So far, two pieces have been found that I know of. Dalnoth has the arms if I am not mistaken and I got the gloves last night.
They are horrible compared with the risk vs reward. In a lot of ways, the Qvic and PG guild trial equivalents are better. The only thing good about the Gloves are the HPs... The total effect on the gloves is 8 Accuracy...ugh that is so horrible. You can find them both on lucy, just search for whispering in the item thingie.
We as a rogue community should rise up and hope they get upgraded. And oh yeah, I am tired of our rogue only armors having no int or wis. What would be wrong with throwing those stats on there too? Or give us more resists to make up for less stats. Nothing wrong with a smart rogue.
no way am i giving up 20 backstab for hit points. these items suck. 8 accuracy on one and 30 attack on the other? that's it? that's like pre time stats almost.
Anguish armor sucking isn't really a rogue specific problem. From the looks of the pieces they took an archtype template and then added no individual class customization. It's quite absurd that this armor is inferior in most ways to Qvic. It's even more absurd that, in present form, they take a loot slot on the bosses.
If the armor is going to stay this bad, make it drop elsewhere.
I'm hoping for great improvements on the 15th. I don't expect it, however.
The glove item came off Warden...omg look at the comparison. After patch, no change to the stats at all. If I had to be a sucker and incur a huge dkp hit so that others know not to get it...fine. But at least take the stuff off the main loot tables.
Actually, Fitz, as long as they add other usefull effects and *keep* the spell shield, that would kick ass. I lost a ton of spell shield when I was beefing up my accuracy.
I agree, but we need to emphasize how badly these need upgrading. The tuning is happening right this very second, the squeaky wheel gets the grease, and rogues depend on equipment as much or more than any other class. I would be happy with spell shield 10 and nothing else though.
gloves always had 8 accuracy, that was no change. the only change was 25 backstab....bracers were no change at all. its a major letdown if you ask me on the bracers whereas the gloves are barely better than nodnol's now.
What would you want on the gloves? It was going to be considered a major let down if they didnt have backstab damage - not only do they have the backstab damage they have more.
We needed at least 15 accuracy on the gloves, the 25 backstab was nice, and one other thing like 10 avoidance or Improved dodge 3 or something of that nature.
The bracer should have at least had their spellshield and dot shielding raised to 5 or 6 percent.
I think the gloves are great now - good work. Boots are quite nice too... it's nice to see another way to get Cleave 5 and another option for a rogue's feet. Bracers still need upgrading.
Personally, would it kill SOE to have slapped Ferocity V on one of these items? Like, I dunno, arms? As it stands right now you have every single dps class (that hasn't shot themselves in the foot with a prior loot) angling for one of two total items, and one isn't even Fero V.
Thanks for those that helped fight for the original purpose of this thread. The Gloves and bracer are finally very acceptable in my opinion. Now we just need a little work on the BP and legs and maybe helm and we will be set!
someone needs to tell soe to stop putting +atk on every fricking item in the game. the bracer is not great at all. i looted one before the patch in hope a nice focus type effect would be added. i ddint even really care what just someone(faerune would have owned though).
but no they add 30atk. even the bp has 50atk, wtf do we need all this atk on items for we cap at 250. i for one would liek to see more avoidance, SS, dot shield put on the ang armor.
Hmmm ... so folks are complained that there's too many items with +atk bonuses. It must be nice to be so jammed up against the atk hard cap that you are actually demanding that SOE put less of it on items.
And folks are complaining that the other effects on the Tier 2 armor consist of things that are so utterly useless or inappropriate that you'd rather stick with the gear you have from previous expansions. Wow. You mean you're actually having trouble getting gear upgrades from the places your guild is hunting now?
Well, boo-friggin'-hoo.
I have to say that there is something especially unseemly about people whining about itemization when in fact they are playing at the highest possible levels of the game and wearing the best available gear.
Don't like the stuff? Fine -- don't wear it. Live with what you have already. Let somebody else loot the item. Save up your points for things coming down the pike in the next uber expansion or the one after that. Quit the game and take up stamp collecting for all I care. But whatever you do don't come in here and whine about how crappy you think the latest super-uber gear is. There's a heck of a lot of us who don't have anything remotely close to as nice as the stuff you're complaining about and frankly, we're tried of hearing it.
