in my guild are looking into doing this quest for the earring, and one perhaps for the ring, but I dont see anyone wanting to do it for the naginata. Assuming we can multiquest it so I do all the smithing except the final combine. The question is whether the combine is likely with 175 skill. If that final combine has a low enough skill check, then doing it this way is feasible. If not, then I dont see many doing this quest.
-Iustus
EZ_Worlin Shadowfilcher
08-01-01, 11:32 AM
I was really looking forward to doing this quest-- WTF are u thinking Verant? do you just WANT to piss us off? had i dont all that work and gotten NOTHING for it i would be very close to quiting the damned game-- do you think pissing us off is fun? do you love doing it? there is no damned good reason rogue/bard get nothing from this quest OR at least making it claer before undertraking the quest we will get nothing so we dont waste our time! have some basic RESPECT for your customers that we have a life and the hours we do play eq we dont want NEEDLESLY wasted!!!!!
The same thing aplies to plane of growth quests for us woodelven rogues i was very carefull to NOT kill on pog and i am a woodelf (even tho i worship bristlebane) so i have seen NOTHING on pog a non tunare worshiper can use yet i cant kill there for i will ruin gfaction in my homeland!!! BOGUS!!
Worlin Shadowfilcher
60 Assassin bertoxx
"not all who wander are lost"
EZ_Quasinom de Plume
08-01-01, 11:52 AM
Good question Iustus - is this quest multiquestable? I thought it wouldn't with the bulk of the pieces being no drop... but then I remembered there is no portable forge (or is there?). I assume you can't put No Drop items into a forge, or else you could transer No Drop items from one character to another. Is the bone dust you get from handing in the Urn No Drop?
I started the quest but put it on the back burner when I heard about needing such a high blacksmithing skill. I'd already invested excessive amounts of time and cash in trade skills going for the Shawl quest and I didn't have a huge desire to do that again. I know a few smithers I could find to work on this quest with so if it is multiquestable, that's over half the time needed for the quest taken care of.
EZ_Torlan
08-01-01, 11:59 AM
Well done Iustus, another first for joo :)
I do have to say I am disappointed in the reward for melee classes...a good friend monk of mine says that the gains on the earring for him are not significant enough to offset all the time he's put into smithing. For a cleric like myself, the reward is fairly decent.
I wouldn't risk doing the multiquest thing, i.e. have someone at 200+ skill forge the blade, and you make the final combine. I am worried about that final combine myself, am only at 196 smithing :/ BTW, if you recall, the forge of the raw blade was NOT trivial at 180....
Ninja Edit: Quas, the part where you make the blade portion is multiquestable, because you need to hand in the staff and tsuba. However you still need to combine the blade and teh diamonds in the forge. Edited by: Torlan at: 8/1/01 2:01:21 pm
EZ_Skarwolf
08-01-01, 12:06 PM
What does the weapon look like ? Regular halberd ?
EZ_Quasinom de Plume
08-01-01, 12:21 PM
Worlin, I'm sure it was just a mistake on the quest makers part to not include bards and rogues. I am 99% certain that this patch or next will include either an addition of classes on existing item or a new illusion mask for rog/brds. Heheh maybe an Ogre one?
Why is it such a big deal that you fight in PoG anyways? If it's armor, go get Thurg armor (It's virtually identical to PoG armor). Or better yet, go get Kael or Skyshrine armor - much better stats.
However even if you do hunt in PoG, you shouldn't have many problems in your home city. Although Felwithe is difficult to traverse, I've never had a problem in Kelethin using the bank or using key trade skill vendors even though I have bottomed out PoG faction. I assume that there are some NPCs that I would be KoS to in Kelethin but I haven't seen any yet, and as a rogue, I'm sure you could get around with no problems.
EZ_Marisella
08-01-01, 01:40 PM
First of, it was announced a few weeks ago that the reward probably would not be to your liking.
Secondly, this quest is not that hard. Except for Garzicors spirit at the end, the entire quest can be done with a balanced group of level 55-60 people. This quest is NOT designed for people level 30.
Thirdly, a lot of this quest can be multied and it is not at all impossible for a higher level to get all the components, smith the blade and everything and for a level 30-40 to get only say the bronzewood and multi everything else. Of course this hasn't been tried yet. Merely responding to someone's question earlier.
My observation is such:
The entire quest is based around a weapon, so not to give a weapon would be totally contrary to the storyline. Now, does the weapon need to be the be-all-end-all of weapons? Of course not. To suggest such is foolish. This quest didn't have the difficulty of any epic weapon so to expect it to be better is just silly.
Regarding bards and rogues, I am sure this is an oversight and that they will be included in a future patch.
A final question. Am I the only one who noticed this?
Eldriaks fe`dahr says this :"You must wield this weapon against all giant kind to satiate Garzicor's thirst for vengeance. The Naginata has a special power against the Kromzek, they will fall easily before it.
Lustus mentioned he tested the weapon with his duel partner. Has it been tested against Vindicator, Tormax etc?
In conclusion
Some people are very quick to denounce everything the day they hear of, see or get something new and they don't like the raw stats. You never see them apologize for their mistakes but everyone knows what fools they've made out of themselves in the past. There are too many examples to mention. The quest is great. Even though the reward may not be the best, it certainly has a great story line. And for those of us who are not only about having the best item in Norrath, being in the best guild in Norrath etc, quests like these are welcomed with open arms.
EZ_Torlan
08-01-01, 10:23 PM
Oh hell no.
Marisella wrote:
>First of, it was announced a few weeks ago that the reward >probably would not be to your liking.
No, the person who sent the email to the quest designer said "I don't think it will be worth the effort required." One persons opinion, not gact. Check your sources.
>Secondly, this quest is not that hard. Except for Garzicors >spirit at the end, the entire quest can be done with a >balanced group of level 55-60 people. This quest is NOT >designed for people level 30.
Sorry, since when can a well balanced group of 55-60 take out Vindicator? Or the second Garzicor?
>Thirdly, a lot of this quest can be multied and it is not at all >impossible for a higher level to get all the components, smith >the blade and everything and for a level 30-40 to get only >say the bronzewood and multi everything else. Of course >this hasn't been tried yet. Merely responding to someone's >question earlier.
It is no use to make the blade and multi everything else. If you bothered to read the walkthrough, you will see that you have to smith the assembled naginata with two imbued flawless diamonds after you kill Garzicor. Your 30-40 would have to get his smithing up high to have a decent success rate on the final combine.
>In conclusion
>Some people are very quick to denounce everything the day >they hear of, see or get something new and they don't like >the raw stats. You never see them apologize for their >mistakes but everyone knows what fools they've made out >of themselves in the past. There are too many examples to >mention. The quest is great. Even though the reward may >not be the best, it certainly has a great story line. And for >those of us who are not only about having the best item in >Norrath, being in the best guild in Norrath etc, quests like >these are welcomed with open arms.
Some people are very quick to make uneducated assumptions and statments as well. If you think it's such a wonderful quest, I invite you to attempt it, because you clearly haven't put in the time and effort into this quest that Iustus, Kastrina, and most of us have. Until you do, you ought to refrain from making comments that just make yourself look foolish.
Torlan Fallastar
60th High Priest of Tunare
The Luclin Server
EZ_Baven
08-01-01, 10:45 PM
I just dont get how bards/rogs cant do this quest, or at least get no reward.
/boggle burke
Nenja!
EZ_Vermintide
08-02-01, 12:01 AM
Well, on some servers, Vindicator is dead more than he is alive.
So alot of people wouldn't require a Vindcator killing group to do the quest.
EZ_PsylentImage
08-02-01, 05:30 AM
Sorry to break to you people bashing the ring but it's actually pretty uber, imo their are very few rings better. Your looking at it as melee gear which it isn't, it's a caster ring and better then the caster rings off Yelinak and Dain
List of better rings for int caster imo
Ring of Dain Frostreaver the IV(GD war)
Ring of Destruction(AoW)
Crystalia(sp) crystal ring( Vulak)
Ring of Superority(Tov north)
Ring of Lightning(King Tormax's)
seems pretty good to me=)
Ring of Winter seems close to me =P
EZ_Ladas Sindarin
08-02-01, 09:27 AM
Torlan:
"Marisella wrote:
>First of, it was announced a few weeks ago that the reward >probably would not be to your liking.
No, the person who sent the email to the quest designer said "I don't think it will be worth the effort required." One persons opinion, not gact. Check your sources."
Unfortunately, you are in the wrong, and I direct you to this thread so perhaps you can check your sources before posting foolishly:
pub13.ezboard.com/fthesaf...41&stop=60
But, just incase, this is a paraphrase of the post of relevence:
"Heya Arafain
I changed a couple things in the last patch. The entire quest should no longer be so difficult..... (removed question-answer section)
Hopefully Kastrina or someone finishes it soon. The rewards probably wont be satisfactory to them after what they've gone through, but hopefully people will find them decent. And no we're not naming any items after anyone heheh.
------------------------------------------
Jeremy Ellis
Associate Game Designer
Sony Online Entertainment "
Pretty clear there... too bad you flamed on poor memory.
As for the rest of your post:
"Some people are very quick to make uneducated assumptions and statments as well. If you think it's such a wonderful quest, I invite you to attempt it, because you clearly haven't put in the time and effort into this quest that Iustus, Kastrina, and most of us have. "
If this is the Marisella I think it to be, she is actually very close to the final fight, if not already there now. She has been working on the quest nearly from when it was found and has been a source of information for others in the guild. She's put in the time and understands what the quest takes.
"Until you do, you ought to refrain from making comments that just make yourself look foolish."
I think we just covered it, but might take a healthy dose of that medicine yourself.
EZ_Frostfist
08-02-01, 10:53 AM
I'd rather have fellspines belt.
I am not herbert.
EZ_PsylentImage
08-02-01, 05:11 PM
Yea, it is fairly close, but not quite as good.
EZ_Torlan
08-02-01, 10:24 PM
Well spoken, sir.
Sounds to me as if she just has a great deal of resentment and anger built up because she's not at all pleased at the reward, and needed an outlet. I found her post offensive, so I stomped on it. I've been folliwing the quest since day one, and I found her trivializations of Iustus' work unacceptable.
I also didn't see your statments regarding my other points, perhaps you forgot to post them? Further, how can you cover her clear lack of understanding of the quest based on the statements she made? I know you're defending a guildmate, but jeepers :P Edited by: Torlan at: 8/3/01 12:26:45 am
EZ_Dulok the Rogue
08-02-01, 11:49 PM
What a utter waste of so many peoples time to have every class but two represented. I mean really does VI have any clue how many people invested long hours into discovering this quest? I am sure glad I am not CoV faction.
EZ_Vermintide
08-03-01, 12:52 AM
Bah. Easily remidied.
They just need to add a 4th items that is Rogue/Bard.
Hey, know whats always Rogue/bard usable?
ILLUSION MASKS!
Say, aren't Drakes in the global file now?
EZ_Ssok
08-03-01, 03:43 AM
If you were able to return the 3rd reward (the ring) for the first reward, like you are able to do in most quests.. the ring would basically become rechargable. That's probably the reason turning in the final reward on this quest does not start you back at the start of the cycle.
On second thought, making the ring rechargeable would probably be all it would take to make the ring worth the quest.
