I'm working on a early prototype of a rogue based boardgame, and was wondering if anyone would like to test it out with their friends when I get done polishing it up some. I will provide the rules and a description on how to make the board and playing pieces with materials most gamers will have on hand.
For testing purposes you should plan it so that pieces from a game like carcassonne or puerto rico can be used. All good rogues already own those two anyhow.
Slight side track. I saw an expasion box for settlers of cataan that is supposed to enbiggen the map and allow an extra player. Anyone tried that? I don't want to plunk down $10 on the expansion box if it doesn't play well (I've got my shitty carcassone 'the count' to remind me that not all expansions are good).
Getting closer to this being test ready, gonna be a lot of revisions based on feedback and new features introduced after it goes out.
As far as using pieces, I'm making it so that you need to print out the board and need 2 decks of cards (one of which you might want to ink up) and some counters.
Heres a sample of one of the 4 suits of cards you draw, the suit of Club, represention Might, brute force and physical intimidation. Stats in progress. Face cards are worth 11 for Jacks, 12 for Kings and Queens and 13 for Aces.
2 Boots, cheap rent a thug
3 Darin Hill, Street Thug
4 Molly Wood, Street Thug
5 Dirk Glass,Street Thug
6 Bob Carver, Strong arm
7 Deacon Long,Strong arm
8 Roan Steeple,Strong arm
9 Ian "Mad Dog" Marsh, temperamental enforcer
10 The Twins Lucas and Liam Wheeler, Queens sons and hands
Jack Toll, The Bell Golem
Queen Agatha Wheeler,matriarch of Wheeler family
King Dougal Fowler, "Voice of the People"
Ace The Fraternal Order of Craftsmen Lodge Hall