So you'd prefer wariors to be sporting Bloodfrenzies and Blade of Carnage instead of the better weapons they have now?
That's the point of expansions. .getting BETTER items. It's not as if we're talkin about a BP from the previous expansion that edges out the current expansion, we're taking about PLANE OF TIME items vs the top end of the current expansion. How many expansions have we gone through between Time and Anguish? Even the BP from the current expansion is weak compared to Plane of Time
Look on eqrankings. Most rogues that have the Plane of Time BP use the plane of time BP, regardless of the current progress of their guild. I don't think it's too much to ask for a BP for a particular expansion to be better than the previous expansion
How many rogues have said "man that anguish bp is nice except for . . ."
All they'd have to do is throw on +25backstab and every rogue would want that BP. As it stands now, i'll be passing on it
shmoozneak don't try to judge something you have not experienced, why don't you start raiding and get to that point of the game and type the same thing* you just did.
So you'd prefer wariors to be sporting Bloodfrenzies and Blade of Carnage instead of the better weapons they have now?
Since warriors are not here whining about their Anguish drops I'm not going to bother to address that question.
jamdread said:
That's the point of expansions. .getting BETTER items.
Is it? If that's the case why isn't my fully augmented, top-of-the-line LDON camp purchased tunic better than the rogue's chest piece from the PLane of Time? After all, LDoN came out after PoP, right?
jamdread said:
It's not as if we're talkin about a BP from the previous expansion that edges out the current expansion, we're taking about PLANE OF TIME items vs the top end of the current expansion. How many expansions have we gone through between Time and Anguish? Even the BP from the current expansion is weak compared to Plane of Time
So? The Plane of Time is without a doubt one of the highest level zones in the game. Guilds need to go through an extensive, complex, multi-layered flagging process just to get there. The gear that you're talking about drops off the most powerful gods in the Everquest universe. Why should it be surprising that some of it is still better than stuff you can get for doing a quest for some two-bit exiled dragorn?
jamdread said:
Look on eqrankings. Most rogues that have the Plane of Time BP use the plane of time BP, regardless of the current progress of their guild. I don't think it's too much to ask for a BP for a particular expansion to be better than the previous expansion
See my comment above about my LDoN tunic. Also note that among the other expansions which have come out since PoP is LoY. Did anything that dropped in that expansion even come close to the stuff you can get out of the Plane of Time? I don't think so.
jamdread said:
How many rogues have said "man that anguish bp is nice except for . . ."
All they'd have to do is throw on +25backstab and every rogue would want that BP. As it stands now, i'll be passing on it
So pass on it and quit whining already.
Did it ever occur to you that there might actually be some rogues who don't have the BP from the Plane of Time who might actually get an upgrade from the thing Tibor gives them for a few quest items? It doesn't exactly suck, ya know.
shmoozneak don't try to judge something you have not experienced, why don't you start raiding and get to that point of the game and type the same thing* you just did.
Because that's not why I play the game.
I play to have fun, not to run on some gear-upgrade treadmill.
What I'm saying is that I regard it as childish behavior when a person who has what is arguably the best available gear in the game starts whining about how the stuff his guild is raiding for now isn't an upgrade.
I play to have fun, not to run on some gear-upgrade treadmill.
What I'm saying is that I regard it as childish behavior when a person who has what is arguably the best available gear in the game starts whining about how the stuff his guild is raiding for now isn't an upgrade.
The moment you uttered "I" made me smirk. That's how YOU play the game. Why should YOU go and judge someone how they play their game?
so without further fuss I present thee.
I like to play the game because of friends in my guild and challenges raiding provides + and thats a big plus I enjoy getting gear it brings me.
So I'd like to go on a limb here and say STFU and don't visit threads clearly marked as 'Anguish Quest Armor" if that didn't give it away to you. All is lost than.
as an anguish rogue, yes i am complaining about all the atk on the armor. i can even break it down for you on the essential rogue drops.
necklace of stability - 50atk
cloak of wailing woes - 25atk
tunat legs - 40atk
rune of living lightning - 50atk
epic 2.0 - 20atk
shoulderpads of warfare -20atk
these are basically the essential items for anguish rogues 6 items = 205atk/250.
now get anguish bp and u are over 250. so ya i think they are over doing the atk bonus on everyitem. even the am ear has 40atk.