I must say, I'm very disappointed that Bard's get nothing from this quest.. spent an incredible amount of time on the quest(and enjoyed most of it...) but now will never see it to it's end. Just wish we knew if rog/brd being left out was intentional or not.
EZ_Ladas Sindarin
08-03-01, 05:46 AM
Torlan,
Ahhh... yup... The two I listed are the only two I took exception to that weren't already addressed.
I started to reply to your comment about groups taking down Vindi, but saw that someone else had already posted a reply on that. Also, thats something thats going to be server specific. We have 2 guilds that can kill Vindi atm, but they only ever bother when going past him to Statue, so in our case, Vindi is up a considerable amount of time. On other servers, Vindi might have the same life expectancy Zland/Kland/Cazic has on ours. However, even on Terris, if another player had the ambition and the forces, they could move into Kael after a Statue raid and hit the Armours while Vindi/Statue were still absent. And in that point, Marisella was correct, a couple groups could lay waste to the Armours.
In regards to your comments about the multi-questing... not much to say there except I agree with you. The hardest part of this quest is turning the Starmetal into the Blade, and given the final combine, the recipient of the reward would need the skill for the two gems + naginata anyway.
But in any case, I don't think she was making any comment about the reward that would lead me to think she has a "great deal of resentment and anger built up because she's not at all pleased at the reward". If anything, I read her post to be upset at all the people flaming the quest giver because the rewards didn't live up to what they thought it should be. She likes the quest as just the quest, the storyline and the fun of doing something not common.
Ladas Sindarin
Feir'dal Warder
Clan Ta Veren
Edits added to bottom as I had to back to her original post to reread...
"Further, how can you cover her clear lack of understanding of the quest based on the statements she made?"
I just reread her post and saw no comments that either trivialized the work of others, or were clearing lacking in understanding. She made valid points except about the ease of multi-questing this to a lower level character, and I'm willing to attribute that to an oversight on her part, forgetting the final combine. However, you COULD still do as she described, assuming that low level character has put the time into smithing as the gather of the components did.
Now, if you took her comment that this quest really wasn't that hard as trivializing the work of others.. I don't know what to say. It's certainly a tough quest, but really not that hard. Lets list:
Book - solo
Axe - 1 group
Dragon Remains - solo
Grey Ice - solo
Star Metal - 1 group
Bronzewood staff - solo to 1 group
Chronium Ore - 1-2 groups given that Statue/Vindi are dead, or solo if you make arrangements with a Kael aligned guild that does Statue anyway.
Mandella - 1 group
Tools - solo
Flawless Diamonds - 1 group (or buy in EC)
Garzicor - several groups, and she mentioned this.
I hope you don't think I'm trivializing this as well, but when you put what each part takes in perspective, which can only be done after the efforts of others, its not that tough a quest and certainly doable by others than those that belong to the top guilds on a server, which is all she was pointing out, and to those players, these rewards could be extremely nice. Edited by: Ladas Sindarin at: 8/3/01 8:11:19 am
EZ_Xeffo
08-03-01, 04:51 PM
Alternatively, you could get an Exquisite 2her, with the superior ratio of 32/36, after a few hours in DN or WW.
The key element is time, and considering that on average, you have to redo the smithing portion (book, axe, urn, remains) about 5 times, you're wasting a hell of a lot more time than you should be.
I know I did!
EZ_Vaul TrueHeart
08-04-01, 04:47 PM
What skill level is suggested for the final forging? Edited by: Vaul TrueHeart at: 8/5/01 11:38:48 pm
EZ_Korpsie
08-05-01, 10:57 PM
i'm guessing you need good dorf faction as to get through the Thurgadin part. Anyone know if Indiferent is good enough?
KG
EZ_Galadian
08-06-01, 02:56 AM
As a ranger I would only consider using that sword if the ratio was around 30/35 to 32/35 (not 32/37) and if the proc did a lot of damage versus giants like the quest giver says. Otherwise there is no way I would use it over epics.
That is a pretty nice earring. I don't really think its worth the effort put into the quest though.
Congrats on finishing what is otherwise a good quest Iustus. The final forging and gathering of parts was pretty interesting, much more engaging than my own epic was .
-galadian
Edited by: Galadian at: 8/6/01 5:01:13 am
EZ_Estopidiera
08-06-01, 04:07 PM
Has anyone actually wielded this sword against kromzeks yet?
EZ_Xenotaph
08-06-01, 10:30 PM
The only piece thats worth doing the quest for would be the earing, and the only melee class that can wear that earing are, TADA, monks, so this is clearly a Monk quest. Time to get workin on the smithing Monkeys.
/No one in particular
EZ_Tath
08-06-01, 11:53 PM
personally from the point of veiw of a caster, and i am only lvl 58 but i could notn see myslef using the ring, seriously do amny people at the levels needed to do this quest (at least the level they expect) need 10 int on a ring ? i have over 200 (202) as probably most casters do at lvl 50+, and i am a mage so do not have my epic, i honestly dont know what i am gonna get rid of to make room for 20 int on my weapon, let alone consider 10 int on a ring. essentially the int on the ring make no difference to me. am i wrong in this impression ? i am gonna check out the other rings mentioned to compare the differences. but seriously on a comparison of the coldain quests to this one, it seems tht the coldain are not as difficult, and the rewards are at worst the same, if not better.
tath 58 mage RN
EZ_Sutekh Naeblis
08-07-01, 01:19 AM
Something I haven't seen addressed, does anyone know the spawn time on the mandala? We were in Charasis tonight and didn't see it. Two of us are currently working on the quest, am curious as to whether or not we should expect two seperate trips.
EZ_Symphany
08-07-01, 01:23 AM
1 hour on the HS piece.
EZ_hadalgo
08-08-01, 03:36 AM
how can you say the ring is junk? Ill take the 10int 50hps 50 mana plus the ok 5 cr/fr. As for the earring it has no wisdom, but its still nice.
EZ_Arturo Fuente
08-08-01, 04:07 AM
Ok, can someone explain to a person that has been a jeweler for the past 2 years and is new to smithing. When they say fold the metal 10 times, what exactly do they need to do? Currently at a 180 smithing skill.
/lamejewelerwhojustgothischronium
EZ_Raghnar
08-08-01, 04:55 AM
For Arturo :
For the first part, the core fo blade :
Dusted Star Metal Block : forge (trivial < 175)
- portion of starmetal
- bone dust
you get back too : Remaining Bone Dust
Folding The Dusted Star Metal Block :
Blade Core 1st Fold : forge (trivial < 175)
- dusted star metal block
- forging hammer
- smithing chisel
Blade Core (2th to 5th) Fold : forge (trivial < 175)
- blade core (1st to 4th) fold
- forging hammer
- smithing chisel
Shaped Blade Core : forge (trivial < 175)
- blade core 5th fold
- forging hammer
For the second part, the "skin"
i presume it s identical, but you must fold the metals 10 times not 5
i ve failed this part (the combine with remaining bone dust)
anyone know if i can use the intial bone dust for the skin part ? or just use the remaining ?
btw, the sharing of starmetal ore is bugged, i though it was fixed ... Edited by: Raghnar at: 8/8/01 6:56:42 am
EZ_Arturo Fuente
08-08-01, 05:32 AM
Thanks!
EZ_Moku
08-08-01, 08:41 AM
anyone have a better idea on the trivial for the final combine? at 175 smithing and havent failed any prior steps with 255 str. Hoping there isnt a check or the trivial is really low personally, losing everything with 1 combine would be oh so cruel. Edited by: Moku at: 8/8/01 10:42:07 am
EZ_Lyina
08-08-01, 08:44 AM
The remaining bonedust can only be used for the skin, it sucks
EZ_Sutekh Naeblis
08-08-01, 08:50 AM
Yeah, failing trivials is pretty crappy. I had 175 smithing, made the blade but failed my 4th folding combine on the "skin". Everything up until that point had been trivial, so I'm assuming that was also. so, I went and made 600 MQ folded sheets and am now trying to get about 200 or so paddings. After using all these up to train smithing, I'm going to try one more time. If i get fails again I'm done with the quest unless they remove the trivial failing for it.
EZ_Zacatac
08-10-01, 12:49 PM
Well personally I think the caster ring is one of the top 5 rings in the game. So the quest being difficult is warrented.
I do feel sorry for the bards & rogues right now. And to the other melee who don't like the sword
I guess killing King Tormax, the Dain, or Yelniak might be a faster way to get a ring for some guilds though. I'd be more than happy to have Ring of Lightning along with this ring
EZ_Arturo Fuente
08-10-01, 07:25 PM
The starmetal is not working afaik. I put the original piece into the forge with a chisel and hammer and only get back 1 portion of ore.
EZ_Tilric
08-10-01, 07:28 PM
All of you who can kill the statue, a question :)
If Vindicator and Statue are dead, does the Armour of Zek respawn before they do?
EZ_Moku
08-10-01, 09:16 PM
The final combine of this quest to make the Ethereal Bladed Nagitana was Trivial at 179 smithing. After spending 14k plat on this quest I didnt feel like raising it anymore and took a plunge =P
Earring was worth the time spent imo. Edited by: Moku at: 8/10/01 11:16:51 pm
EZ_Marisella
08-11-01, 11:53 AM
Ladas : Thank you for so clearly understanding my post.
Torlan : I think you did clearly misunderstand it. One point that was left out in Ladas' admirable defense is this:
I said this :
Thirdly, a lot of this quest can be multied and it is not at all impossible for a higher level to get all the components, smith the blade and everything and for a level 30-40 to get only say the bronzewood and multi everything else. Of course this hasn't been tried yet. Merely responding to someone's question earlier.
You state:
It is no use to make the blade and multi everything else. If you bothered to read the walkthrough, you will see that you have to smith the assembled naginata with two imbued flawless diamonds after you kill Garzicor. Your 30-40 would have to get his smithing up high to have a decent success rate on the final combine.
The point is that the lower level ONLY has to get a high smithing skill to do this quest. Since just about everything can be multied.
A level 30 character can get allied faction with CoV and be merely be present when Garzicor is killed, hand the flawless diamonds to the wraiths, get two phylacteries and combine those with that blade and s/he would have whatever reward it is that s/he was after.
And regarding the rewards? I am a druid so yes, I am elated with the result.
Finally, it seems you really didn't do the quest, nor read the walkthrough carefully. There are no imbued flawless diamonds involved and neither are diamonds needed for the final combine. You've stated time and again in your post about my lack of reading the quest, where it's obvious that it's the reverse. I reiterate a sentence in my closing paragrah:
"You never see them apologize for their mistakes but everyone knows what fools they've made out of themselves in the past. There are too many examples to mention. "
I'll add you to the list
EZ_Sutekh Naeblis
08-12-01, 10:19 PM
Pretty sure Vindicator is an 8 hour spawn and Statue is 7 day spawn. Once Vindi dies you can invis all the way back to where the armors spawn and just fight them at their spots. They have ~26 min spawn time. They'll probably fix that invis bug thing, and I'm not sure if the guardians see invis because I never went back there before. However, with Vindi down just fight your way back there and you can sit and farm the armors. I'm thinking that if the Statue is dead you can most likely farm the armors even with Vindi up since you can invis past him and I doubt he'll aggro you in the back of the temple. Once again, this will probably change by the patch.
EZ_Nimble Hawkslayer
08-12-01, 10:40 PM
Anyone could confirm the exact location of the ghost Burdael in Crystal Cavern? I've searched through the stagle terror area after giving the book to the historian but can't find him. How long will it exist till despawn and could it be soled by a lvl 60 melee?
Nimble
EZ_Kalledar
08-12-01, 11:36 PM
The ghost despawns in about 5 minutes from what I heard. He spawns in the very back of the terrors area. There's a dead end room with 5 terrors in it. Clear them before you trigger the ghost. Once you get to the place where there are steps going down into 2 different tunnels, and a tunnel on your right leading up past the geonids to the zone, take the left path down the steps. That leads through to the dead end room of the terrors area.
I really doubt you could solo the ghost, he's a SK, blue to 60. He has a LOT of hp. I'm a 60 shaman and I did him with a 54 enchanter and it was a real struggle. He outlasted 2 Turgur's Insects at 5 minutes each (died right after second one wore off). We got a lot of respawn terrors and the enchanter ran several of them up to the guards to get rid of them. Had to do a lot of root/dotting. I'd bring a healer with you (preferablly shaman) to do this. Wouldn't be so hard then.
EZ_Alliliel
08-13-01, 05:44 AM
About Burdael: Almost any cleric above 50th lvl and a 60 warrior can take him with zero effort.
Just have warrior engage and CH him repeatedly. He will also need a "zing" of STA from time to time.
Get a third member of your party to handle the pet and you are assured victory.
My group was a 58 Cleric (me), a 60 Warrior and a 55 Wizard. We had no problems.
EZ_Nimble Hawkslayer
08-13-01, 07:00 PM
Got Burdael today, I had a lvl 60 mage, lvl 60 bard and a 59 druid to help. It's an overkill and we have no problems at all.
Now I m going to start to improve my blacksmithing and start the forging while trying to collect the quest items at the same time. Hm.. FS
Nimble
EZ_Kalledar
08-13-01, 08:32 PM
Any 60 warrior will have well over 100 stamina, so zinging them is pointless. Running out of stamina when you have over 100 stamina does nothing at all.
EZ_Alliliel
08-13-01, 09:07 PM
Oh Whateva!
He asks me for a zing, I give him one. It's not like it's a big mana spell, teehee.
EZ_Durok Warmhands
08-14-01, 05:53 AM
At the risk of sounding like a total buffoon, where does one obtain a "smithing chisel"?
EZ_Arturo Fuente
08-14-01, 06:38 AM
I got my chisel in North Freeport at the smithy shop.
EZ_Durok Warmhands
08-14-01, 11:07 AM
Thanks!
Figures, I don't look in the obvious place, and I do indeed look the buffoon... heh...
I'm gonna go with everyone and say that it's not fair rogues and bards didn't get a reward. This quest is obviously VERY hard and everyone who can do it should be rewarded. I don't know what they would give a rogue... possibly a killer piercer for our offhand to go along with Ragebringer... the piercer could be rogue/bard =)
Maybe the quest guy would say "And give the ring back to me if you are more the shadowy type, I think I have just the reward for you."
I dunno... this is just foolish... that 2hs is laughable, at best... at worst it's downright insane. The earring is pretty sweet and the ring is ruined by having only 5 charges. And no reward for bards or rogues. Bah! Us rogues are always the first to finish a big quest, and Verant has gotta go and disclude us from this quest... *sighs*
EZ_Fedmahn
08-15-01, 08:21 AM
Quote: Us rogues are always the first to finish a big quest
Um, the last time I checked, Iustus, the first person to finish this big quest, was . . . a paladin!
Bah, shuush!
Still though, The Safehouse solves a whole lot of quests =P
EZ_Sutekh Naeblis
08-16-01, 06:53 AM
Splitting of the Starmetal Ore still not fixed. Anyone check to see if bards/rogues have been added to the earring?
EZ_Raghnar
08-16-01, 08:21 AM
Earring is the same after patch (Cleric, druide, monk, shaman)
dunno for ring
btw, final combine (after DN) is trivial at 175
I have no clue what is going wrong, but twice now since I completed the quest, a cleric guildmate has turned in the blood to spawn the dragon, got the exp message, but nothing spawned. This was before this last patch (so in the same patch as when I finished I think), and today, after yesterdays patch.
Anyone else have this experience?
-Iustus
EZ_Vaul TrueHeart
08-18-01, 08:48 PM
was the cleric able to get the blood back by turning in the naginata pieces? or does Eldriaks change them somehow the first time?
EZ_Slylukk
08-20-01, 05:42 AM
I am pretty sure when the naginata is handed in that when you get it back the new IDs as..Eldriaks verified Naginata
or something like that
does this mean that it is a different item and cant be handed back in for the blood?
EZ_Sutekh Naeblis
08-20-01, 11:59 PM
Yeah, it's somewhat vague in the walkthrough. Eldriaks takes your three seperate items and hands you back an "Assembled Naginata" I think it's called. Not sure what it IDs as though. If you lose the blood, there's no way to get it back other than starting the quest over or GM intervention. Unless he'll take the Assembled Naginata, which I doubt, but at that point it's worth the try, heh.
EZ_Chieling1
08-21-01, 05:48 AM
Can someone verify the smithing? is the skin and core made the same way like was suggested? i saw someone gave a great forging walkthrough for the core. can that be done for the rest of the forging needed?
EZ_Fealith
08-21-01, 06:23 AM
Quote:
I have no clue what is going wrong, but twice now since I completed the quest, a cleric guildmate has turned in the blood to spawn the dragon, got the exp message, but nothing spawned. This was before this last patch (so in the same patch as when I finished I think), and today, after yesterdays patch.
Anyone else have this experience?
-Iustus
We tried yesterday on the Karana server : same problem, nothing spawned.
Now need to contact a GM Edited by: Fealith at: 8/21/01 8:24:32 am
EZ_Slylukk
08-21-01, 10:44 AM
I just hope they at least add something for rogues and bards..
either add us to the earring, or maybe some type of illusion mask...
however i would never have started this quest for an illusion mask....i dont think i would have anyways...
EZ_Catranizi
08-22-01, 06:10 AM
Anyone gonna try handing the blood when servers go back up?
Also, anyone gonna check if splitting of Starmetal still bugged?
Thanks!
EZ_Torlan
08-22-01, 06:44 AM
Been away on vacation for a while so haven't checked the boards.
Marisella...I WROTE the frigging walkthrough. Nuff said ~
Torlan Fallastar
60th High Priest of Tunare
The Luclin Server
EZ_Coldano
08-27-01, 12:37 PM
Gave Oglard the combined urn and he told me to shove it (like i didn't have enough faction)...
love the bugs, didn't know there was faction higher then ally
EZ_Groggog Mojutokk
08-27-01, 09:05 PM
Yes splitting of ore is still bugged (you only get one piece back not 2).
EZ_Torlan
08-28-01, 08:23 AM
Yep Coldano, called Max Dragon Faction...read the first line in the walkthrough...I found out the hard way. Gonna attempt the Garzicor kill and combine sometime this week, will let you know how it turns out.
EZ_Sutekh Naeblis
08-28-01, 10:19 AM
Friend of mine tried to spawn Garzicor last night, nothing spawned. He had the GM there and immediately got the blood back, but still frustrating to say the least. Since you can't immediately respawn the spirit, we have to wait to try again.
EZ_HiekoBB
08-29-01, 06:39 AM
Ok I have a question about the Starmetal part, since it is bugged.
Does that mean I have to get two from golems and "split" both? Are the splits intended to be identical? And also, is Starmetal lore?
Hieko
Grandmaster
Bristlebane
EZ_Torlan
08-29-01, 06:49 AM
Yes, you need to kill both Golems from OT to get two starmetals. However, do not split them BOTH. Split one, then make an attempt. Then split the second, and make an attempt.
EZ_Haster
08-29-01, 08:29 AM
Whats the respawn on these guys?
-hs
EZ_Treskin
08-30-01, 01:30 AM
Respawn is pretty short, around 30 minutes. I was able to kill cliff golems with a 60 cleric, 60 monk and a druid just for DS.
I crafted my Finished Naginata Blade tonight with 176 smithing and 128 pottery. This was pretty much my first try, the first time I actually tried I accidenlty closed the forge with my No drop ore in it on the first fold of the core *doh*, dont make that mistake, no drop items in forge poof the instant it's closed.
My advice when smithing this crap: take a deep breath, bite your lip, and smith it quickly for the least pain
EZ_HiekoBB
08-30-01, 04:00 PM
Wow 176 is not bad.. I planned to raise my smithing to 237 since that number was mentioned in the walkthrough. But after spending 14k raising it from 175-185, I gave up on that idea.
Can anyone tell me how hard the final DN dragon is? What the AoE is and how much hp he has in particular.
Hieko
Grandmaster
Bristlebane
EZ_Arturo Fuente
08-31-01, 04:28 AM
We killed Garzicor's Vengeance with a standard ToV HoT crew. He has a nasty fear with tons of hps.
EZ_Dove Whispersilk
08-31-01, 12:28 PM
any word on a rogue/bard reward being implimented yet?
EZ_Swiftraven the Oracle
09-09-01, 10:35 PM
Tonight I turned in the blood to the invisable spirit, got the exp message, but Garzicor didn't spawn. This is very aggravating to me but at least now I know that it is a bug and not just me. I talked to the server GM for about an hour about it and I will hopefuly be reimbursed later this week. Anyway, just posting that this spawn bug happened on Fennin too.
EZ_Pharos1Nymphan
09-11-01, 06:48 PM
So far on my first try I failed to combine the 2nd ore with the remaining bone dust, and on me second try after restarting the quest I failed to even create the ore from the starmetal for my second part!!!! I have 175 smithing, thats just rude. So I have a blade part, and a 5x folded part ready to be made into a blade, but I havent even gotten to the first fold of the 10 folds =\ This is either horrible luck or else STR really effects success rates a LOT, because I'm a gnome necromancer and my STR is pitiful. Had to drag people to kill golems (4 total) 2x now I think its getting a bit old.
EZ_Delnatha Powa
09-11-01, 10:16 PM
I finished smithing my blade tonight on the second try. At 175 smithing there is only one non-trivial combine but as there are so many combines to do there is a decent chance you'll fail a trivial (which is what happened to me first time around)
My question is...has anybody done the turn-in in DN and fought Garzicor since the patch? And if so is the quest still bugged or is it working for some people? If you've done it recently please post when you did it as well as what happened. I'll do the same when I try mine in a couple days.
EZ_Ishmar
09-12-01, 01:05 PM
Okay, gathering the components, I know. Killing the @#%$, I know. But the one thing I'm not completely confident on is the smithing. The LAST thing I want to do is get to the last step and add a smithing hammer or a flask of water where I shouldn't, and lose it all. Is there any way someone can post a complete walkthrough of all of the smithing, or direct me to one?
EZ_Scirocco
09-12-01, 01:55 PM
You don't need to worry about that. If you don't have components that will combine, you just get told that they don't combine. They won't disappear.