all id like to see is more itemization on the effects, seems sony to upgrade anythign just slap on some atk and think its ok. well it shouldnt be give us more avoidance, which i think we really need more of and any of the shielding.
on a bit of a side note i thought the reason they put a +50atk aug in anguish was going to compensate for items "not" having atk on them when people upgraded armor and didnt want to lose atk to go under the cap. but now with gear at top lvl, i cant see anyone not atk capped
as an anguish rogue, yes i am complaining about all the atk on the armor. i can even break it down for you on the essential rogue drops.
necklace of stability - 50atk
cloak of wailing woes - 25atk
tunat legs - 40atk
rune of living lightning - 50atk
epic 2.0 - 20atk
shoulderpads of warfare -20atk
these are basically the essential items for anguish rogues 6 items = 205atk/250.
now get anguish bp and u are over 250. so ya i think they are over doing the atk bonus on everyitem. even the am ear has 40atk.
all id like to see is more itemization on the effects, seems sony to upgrade anythign just slap on some atk and think its ok. well it shouldnt be give us more avoidance, which i think we really need more of and any of the shielding.
on a bit of a side note i thought the reason they put a +50atk aug in anguish was going to compensate for items "not" having atk on them when people upgraded armor and didnt want to lose atk to go under the cap. but now with gear at top lvl, i cant see anyone not atk capped
Wait sec, Go back in time a year, Raiding GoD gear lacked attack so much I was using 2 attack augments to keep max vengance, I agree its getting a bit extreme now but I would rather the good extreme than the bad extreme.
Aye Dalnoth stands at +30 over cap.. not like we talking rogues being
+200 over cap. They have to put something in these items. If they put avoidance on them all < i'd love it but hey> people would say wtf we are dps not tanks! They cant put +bs on everything or they would have to nerf it back down again.
That being said.. Anguish BP is a joke for one reason. No bs mod. why is this a joke. Well like 10 rogues have said before cause PoT one has it and no other BP does. Thats not whinning thats itemization with no thought. put 1k hps on it and i'd still want time bp.
On another note.. Why would you list the 50 attack aug as essential if anguish has to much attack to beging with
Hmmm ... so folks are complained that there's too many items with +atk bonuses. It must be nice to be so jammed up against the atk hard cap that you are actually demanding that SOE put less of it on items.
When you first get the chance to collect items with +attack on them you can't get enough.
Then headed through elementals you begin to get close (or even cap) and finish off any attack you need in time.
Quickly even without augments you can purchase though LDoN or DoN you begin to skyrocket in attack because instead of just one item with +20 attack which used to be incredible, many of them come +25 standard or even +40.
Once you are at that point in progression attack not only is capped but continues to go up. The gripe isn't crap I hate being attack capped, but at a point in progression you might not be able to go below 250 worn attack simply because of how much gear has +large attack numbers on it.
I am sorry you aren't at that stage yet, but it works the same for a lot of items. When it comes to Anguish geared people, the last thing they need is tons of attack on items. By that point the items should really be getting the other newer effects.
Progression isn't always newest expansion...otherwise you would be right your DoN gear should have you capped. Progression in the game through zones of difficulty is what gives the most progression in weapons and armor and that is where the problem is really. If you are progressing though harder and harder zones that actually require the gear to survive it is a bummer to find that the next greatest gear is actually giving you nothing more than you currently have...or even worse taking it away (for example +backstab damage).
I myself am not that far in progression, but what honestly is there to look forward to loot wise when you notice that our only upgrades really come in the HP department. HP are cool, but I am not a tank. The only real increases I will be making anytime in the future are in the HP and AC department (I know my accuracy and shielding stats will go up and are now my new goal, but for straight up DPS there isn't much left).
Maybe not for you, but for a vast number of people the joy in progression is in the upgrading of current equipment. It is the bait to keep you continuing on. When that bait isn't even as good as what you have been eating before though it really cuts the desire to progress.
Fixes to armor in Anguish is just an example of what some problems are. If the armor is some of the hardest to get, rarest in the game, and most highly desired...then it should be better than what you have when you get to it. And from my perspective and many other Rogues, it just isn't the upgrade that should be expected once you reach that portion of game progression.
On another note.. Why would you list the 50 attack aug as essential if anguish has to much attack to beging with
I don't think he listed it because you need the 50 attack, he just mentioned an augment that you would want for the 90hp/90end, that also has 50 attack.