EZ_Guinness999
09-14-01, 10:15 AM
Does anyone know the approximate numbers/strength needed for final fight? Sorry if this has been asked before, but really haven't gotten a clear answer yet. Would 24 53-60's be enough (decently but not overly well equipped) ? Or bring a few more for insurance?
EZ_Delnatha Powa
09-14-01, 11:17 PM
I'm getting some friends together to do the fight on Sunday night. Assuming it isn't still broken I will post how hard the fight is. I talked to my server GM today. He said if he was online he'd stop by to check it out but that he wouldn't be able to tell me if I was doing the quest correctly or incorrectly and wouldn't be able to reimburse any items even if the quest was in fact broken.
So I'm still hoping somebody will post that they have recently done the quest successfully.
EZ_HiekoBB
09-15-01, 01:17 AM
I would guess that Garzicor's Wraith has approx. 100-200k hit points.
It was a long but easy fight with 30 people, and there were no deaths.
Hieko
EZ_Delnatha Powa
09-16-01, 11:08 PM
Ok, well I went ahead and did the turn in and everything worked fine. It's hard to say how tough Garzicor's Wraith is because we happened to have a 50 person Klandicar raid there so he died really fast. I'm guessing we could have done it with 3 or 4 groups without a problem. It's a really cool looking mob though.
EZ_Azuur
09-17-01, 10:28 AM
Anyone know what the proc is on the 2HS yet? someone said it was comparable to having an extra giantsbane....
Just curious, our Paladin is thinking of doing it for the proc
@#%$ I wish I had read this last night...back to OT for more starmetal
killed Ghost with a 60 enc and 60 cleric using dawnfire shissar and werewolf form, fast way to get thru 18k hp
EZ_juzaamdaman
09-18-01, 10:45 AM
Is the ring re-chargable with any batteries?
Juzaam, 54th pimpin slackin manabitz of Misericordia
Brell serilis
EZ_metopious
09-19-01, 12:14 PM
Anyone know if the last fight could be done twice in a row? If not what the reset time is on the npc that you turn the blood into is? I know that the kael part of the 9th ring can be done over and over if you kill Doldigun at the end. If you don't kill him it takes awhile for it to reset so that it can be triggered again...
Metopious
Legacy of Steel
The Nameless
EZ_DaltenEQ
09-20-01, 02:28 AM
The 2hander is about as good as a 2hander is gonna get outside of sleepers or maybe epics.. the slow is kinda nice. No sure how i'd fix this, turn it into a 13/20 and drop the slow to 15% is my guess.
The earring is nice, but for the effort 5ac sucks ass.
The ring is nice, cant really find much better on a caster ring.. the Mana Flare is one of those Whats the point kind of things, whats the point of having something that cant be recharged.
This actually rivals some of the epic quests, yet each of the items have huge drawbacks that makes the quest undesirable to do... the 2hander because its a 2hander, the earring cause of the low ac, the Ring is actually nice, but the 5 charge thing is annoying. They should change the effect from Mana Flare to something like Flowing Thought 1 or something... i mean this quest is damn hard and Dragon faction sucks enough ass as it is... could be one of the better rewards of being on the faction. Bracer of Benevolence quest hasn't been nerfed, one of the nice perks to being on dragon faction, take that away and many less would be on dragon faction. This quest is damn hard and the rewards dont fall in line completely to the difficulty and stress required.
I hope verant fixes it, would be cool to see a lot more people doing it. I plan on doing it for the earring, wish it weren't a gimpy 5ac tho.
EZ_Lanathan
09-20-01, 02:07 PM
"Mandala of Draconic Binding: Found in the east wing in the room with four alcoves, one farther in to the left on the coffin."
I orginally saw this weapon on Allakhazams website and dedcided to get some more info on it. None of the zones mentioned on Alla's spoiler have an area that I know of like the one noted above. Is the Mandala found somewhere other than the mentioned zones? (i.e. SS, Kael, BW, CC, DN, FM, OT, Thurg and Warrens) Perhaps Chardok or HS? Any tips...
Lan
Povar
EZ_DaltenEQ
09-20-01, 03:39 PM
[Thu Jun 28 10:49:56 2001] You say, 'what mandala'
[Thu Jun 28 10:49:56 2001] Eldriaks Fe`Dhar says 'The type of mandala we need is a diagram laced with powerful arcane enchantment. You'll need to find a sketch of the correct mandala for the craftsman to go by as he carves it into the chronium plate. There is one place you may be able to find a sketch of a mandala powerful enough to bind Garzicor.
[Thu Jun 28 10:50:39 2001] You say, 'where is the place?'
[Thu Jun 28 10:50:39 2001] Eldriaks Fe`Dhar says 'The ones that returned to us from the Ring of Scale told us of the Sarnak. These are hybrids of dragons and a sentient lizard race known as the Iksar. Whoever created them had to bind a dragon to his will or restrain it at some point. Perhaps this being or one of his brood still has a recording of the mandala. Once you have the Tsuba, Blade, and Shaft, return here and show them to me. I will then explain what must be done next.
HS> Edited by: DaltenEQ at: 9/24/01 3:48:34 am
EZ_metopious
09-20-01, 08:20 PM
From the very 1st post in this thread:
Mandala of Draconic Binding: Found in the east wing in the room with four alcoves, one farther in to the left on the coffin.
Metopious
Legacy of Steel
The Nameless
EZ_Monq
09-20-01, 09:58 PM
its in howling stones (the mandala sketch)
EZ_Monq
09-24-01, 06:25 PM
finished this quest up tonight, the blood hand-in worked fine, the fights were pretty easy.
EZ_hkmark
09-24-01, 08:33 PM
stunk in kerran part ?
i only find a capture kerran in warren,is that one is the npc ?
he kos form me,what i can do ?
i try charm and hi it agin ,same result.
EZ_Monq
09-24-01, 11:08 PM
its the kerran lying on the floor
EZ_Tauron of Tunare
09-25-01, 01:29 PM
WTG Monq and congrats to you on the uber earring =) I finished the naginata core this weekend. Now if only I can find the time to organize a group to go slay some armor of zek... are the chromite ore no drop?
Tau
EZ_qweeg
09-25-01, 10:26 PM
Finished the Quest last night . Dragons spawned no problem and after a lot of running around and listening to the monks and other light armor tanks chortle gleefully about the fact that they could easily tank Garzicors Wraith. Though he took forever to finish off there was no deaths and his damage output is pretty low considering.
Chromium Ore is No Drop and worse yet Lore. Failed my first one and wished I could have looted a spare on statue raid.
Qweeg , Oracle of Knitting
Enshadowed , Brell Serellis
EZ_DaltenEQ
09-26-01, 08:01 PM
I dont think the smithing part was changed, so I'm curious if the "major battle" was made easier.
Any insight on how many people you had/how hard the mob hit?
EZ_Sheathed
09-26-01, 10:38 PM
Well, as far as quests go, I think this is one of the best ones. Ring quest is a lot of fun and this one appears to be to.
However, I think it is truly fair to say that the sword reward is a bit pathetic. as both a 59 warrior (as well as a 52 rogue), I'm never really gonna use 2hs, even after the 2hs changes go in. Even if the damage becomes comparable, why woul I wield 1 weapon with 1 proc, when I could wield two for twice the taunt? (well, more than twice, more swings = more procs).
I think this quest *should* give out a reward that people are at least likely to use for a while till they get a good upgrade... i.e. a weapon off statue, or better. I don't think it's unfair to expect the reward to be one step below that sort of MoB handout. Hell it's even below the 40dmg cap, so you don't even get that bonus.
As to the other two rewards. Well, I'd use the earring, there really aren't that many good earrings out there. Reasonably decent and any at the level required to do this would appreciate the sta, hp and mana.
The ring to me seems a reasonably decent ring too. Not too up on the caster gear tho.
I guess IMHO, the earring should be available to more classes, give the people who have put time and effort into this quest something reasonably ok for a reward. Doesn't have to be uber, but the rewards are too strictly defined. Doesn't allow for enough flexibility.
Mordi Tashkarii
59th Warrior
Quellious Server
EZ_Lanathan
09-29-01, 04:41 PM
I have gathered up the components to forge this weapon now and I am just curious from folks who have actually made the weapon, what was your smithing skill at? I am at 175 myself and would really like to just give it a go.. Any advisements?
Lan
Povar
EZ_DaltenEQ
09-29-01, 11:52 PM
I'm on my 4th try... failed 3 times with 175 smithing. Last try i got to the very last smithing combine, and the forge ate it.
EZ_Saaril
10-07-01, 10:43 PM
I'm up to the final fight and all of the smithing was trivial at 192 so far. Any clue on the last guy, is it a one group deal or a little more involved?
EZ_Slylukk
10-08-01, 12:41 AM
did they put in a rogue reward yet by any chance?
EZ_Lanathan
10-09-01, 08:26 AM
(This message was left blank) Edited by: Lanathan at: 10/9/01 11:10:35 am
EZ_Lanathan
10-09-01, 08:29 AM
Its good to know that all the smithing is trival at 192, but is there any good fast way to raise it there? I have done about 100 combines for Fine Plate neckpieces over these last week and only gained 4 points to 179. I would like to be at at least 190 before I use my components again, any other thoughts on how smithing can be improved?
Lan
Povar
PS Gathering pelts and silks, just plain sucks =p
EZ_Natosha
10-09-01, 09:24 AM
My smithing is at 197, everything has been trivial so far. And I crafted the blade about 3 weeks ago, just havent gotten ally back for killing Garzicor's wraith. As far as raising smithing, FS is the easiest way to go. Some hot spots for silks is feerott, all the jungle spiderlings and spiders drop spiderling silks. Also since Stonebrunt opened up that is the place to be for pelts. No more ruined pelts, it seems there they have been replaced with LQ pelts. I went there with my twink to explore there, found this out and became a slaughter of all cats! Also to make things easier, if you can sow or something or even small buffs...tell the noobie ogres that you will buff them for all their silks. I did that a few times worked very well. As another alternative head over to EC and WC and auction for LQ, MQ, and HQ pelts of any type. You can also auction for the silks in EC. Also make sure you check vendors.
EZ_Finnien
10-09-01, 12:46 PM
Should I get any strength or wisdom buffs or anything to attempt this? Do they play a role at all?
Finnien
60 Cleric
EZ_Natosha
10-10-01, 10:29 AM
I think all trade skillers are very supersticious, supposedly stats only help with skill raises. But I always get my stats maxed out when I sit down for any trade skill. Especially when it's something this hard and you don't wanna do it over again. I will have my str and wis to 255 when I try to make the final combine.
On a different note, I had my blood eaten. Luckily the GM was nice enough to give it back. He went through it and did the quest with me there, it worked fine. Not sure what went wrong, but oh well. Next time I will try, I will have a GM there to witnesss it and hopefully I will have more luck with spawning the dragons.
EZ_Qinlaan
10-10-01, 12:36 PM
Bah Im a dorko and have all but this so I can finish this goofy thing.
Thanks
Qinlaan 60 Pally BB
EZ_Stalkin
10-10-01, 04:13 PM
Just out of curiosity since as of last patch most all high end velious 2h's have been upgraded has this one changed?
EZ_DaltenEQ
10-10-01, 07:17 PM
As of October 10, the quest is still broken it seems... turned in vial of kromzek blood, nothing happened.
Hopefully a GM can help..
Sinshiu
Grandmaster
Ayonae Ro
Vea Victis
EZ_Saaril
10-11-01, 12:46 PM
Well I finished the quest just fine on the 10th, but i think i know what the issue is because it didn't work on the 9th and the GM hooked me up with my blood.
There is an invisible mob that spawns right where the ghostly presence shows up. When you turn in your blood, double check the name on the trade window, because a few times when i had the window up there was no mob name listed. But when i moved around behind the ghost his name popped up in my trade window. I'm guessing i just handed the vial to the blank mob the first time around. As for the fight its a 3 or 4 group deal, Garzicor isn't hard (double 350's) but he's real fat and his fear is nasty even with bigtime mr.
Oh final note 192 smithing had all combines trivial.
EZ_Slylukk
10-11-01, 01:09 PM
Bah i am still so pissed about this..
Sitting at the last part with the battle now...
Does anyone even think they are going to add a rogue reward for this? or are rogues and bards just screwed?
/sigh
EZ_DaltenEQ
10-11-01, 06:57 PM
Thanks for the Info Saaril, I believe thats what happened to me... I vaguely remember seeing a red health bar with no name, and thinking "wtf", i was too P'ed off at the time to think much of it though..
I would just keep doing /feedbacks if you want a rogue/bard rewards, sounds like an oversight to me, but you never know since the quest text doesn't mention anything that defines a rogue or bard, but they can always change quest texts if enough people complain.
I just hope i get the blood back, honostly the quest has been harder/more frustrating than monk epic, and my cleric's epic minus camping ragefire. Edited by: DaltenEQ at: 10/11/01 8:58:18 pm
EZ_Abes Bloodsong
10-12-01, 10:57 AM
I guess if you are a bard no point in doing this quest since our name isnt on any of these items. =)
EZ_Natosha
10-13-01, 09:10 PM
I just checked my SS, finally made my earring =) But I SS'ed the blade before I handed it in to see if any changes were made. It is now 37/40 with no dmg bonus, stats are still the same. So it was indeed upgraded dmg/dly wise. Now why they didn't throw on a damage bonus for this quest is beyond me. It's hard enough, it should be a nice 2hs for the person weilding it.
EZ_DaltenEQ
10-13-01, 09:54 PM
It does have a damage bonus, unless your a melee class you wont see it displayed.
EZ_Rahan
10-16-01, 05:55 AM
oh 37/40 seem better than before.... ;) Well a bit better...
EZ_Catranizi
10-17-01, 09:39 AM
Burdael is easily slowable....
Can Garzicor's Wrath be slowed? What type of spells stick?
EZ_Vandalon
10-18-01, 02:35 AM
The sword is 32 37 right? That is a dam nice sword, i have seen a 32 38 go for 10k with NO stats at all... a lvl 56 pally bought it for himself. Called runed Velium Claidhmore (yes with the missspelliing of claidmore). So, i would like to believe that this sword is ALOT better than that in that it has NICE stats and a decent proc.
Critism is always welcome.
EZ_Sheathed
10-18-01, 07:39 PM
the guy two posts above you just said it was 37/40 now. And even if it was 32/37 that is still shocking for a quest that takes this amount of time to do. Not to mention that it's 2hs, not 1hs. Due to the pre-defined nature of the rewards for this quest (i.e. each class can only use one of the rewards... well, cept bards and rogues, they can't use any of them) the items should be worth using.
37/40 with those stats might be worth dong now. Though, it'll still be a toy, it'll be a usable toy
EZ_Tanilium
10-29-01, 10:14 AM
Is 175 smithing all that is really required to do this quest? I see Delnatha's post saying that she had 175, and I believe Denzalo did as well, and it worked for them, and others. I plan on having max STR and my int around 140 or so when I do the combines.
Alternately, I *could* make a smithing run to 180 and attempt the combines there. Any thoughts?
Tanilium
lvl 57 monk, lanys.
EZ_Catranizi
10-29-01, 10:27 AM
Missed the starmetal part once at 181, trivial though. Going for a second try tonight.
Anyone failed to kill Wrath and can relate a despawn timer?
EZ_Gandel Levant
10-29-01, 10:30 AM
they still left bards/rogues out. then again may have changed...didnt read all 154 posts =p
EZ_Jaeden Grae
10-29-01, 01:36 PM
Quote: Go to a forge and combine the two diamonds with the assembled naginata. The result is an Etheral Bladed Naginata (did not identify it). Trivial at 237 smithing.
Part X shown above.
Says to combine the diamonds with the 'assembled naginata'. Prior to this the only mention of the naginata is of it in pieces (staff, blade, tsuba) given back to you by Eldraiks.
Quote: Eldriaks Fe'Dhar takes the staff, blade, and tsuba and...The wyvern then hands you the items back along with a vial of blood and says
Do you combine the two diamonds in the forge with the staff, blade and tsuba (5 items)?.
Thanks!
EZ_Nirecnad the Trademaster
10-29-01, 03:49 PM
Jaeden has a sack!
EZ_Lyina
10-30-01, 09:19 AM
I have sent several emails to VI about the lack of a rogue/bard reward. No response, I have finally given up hope in there being one in the near future and ruined my CoV faction... What a waste of time
EZ_Jaeden Grae
10-30-01, 01:30 PM
Quote: Jaeden has a sack!
/cry
Stalker!
EZ_Lanathan
10-31-01, 05:52 AM
Jaeden,
Dont know if anyone has answered your question about the diamonds but I have almost completed the quest now, just need Chromium from Kael. From my understanding the Flawless Diamonds are never used in the construction of the weapon, its the Black Diamonds you get after killing the 2 dragons and handing them the Flawless Diamonds that use you use in the final combine. The Flawless Diamonds act as fittings for the weapon and where the primary bulk of the dragons spirit is held, but not until after you have enclosed the spirit within them. Good luck!
Lanathan
60th Paladin of Povar
EZ_syldane
10-31-01, 06:01 AM
It does seem quite odd that Bards are not included; aren't they the only class that can worship Veeshan?
EZ_Moro HB
10-31-01, 06:16 AM
Gah, Monday 29th on Vazaelle the quest was broken. I triggered the spirit, made sure I gave the spirit the blood (not the invis, no named mob), got an exp message for my entire group, and even got the text message saying that a dragon attacks you.. but nothing ever spawned to attack. =(
Petitioned, sent an e-mail to the head GM of the server, reported, etc. No word yet.
-Moro
Promethian Order
EZ_Jaeden Grae
10-31-01, 07:33 AM
Lanathan,
Thanks for your rpsonse. I understand that the final combine uses the two diamonds gotten once you have spawned and killed the wraith.
My concern is that the walktrhough says to combine the two gems with the 'assembled naginata'.
Eldriaks texts says he gives you back the unassembled pieces (blade, tsuba and staff).
I would hate to do the whole thing and have the final step go wrong!
Jaeden - dr00dophant EMarr
EZ_Tanilium
10-31-01, 08:57 AM
Darn it all. There's a construct that spawns like, right there, too isn't there, if you're not careful. This is also the spot, just verifying, that one spawns the final fights...so we do everything in that tunnel then?
/bonk the monkey here.
EZ_Jaeden Grae
10-31-01, 12:28 PM
Another question! (still looking for an answer to the one above).
There are conflicting reports of what the trivial is for all combines.
Some say 190+ some say in the 180s, yet another says everything is trivial at 175.
What's the lowest anyone has done this and gotten trivial messages cause right now I'm about fed up with tradeskills and I've only gotten my smithing to 110.
EZ_Mordi Tashkarii
10-31-01, 05:04 PM
you *can't* technically fug up the combine I thought. Due tot he fact that you can't combine non-complete recipes anymore. So, if you put the wrong pieces in the forge and hit combine, you will get a message.
Of course, you can still *fail* the combine, but that's a whole other story
EZ_Moro HB
10-31-01, 10:20 PM
I just got back my blood from a GM tonight. Was told to "try it again at a later date." I'm wondering if any of you had success with spawning the dragon battle in DN recently? Was it just the Halloween events messing it up? Thx in advance.
EZ_Lanathan
11-05-01, 06:52 PM
So far I have done every combine but the last one after the dragon battle, and they have been trival at 192 smithing. The core was all trival at 175, but then I failed on the 2nd of 10 folds of the blade skin. So tried again at 192, everything was trival and no fails. As far as assembly of the weapon, to the best of knowledge you combine all the pieces; blade, staff, tsuba, and the fittings together. Eldriak tells you after you hand him the staff, tsuba and blade, that one part remains to join the pieces together and that is the fittings. I have still not gotten over to hand him the pieces, but I am quite sure you only combine the 5 items at the very end.
Lanathan
60th Paladin of Povar
EZ_Deedlith
11-06-01, 08:26 AM
When you hand in the finished naginata blade, staff, and tsuba to Eldriaks he'll give 2 items ( a naginata and a vial of komzek blood ) in return.
After last battle and handing in the 2 flawless diamond, you will get 2 items in return, combine these and the naginata in a forge. Trivial at 178 skill.
The result of the combine is Ethereal Bladed Naginata.
If you give this Naginata to Eldriaks you will get another back, give to him again for the earring, give him the earring for the ring.
Deedlith the Strategist
High Priest of Tunare, Terris Thule
EZ_Remelio Gemweaver
11-06-01, 09:38 AM
I just realized - if you could cycle through all the quest options by giving the item back, you could recharge the ring (as it would be a brand new ring with 4 charges he'd be giving you back)
Thus the ring would actually become a nice item, as you could use it in a pinch, but know that all you have to do is go back to skyshrine to get it recharged.
EZ_Wendolyn KeplegrobAL
11-06-01, 10:31 AM
"Give naginata back to him:
[Tue Jul 31 16:35:57 2001] Eldriaks Fe`Dhar says 'Tis sad to see that the weapon will not be wielded by it's maker, but here is your earring. Wear it well.
Give him the earring:
[Tue Jul 31 16:46:36 2001] Eldriaks Fe`Dhar says 'So you prefer the ring? Very well, may it serve you well Iustus .
If you give him the ring he eats it and says nothing.
-Iustus"
This was stated in the 1st post of this thread.
EZ_Slylukk
11-06-01, 01:01 PM
has many people done a feedback suggestion asking for a reward for rogues/bards who do this quest?
Also has verant ever given a reason for not including us, or stated it is as intended?
I just cant get over this quest right now, i have done pretty much all the major rogue usable quests in norrath except NToV and Sleepers quests, and this is just a thorn in my side.
I have been sitting at the garzicor part for months and months, i was one of a few people originally racing to get this quest done and hope to have my little claim to fame on safehouse. It was solved when i was at the spawning part of garzicor and i havent gone further for hopes of them implementing a rogue reward.
/sigh
this is the kind of thing that will give an old man nightmares 50-60 years from now.
well and of course the others that i know will curse me...
loosing while one of the last two people in my 8th grade spelling bee to the word PYRE /twitch
buying all that metrocall stock cause "it cant possibly go any lower!" /shiver
holding onto those beanie babies because " i just know the price will go back up!" /blink /twitch
and the always painful..
Train? wtf do i have to train for, i knock everyone out in my fights anyways?....... day later...... OMG i never felt anyone kick that hard!
/grimace
/sigh
/bangs head against wall..
Im not crazy.... im really not! i swear it!
EZ_Catranizi
11-06-01, 01:40 PM
Static spawn?
Average toughness (soloable)?
Time to pop approximately, from your experience?
EZ_Remelio Gemweaver
11-07-01, 02:56 PM
Quote: If you give him the ring he eats it and says nothing.
This was stated in the 1st post of this thread.
Yes, thats why I said *if*
Which is probably one of the reasons its not, which is a shame, especially considering the difficulty of the quest. It would also give you a reason for keeping your dragon faction up (similar to the DA scroll from the dain).
Also I was thinking its more likely that it is supposed to give you something back and say something (I.E. something for the missing classes) but they just never finished it, although if that were the case it would most likely say something, even if just "cannot find blahblah4.txt"
Was just thinking out loud.. don't mind me
EZ_TempIarz
11-12-01, 06:07 PM
Just Finished the Final Battle Today
Apart from
First Time Blood going to " no named " mob and having The Great Zalumbas Returning it to us )
Waiting over 1 hr maybe 1 and 1/2 hrs For Reset of Switch
and Having KOS ppl agroing First Shade After Killing Garzicors Wrath
The Quest Ended in a REAL High .. 1 Death and Amazing Gfx for EQ and alot of Huge Smiles
Thx Goes Out to My Guild and Family Enlightened Dark and Iustus For once again coming through and helping another One of us Out ..
Thx
Tempz
EZ_awlis
11-13-01, 08:14 AM
Ok fairly far into this quest and a few questions
1/ stated that you need to kill the vindicator?? why?? does he help to raise faction above a point that you cant get from normal mobs?
2/ would u consider a minimum lvl for the final fight, to help prevent fearing
3/ if you dont kill the final mob, do u have to start again
4/ suspose its worth getting as much starmetal as poss incase of failures
5/ This weapon seems to me to be better than the pally epic, ratio batter and higher damging proc
many thanks, Im dragging alot of guild in on this
EZ_Catranizi
11-13-01, 01:21 PM
1) You need to kill Vindicator only if he is up, cause the Armor of Zek spawn behind him in Kael and there is no way to get thru him then.
2) 60
3) I'm sure the final boss has a despawn timer, I have no report on that, so I think no one has failed the fight yet
4) Yes. Hunting in OT is boring, try to do it the less times possible. Needed 4 starmetals before getting it done.
5) No idea.
Templarz! Grats there, so you are on my server too One small q if you come back to this thread, how many ED did it take to kill the last dragon?
EZ_Ryld
11-14-01, 07:41 AM
Quest still bugged as of tuesday, bleh. handed in my blood, and got nada. Hopefully a gm can help =)
Ohh, i failed the blade folds 3 times with 190 smithing.
EZ_awlis
11-15-01, 02:52 AM
got the starmetal ore, where do i get the forging hammer from please?? is it the same as smithy hammer?
Edit :- found it in Nfp doh
Is it easy to do the dn bit solo?? advice please, can u inmvis in and out Edited by: awlis at: 11/15/01 5:30:27 am
EZ_Tanilium
11-15-01, 05:26 AM
You can do the first DN part, NP, if you can avoid spawning the dragon construct there. I seem to be a master of that. /rofl.
EZ_Catranizi
11-15-01, 06:26 AM
Hey, I had 4 constructs up at one point, I just couldn't find the spot for the phrase.
Still looking for info to see if anyone has failed the final fight and would know the despawn timer of the Garzicor's Wrath Dragon.
EZ_awlis
11-15-01, 09:03 AM
well split this today to give me only one piece bah, I take it this is wrong and I should have got 2, petitoned no response as yet boo hoo.
About DN soloing, do i just invis and run in ??
EZ_Catranizi
11-15-01, 09:34 AM
Yes, buy some invis potions, get SoW before going in.
It's in the first double doors that leads undergrounds when moving from zone in. You will come across a big pile of bones with a dragon head that glows. It's there.
It's been mentionned that you will need to drop Invis off when saying the phrase. No confirmation, but it has only worked for me when visible. Constructs either are undead or see reg invis, so once they pop regular invis won't help.
EZ_Jaeden Grae
11-15-01, 08:51 PM
Well this has been amusing so far =)
My attempts so far:
5 fold core at 175 smithing, trivial failure at 4th fold.
10 fold skin at 175 smithing, successfull.
2nd attempt
5 fold core at 186 smithing, trivial failure, 2nd fold.
3rd attemp
5 fold core at 193 smithing, unknown, stupid dragon construct wont despawn and I don't feel like dragging people out there after getting them to help me with upteen million golems, hs romp, ghost killings. But soon....sooon......
BTW, Tradeskills SUCK
uhmmm...
if you fail to kill Garzicor's Wrath (or wraith? can't remember), the purple black dragon...
will you have to start all over?
EZ_Snacke Assamitin
11-23-01, 05:59 AM
Hi,
We failed on Kill from Ganzicor`s Wrath. Bad timing on Spiders. Damn all poped and kicked us in Fear.
Well despawn time on Ganzicor´s Wrath is 20min. Time stops, wehen you reagro this MOB.
Now, i must restart this Quest.
Its BAD
EZ_Jaeden Grae
11-24-01, 09:28 PM
Quote: Well this has been amusing so far =)
My attempts so far:
5 fold core at 175 smithing, trivial failure at 4th fold.
10 fold skin at 175 smithing, successfull.
2nd attempt
5 fold core at 186 smithing, trivial failure, 2nd fold.
3rd attemp
5 fold core at 193 smithing, unknown, stupid dragon construct wont despawn and I don't feel like dragging people out there after getting them to help me with upteen million golems, hs romp, ghost killings. But soon....sooon......
BTW, Tradeskills SUCK
Cont...
I got the construct cleared and managed to try the smithing again.
At 193 smithing
All five folds on the core successful and trivial.
Combine core and skin - successful
Hammer raw blade - successful
Raw Blade and Clay - successful (128 pottery)
clay covered blade and frozen mist - successful
My guild graciously accompanied me to DN tonight to do the final fight for the quest. I spawned the ghostly presence, handed in the vial of kromzek blood, got the success message and xp, message said the bones come together and attack you but nothing attacked.
STILL BROKEN.
/sigh
Petitioned and the GM verified it was known to be broken. Lead GM is supposed to reimburse me on monday.
Will fill in more as I find it out.
EZ_Aliudyen
11-24-01, 11:04 PM
I had the same thing happen to me tonight. Like Jaedan ive had numerous failures from 179-186 skill on combines. Finally get it all done tonight and trigger it. Hand blood, get exp, and nothing happens..
Added to the ring war which we got 8...count them 8 waves up at one time...which we killed. This was followed by 4 more waves. (all this in about 5 mins) Well 132 giants are justa bit much for 40 people so needless to say it was over at this point.
We havent posted an update yet but you can see alot of giants at www.shadowedsoul.com This is our allied guild in crime.
EZ_Rodor STAR
11-25-01, 03:36 AM
FYI :
Edited by: Rodor STAR at: 2/16/02 10:37:52 am
- Re-read the first post. This quest is buggy, in that it is sporatically unsuccessful, but it is not broken.
- Yes, folding the star metal can be a trial, but I still recommend you stop at 175 smithing for this. Getting star metal is easy compared to raising smithing, and even with 220ish smithing skill, I failed several times folding the star metal (even with it being trivial much lower).
- You need 2 star metals not one, as you discovered, when you split it, you only get 1, so you need to do that part twice, once for each half of the dust.
-I
EZ_TempIarz
11-27-01, 03:36 AM
As Iustus Said ... this quest is NOT Broken .. just Success Rate of it Varies Dramatically
If u hand in the Blood to the " Non Named " Mob there it Fails
If U Hand it into the Right mob ( a Ghostly Presence ) it may still fail .. what i found tho .. is Myself / Iustus / and my Guild ED were bored anyway and sat around for a hr for the Switch to Reset .. Said the Words ... he Respawned .. Got blood Back from Lead GM Beforehand .. handed it back in .. AND it WORKED!.
So i Suggest if it fails .. have ya Lead GM Of your Server Watching when u hand it in .. get him to Reimburse ya Blood .. Wait a Hr .. Respawn the Guy .. Hand it back in .. it SHOULD work.
Luck With it Guys ..
Tempz
EZ_awlis
12-03-01, 01:24 PM
Ok seems to be many varing ideas on amount of people needed for the fianl fight, anything from 18 to 30 plus
Can anyone be any clearer, based on the people fighting being 55 to 60. thanks
1/ what resists are important (obviously mr, but any others)
2/ if you get feared and you are behind the door on the ramp, I take it you cant open the dorr and run around outside attracting the attention of all em horrible spiders
3/ bark potions?
I hate to get so far in this quest and fail on last fight Edited by: awlis at: 12/14/01 7:13:07 am
EZ_Toklan
12-14-01, 08:24 PM
furor forgot the s
EZ_Rodor STAR
12-15-01, 02:06 AM
I used 46 ppls all arround 58 to 60 level and all good to COV faction.
We cleared all the trap b4 start calling the NPC.
And all of us boosted on Magic resist (for me 16x unbuffed)but still can fear by it. SO BAD.
It hit not hard Our warriors dont need to use defencesive disc.
It is a long fight too. Finally, We did it. And I got the sword about one month ago !!
I hope can help Who want to do the quest.
PS :
1) b4 u hand blood to the ghost present make sure that the give windows had the npc name on it, If dont have try again untill u got the name. And the ghost present have about 15 to 20 mins for u to hand blood :-)
2) I got no fail on any combine though the quest, go get all stats buffs b4 u combine items. It would help !
Good luck all on this quest :-)
EZ_Catranizi
12-28-01, 10:45 AM
Bumping this back up.
Was killing Zlandicar last night in DN, and I had all my stuff for quest, so I bothered my guild to help me do the fight.
That's approximately what it ended up, bothered, hehe.
Here's what happened. Guild zones in DN. One guy asks me where the bags spawn, so I go with him and spawn his bags (Remember, Garzicor). Bags spawn fine.
Guild amass in front of double doors about 20 min later. As much as I tried, "You are one but two. Your vengeance shall find a home." didn't spawn the Ghostly presence. Now, I had spawned it once before (couple of weeks ago) to see if I had the spot and syntax right, visible and target box cleared. But last night, it wouldn't spawn. So I'm thinking it's on a timer, and on the same timer as the bags.
We head down, wax Zlandicar. About an hour later, we head back up to the doors. Same thing, we were 3 running around the bones saying the phrase, nothing.
Question: Anyone noticed a timer on bags?
Question: Anyone noticed a timer on presence?
Question: Anyone did the quest recently? Might just be a little bug and got reset by today's patch (à-la Rodrick)
EZ_DaltenEQ
12-28-01, 11:57 AM
Has any Bane Damage to giants been added to this weapon since luclin came out?
Would only make sense..
EZ_DorieGreyy
01-14-02, 09:37 AM
I'm still really curious about the trivials of this quest. In reading and rereading this site and others comments about the trivials. I don't see anyone agreeing on the trivials. I've gone through the combines twice and failed twice. Here is my experience...
First attempt: failed on the core and 10th fold of blade combine at Skill 166
Second attempt: all combines were trivial up until the the core and 10th combine and succeeded in combine but failed the very last combine of the Clayed Blade and the Mist that Freezes at 176 + 5% Smithing bonus hammer.
Can anyone tell me what the trivial is for this very last combine? No mention of it in all that I read, so I assumed that it had a low trivial.
Dorian Grey
EZ_Catranizi
01-14-02, 11:38 AM
I can't give you the exact trivial skill, but it was trivial for me at 188 smithing.
EZ_Alliliel
01-14-02, 02:00 PM
I made the completed blade with 175 smithing, 255 WIS and 255 STR.
I failed an earlier attempt at 6th fold with 175 smithing, 255 WIS and 180 STR.
EZ_Alliliel
01-16-02, 09:33 AM
Three days of clearing the Giant Fort and no Grundo as of yet.
Anyone seen him lately?
EZ_DorieGreyy
01-16-02, 11:24 AM
Is the final product that you turn into Eldriaks (the Blade) no drop? If not.. why can't I get someone with high Smithing skill to do the combines for the blade part of the quest? As far as I remember, only the mist that freezes is No drop. Anyone know about what portions this step are No drop?
Thanks
Dorian Grey
EZ_Catranizi
01-16-02, 11:43 AM
Chronium is no drop.
Tsuba sketch is no drop.
Dragon Dust is no drop.
The blade and core and all their folds are no drop.
The assembled blade is no drop.
Both black diamond at the end are no drop.
The completed Naginata and the verified Naginata are no drop.
Because you can't MQ once you have the blade (before the fight in DN), we have found that the main things you can MQ are the Chronium (not because of smithing, more because you might not be there when it drops) and the Bronzewood Staff (it's pretty rare). You will have to raise your smithing, because you will have to do your own final combine.
EZ_Kinaki Jehzrei
01-18-02, 12:00 AM
JUST COMPLETED!!!
I managed to do all smithing at 175, luckily.
Unluckily, the first time I went to spawn Garzicor's ghost, nothing happened I managed to get server gm to replace blood, however, in a few days time. The second time, I spawned the ghostly presence, I did did nothing, waited an hour for trigger to reset and then respawned it. I handed blood in and everything worked out well Thanks goes out to my guild who helped me kill this thing after a Zland run.
WOOHOO!!
Kinaki
EZ_Fortis
01-19-02, 02:43 AM
Well, I just spent about 2 hours running around the dragon skulls/bones at the location given in the guide, all the while spamming my "/say Remember, Garzicor" hotkey...
....NOTHING.
Eventually a dragon construct spawned on me, and I decided that it was a good time to give up :P
So what's the deal? Am I doing something wrong? I'm in the right place, saying the right thing. I even tried the *exact* coordinates given in the guide. Has anyone else had this problem of the script not playing out and the bags not spawning on the ground?
- Fortis
* Grandmaster of the Ashen Order
* Legends of Harmonium, Xev server
EZ_Alliliel
01-19-02, 12:23 PM
Knowing EQ, maybe using a hotkey doesn't work.
I had to do this part twice and did not have a problem either time.
Oh, and did you make sure to not have any kind of invis on? That may affect it. Edited by: Alliliel at: 1/19/02 2:24:45 pm
EZ_Dammur
01-20-02, 08:56 AM
I have done most all of the legwork in this quest, we are about to kill the vindicator soon. I have one tinsy little problem. I cannot find Eldriaks Fe'Dhar. I found Oglard just fine when i was going through all of ss clicking on every npc, checking names. I suspect that i passed right over Eldriaks. I have tried to have trackers look also, but they were unsuccessful in finding him as well (but they didn't look for nearily as long as i did).
Does he spawn near Olgard/ss quest armor area, or near the maze, or near the enterence?
Thanks,
Dammur
EZ_Fortis
01-21-02, 03:55 AM
Well I logged back on the next day and tried the "Remember, Garzicor" step again. It worked immediately. Dunno why I was having so much trouble the night before.
Also, for anyone that may find this information useful: I failed the 7th fold of the skin of the blade at 175 smithing. Was a trivial failure, and I had 255 strength. So, I ran a few of the earlier steps in the quest again the day after and attempted the skin of the blade again. Succeeded in all 10 folds, with 175 smithing, and with 255 strength.
I had to go back to DN and do the "Remember, Garzicor" thing again since I failed on my first attempt at the skin of the blade, and I had the same problem of the stupid script not playing out. I went to CS and killed some otters for about 2 hours, then went back to DN and tried again. Worked right away. So, if anyone is having trouble getting the script to play out, I suggest just trying at a later time.
Also, I was able to make the Etheral Bladed Naginata (everying; final combine) with 175 smithing and 255 strength, without much trouble. I only had that one skill failure in my first attempt at the folding of the skin of the blade. I got my earring tonight also, with much help from my guild (Legends of Harmonium) for the fight in DN.
- Fortis
EZ_Fortis
01-21-02, 04:00 AM
Eldriak spawns in a room before Oglard. If you see Oglard, you've gone too far and need to turn around and head back the way you came.
When running from the end of the maze towards Oglard, you will enter a room with 3 wyverns guarding some short, empty, jail cells. The room bends to the right, that is, when you enter the room you will need to make a 90 degree turn to reach the next door. Just to the right of the exit door in that room you will see a couple more wyverns standing in front of some bookcases. There's also what looks like a chemistry lab on a table against the wall. Eldriaks Fe'Dhar is one of those 2 wyverns at the bookcases; the one closest to the exit door.
EZ_Catranizi
01-21-02, 06:50 AM
There is definetely a timer of some sort on the bags / spirit part.
Guild went to whack Zland some time ago. Before the Zland kill, I went to help a guildie get his bags. Of course, Garzicor wouldn't spawn right after the bags... doh.
So we go down, kill Zland, head back up... Still no Garzicor for me. The ghostly presence wouldn't spawn at all.
Now I messed up my SS faction, no Garzicor for me still /sigh
EZ_Alliliel
02-04-02, 09:52 PM
Making sure we don't lose this thread.
EZ_Alliliel
02-07-02, 07:55 PM
Location of Mandala in HS: Pos 140 neg 510 on a table.
EZ_Zonn
02-08-02, 12:39 AM
The issue with the blood handin not spawning the dragon still exists. I tried it tonight and got the same thing. Got the message saying a dragon was spawning, got exp for my group and then nothing. Waited around a while til a couple of GMs showed and helped me out, got the blood back.
Think i'll have a GM present when I do the handin next time, if possible.
EZ_cimbaeth69
02-11-02, 12:45 AM
I handed in the blood today ... got no exp.. got no message... a ghostly presence just ate the quest piece and despawned. Luckily the GMs gave me the blood back..))
EZ_DorieGreyy
02-14-02, 03:06 PM
Please any and all advice with killing Garzicor would be appreciated. I plan on killing him with my guild soon. How many HPs? How many people/levels recommended for killing him? What damage/spells does he cast? Thanks in advance.
Dorian Grey
EZ_Azrek
02-15-02, 05:09 PM
I too helped a guild member get the bags before trying to spawn the ghost and he wouldnt spawn even 2 hours afterwards. *shrug*
I hear Garzicor has alot of hp but hits rather weakly. Can it be slowed? Do you need to debuff him before slowing him? Is a CH chain required? Should everyone use balwark regen(sp) potions to counteract the fear some?
EZ_staticbb
02-16-02, 03:53 PM
yea could i get some extra detailed info on how to beat this guy... my guild is nice and powerful but i wanna be sure cause to fail at killing him would suck to the fullest extent
EZ_Obvious Xegony
02-16-02, 04:52 PM
Failing on the Garzicor fight would be awful, so here's some info.
The first form (Garzicor's corpse) is really easy, hits for about 180, has no ae; it's about as tough as a dragon construct in dn. The second form (Garzicor's wraith) hits for 275-ish, has ae fear (Dragon Roar) and ae cold-based slow called Chill of Unlife. Both fear and slow are easy to resist and the fight is not hard since he doesn't do any ae damage and doesn't rampage/flurry. He does have quite a bit of hp though, so the fight will probably take a few minutes (especially if your melees get slowed).
Killed him with about 20 people last night (all 60's, some nice gear but no NToV stuff) and it was very easy. You don't need a ch rotation, the only way anyone will die is if the fear causes clerics to miss heals or makes people run and agro spiders and stuff. You could probably do this fight with one solid group, but with all the crap involved in this quest it's not worth the risk. I'd recommend 15-20 people (more if you're paranoid and have that many friends or are lower level) just to be safe and ensure you don't have to start over. Good luck.
Ronne Obvious
60 monk
Xegony
EZ_NGEddie
02-17-02, 01:31 PM
Just tried to spawn garzicor. I said the phrase and eventually got a reply (something like vengence....). I couldn't see anymob but running around clicking with the blood i evenutally came across a mob with no name (just a red HP bar in target window) and gave it too him. Nothing happened. This the right mob?
EZ_Bloggz
02-17-02, 04:05 PM
Hint for success...
Get Clarity 3 from an enchanter, and then have a Shaman FOCUS and AVATAR you before you try the smithing combines. I succeeded every single combine of the ore, every fold, etc, the first try with these buffs, and my cleric is super weak. Wis of 254, str and dex both 255, and 175 smithing.
You CAN dual quest the part for the Tsuba in Katta if you have someone else get the part out of Howling Stones for you. You cannot, however avoid getting smithing, unless verant made the very very final combine trivial at a super low number. If this was the case, you could have someone else do all the smithing, and then at the part where you hand in the three parts, you could DQ it. You would have to get the toolset yourself, and then have the smith hand in the metal plate, someone hand in the piece out of howling stones, and then YOU hand in the toolset LAST. BINGO, you have the Tsuba in your hands.
Then when you go hand in the three parts to get the blood, the smith hands in the naginata, someone hands in the staff, and then YOU hand in the Tsuba LAST. Walla, you have all three pieces AND the blood in your inventory.
This is a big gamble, however, if the trivial on the final combine isn't some insanely low number.
175 smithing isn't too hard to get to, and I did it with about 900 plat in a few hours.
-B
EZ_Obvious Xegony
02-18-02, 12:03 AM
NGEddie--no, that is not the right npc. There is an invisible npc on the pile of bones, I think it's the dragon construct trigger, but definitely not the quest npc.
The correct npc is called "a ghostly presence" and spawns just next to the trap, which can make things very confusing since they're both invisible and you have to click around. Make sure you have npc names on, the name "a ghostly presence" shows up overhead just like a shadowed man. Also, the ghostly presence despawns about 2 minutes after you say the words to spawn him, so you have to be quick about the turn-in.
EZ_DorieGreyy
02-25-02, 01:57 PM
Where do you have to be standing when you say the phrase "You are one but two. Your vengeance shall find a home." ? Also, the "ghostly presence" spawns up the ramp toward the doors and not in the pile of bones?
Dorian Grey
EZ_Obvious Xegony
02-25-02, 11:52 PM
The Ghostly Presence spawns in the pile of bones, right next to the dragon construct trap in fact. That's part of what makes it difficult to hand in the blood, it's easy to mis-click and target the construct trap instead of the presence.
Dunno the exact loc of the spot you say the trigger words at, but it's in the bone pile by the spot where you trigger the bone dust earlier in the quest. Have the phrase hotkeyed and say it a few times in the bones, you'll get a response; just make sure you have npc names on so you can see the presence's name when it spawns, and be careful that you don't let it despawn or turn in the blood to the construct trap.
EZ_Slyikibar
03-09-02, 09:13 AM
Does anyone know the spawn time on the Historian in CC? The original post says an hour, but I think it is longer.
thanks
EZ_Alliliel
03-11-02, 09:03 AM
I just completed this quest and have some additional info.
First off, the earring is the Beastlord reward.
Also, the damage/delay posted in the first post is not correct, neither is the edit. It’s like 38/40. (I forget the exact number off the top of my head, but I double-checked it when I had it against the web site and it didn’t match.)
Here is a tip for summoning Garzicor’s remains that worked for me, and it certainly couldn’t hurt: have a levitate on before doing the turn in.
I did it twice and it failed had to get my vial of Kromzek blood reimbursed, had a DMF on the third time and it worked great.
EZ_Prodigious
03-12-02, 12:34 AM
37/40 is the ratio magelo lists.
EZ_Big Duel
03-12-02, 03:14 PM
I have the weapon and it is 37 40 now. You spawn the ghost by standing under the skull coming out of the wall. The quest is extremely buggy. I had to do the turn in 3 times before it worked.
EZ_Wyen x2
03-12-02, 04:43 PM
Do rogues / bards have a reward yet? ;x
EZ_Kneesmasher
03-13-02, 02:35 PM
Working on the ground spawn at the dragon bones in DN. I've read the posts here....all 12 pages of them. I've read the quest. I have all my smithing components, including 6 star metals, chronium, bronzewood staff, etc. etc. My smithing is 176.
All I need to know is: Can I get to the Dragon Spot in DN with Invis Potions and do the ground spawn for the bone dust parts alone? My guild doesn't go to DN very often...except to kill Zlandicar so I'd like to go get this part done.
It sounds like I can but before I run into DN and die like a dog in a horrible train of rats and spiders...I'd like some further confirmation.
Is this LOC in the Safehall area? I know DN pretty well, but not great. Thanks!
Kneesmasher Ayebulger
Dwarven Knight
Torvonnilous
"Never Mistake Kindness for Weakness"
EZ_Marcin00
03-13-02, 02:57 PM
You can in theory, I managed to as a wizard, but its quite difficult as there is a trap before the bone pile that isn't easy to avoid. I've seen it be swarming beetles and I've seen it be a dragon construct. I'd suggest bringing a small group for your own safety unless someone knows a trick to avoiding it.
EZ_Alliliel
03-14-02, 08:51 AM
It's difficult to do solo.
You can't really invis because you would need invis and invis to undead to avoid everything.
And there is the trap there as well.
Take an xp group with you. DN has lots of stuff to fight and isn't too crowded.
EZ_Kneesmasher
03-14-02, 01:24 PM
Thank you Marcin00 and Alliliel...I appreciate the information.
Hopefully I can make this trip soon. Once I get the ground spawns, I'll be ready to start smithing with the bone dust.
Thanks,
Kneesmasher Ayebulger
Dwarven Knight
Torvonnilous Server
"Never Mistake Kindness for Weakness"
EZ_Cicidy
03-14-02, 05:13 PM
I am up to the last fight in DNP. However, since my guild hunts the named dragons in WToV sometimes, my CoV faction drops to warmly. I would like to know...
1) Do I need Max Ally CoV faction to spawn Garzicor's Wrath?
2) Do I need Max Ally CoV faction to give the flawless diamonds?
Thanks in advance.
EZ_Marcin00
03-14-02, 07:10 PM
Unless they changed it recently, DN trigger will not spawn unless max ally, and if you have someone else spawn it and then try to hand in blood it emotes nothing, you see something like this:
home.earthlink.net/~notmarc/emote.jpg
nm its huge, can click link
Edited by: Marcin00 at: 3/14/02 9:12:02 pm
EZ_Alliliel
03-14-02, 10:25 PM
Yes you need max ally faction for everything.
Ok wait, correction. You don't need it to do combines at the forge, lol.
Considering the time and effort involved in this quest, I would think that you would want to be extra careful.
Remember, GM's won't help you out if you don't have the right faction.
EZ_Cadorn CaulDron
03-15-02, 05:22 AM
those colors........ ow
EZ_Tovok Urok
03-17-02, 04:20 PM
When the sword was upgraded, was the earing and ring upgraded as well?
Tovok
EZ_NGEddie
03-18-02, 03:14 AM
There is a bug with Shownames that it will also hide NPC names if you have shownames off, dispite having NPC names on. I did this twice before i realised what was happening (with the GM there) and i could not see the ghostly presence, even though several people there, inc the GM could.
Be very careful handing in the blood to the presence as it is right next to a trap and you could hand it into that by mistake. I would recommend going behind the presence and handing it from there. Check that you have ghostly presence on target before you hit trade.
The presence despawns after about 60 seconds or so.
The final fight isn't too bad, we did it with 14 well equiped and no warlords, enchanter or shamans. It was along fight but wasn't really any problems, the cold based ae(slow?) is easy to resist but the stun/fear isn't and can be annoying.
The earring is well worth the trouble of the quest ).
EZ_NGEddie
03-18-02, 03:18 AM
The Earring stats are the same as those posted in the first post of this thread with the exception that it is also BST usable now.
NGEddie
Tide
Tunare
EZ_Alliliel
03-18-02, 09:12 AM
When doing the trade with the Ghostly Presence, make sure that the name of the mob is in the trade window.
See the link below.
www.lvcm.com/jk1/ghostly.gif
ghitming
03-18-02, 11:28 AM
Failed final Core combine.
NOT trivial at 180.
BS 180
STR 255
INT 176
Greelok hammer for +5% (apparently this isn't worth crap)
Whoever said that it was trivial at 179 was not accurate.
/rude VI for making this quest such a poor example of risk v. reward. Fix your damn Greelok items.
Ghitming
Bristlebane
EZ_Cadorn CaulDron
03-23-02, 10:33 PM
Did it tonight, all combines were trivial at 175 (failed first time) went to DN to spawn garzicor and guess what... exp and he didnt spawn. <3 broken quests.
EZ_Borick
03-27-02, 08:12 AM
I completed the quest on 3/26/2002 on the Rathe Server.
This was after two failed attempts to spawn Garzicor's Corpse in Dragon Necropolis. On both of my previous attempts I checked to make certain that I made the hand-in to the named invisible spirit and not the unnamed trigger mob, I received the spawn message and XP, but no dragon spawned.
On the third attempt I spawned the invisible spirit, let him despawn, then returned to the zone four hours later and respawned for the hand-in. I was levitated at the time I performed the hand-in (Spirit of the Eagle).
The first dragon was slightly more dificult than a dragon construct. The second, ghost dragon WAS undead and was a bit more difficult. Hit for 270, rampage, Dragon Roar and what seemed to be a cold-based AE stun (This was NOT a slow, and most of our guys did NOT resist it). It was not a difficult fight and does not require heal rotation, but the AE stun does tend to interrupt spell casting quite a bit.
We took down both mobs with about 3 groups of level 60's (No NTOV gear). One level 60 warrior, a couple of rogues/rangers/paladins, three clerics, and an assortment of casters.
The final naginata combine (Two orbs and the finished naginata) was trivial at 177 smithing.
Borick Ascid
High Priest of Brell
Noble Blade
The Rathe
EZ_Suppo1
03-29-02, 12:06 PM
I have gathered all the components needed for the quest. Now I am trying to split the starmetal ore into 2 parts with smithing chisel and smithing hammer. The items do not combine in the forge and im stuck.
What do i do? Please reply on the board or send me an emal
jiger01@hotmail.com
thaks in advance
EZ_Kharpern Valkyria
03-29-02, 05:17 PM
You need to use a forging hammer not a smithing hammer
EZ_Kneesmasher
04-01-02, 02:41 PM
I had that same problem too....the smithing hammer/forging hammer thang. Yep, it's definitely FORGING hammer and not smithing hammer! Although smithing hammers are more common to find in the shops.
NightGod
04-02-02, 10:36 AM
Solo runs are the funnest way to do it, though. Get Levi...it helps in not spawning the traps. Invis, run to the Paebla, open, run straight down to the back wall and HUG that wall all the way down. When you reach the middle of the hall running to your right at the bottom, turn towards the bones and levi over so you're standing on top of the pile under the glowing eye skele. Drop invis. Say the "Remember, Garzicor". Wait...and wait....enjoy the random babbling. Look down at the open area on the floor and grab the two bags. Its more fun to re-invis and run out, but I suppose you could wimp out and just gate at this point=P
EZ_Kneesmasher
04-02-02, 03:52 PM
Nightgod...or anyone...can you be more specific on where to run? I don't know DN all that well (as you will see in a second!) but I'm more than willing to try this with Invis Potions, as long as nothing's going to see thru my invis. Here's my understanding:
- You zone into DN, by the electric pillar thingies.
- You get levitation.
- You drink invis potion.
- You run across the open ground and bone piles where the spiders are, after levitation. This is directly away from the zone in pillars.
- You run into the building that my guild calls Safe Hall. The one with the BIG tall iron doors and no mobs inside at all and all the alcoves in it.
- You run through Safe Hall and back out into the open area where more spiders are. You turn to the right and head to the TUNNEL/RAMP area leading down to the Rat area.
THEN where do you go? Maybe I have the completely wrong location, but from looking at the LoC and the Map this sounds right. But these are CHETARI Rats mostly, not Plaebala rats. The Chetari Dominator is here, the Chetari Dustbuster, etc. etc. Can't the Chetari Dominator see thru invis?
At the bottom of the RAMP leading down into this RAT area there is a TRAP that spawns beetles just before the 90-degree turn that leads down to a "T" intersection with lots of rats.
Is this right or wrong? Sheesh...gotta go study the DN map some more. I have everything else I need to do the smithing. I already have the Mandala from HS too.
Kneesmasher Ayebulger
Dwarven Knight
Torvonnilous Server
"Never Mistake Kindness for Weakness"
EZ_Alliliel
04-03-02, 07:03 AM
Quote:
- You zone into DN, by the electric pillar thingies.
- You get levitation.
- You drink invis potion.
- You run across the open ground and bone piles where the spiders are, after levitation. This is directly away from the zone in pillars.
- You run into the building that my guild calls Safe Hall. The one with the BIG tall iron doors and no mobs inside at all and all the alcoves in it.
- You run through Safe Hall and back out into the open area where more spiders are. You turn to the right and head to the TUNNEL/RAMP area leading down to the Rat area.
I think you are confused. There are **two** rat areas in DN. The directions above lead you to the Chetari-Rat area.
You want to go to the tunnel to the Paebala-Rat area.
When you enter DN, go past all the spiders and veer slightly to the RIGHT, and you will see on your LEFT, two giant sliding doors *in the ground*. Those are the doors to the Paebala area.
Once you enter those doors, there is a tunnel. That's the tunnel where you will fight Garzicor and summon his remains.
Ask someone in your guild about how to get to the Paebala area and you will be set.