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Garet Jax
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Assassinate
Reply With Quote   #1

If your are lvl 70, what lvl mobs can we assassinate? without the AA's of course.


Terag Xaj lvl 70 rogue HFC


Garet Jax
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Re: Assassinate
Reply With Quote   #3

well, it might not matter atm, but when lvl limits goes up to 75 and u can increase assassinate 9 lvls via aa's, that is 14 lvls.

So 46 + 14 = 60, so I trying to figure out if getting the aa's is going to be worth it for obscure reasons.

I dont want to get into trouble with drive-bys.

Terag Xaj lvl 70 rogue HFC


DJPhil
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Re: Assassinate
Reply With Quote   #4

I'm not sure how your math works out there. I've always been a bit taken with the assassinate ability as it's useful to me when farming certain things. At level 70, with all three ranks of the extension aa purchased, I can assassinate up to the top of my light blue con, which is 54. Level 55 begins dark blues, and I have never assassinated a dark blue critter at 70. Working backward from this, the normal cap for assassinate would be 45, which seems a level or so too low to make sense. As far as I know the cap is either 45 (or whatever) without aa, and 54 with. Level has nothing to do with the cap as far as I know. I think it's safe to assume that with no aa you'll be capped at 45 (or whatever), and with anatomy 3 you'll be capped at 54, regardless of what level you are or will become.

I too have been mildly irked at the thought of a level increase to 75 not being adressed with gap aa. Part of the reason I bought anatomy 3 was to bring the cap up to a level where I'd be able to tell if something were assassinateable by con alone. I'll miss that convenience. Same goes for the 70 mez disc.


facundo69
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Re: Assassinate
Reply With Quote   #5

assassinate = useless so who cares.

Fac



Power, like a desolating pestilence,
Pollutes whate'er it touches.


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Facundo
Cleptomaniac
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Re: Assassinate
Reply With Quote   #6

It's far from useless. When i go farming for Trib items, TS stuff, and sometimes crap to baz off it's a great tool. Would I like to see it work on higher mobs and actually prove useful in grp or raid situations? Yes, but that ain't gonna happen. Even it it's curent form though it helps me a lot. Saves money on heal potions and reduces down time while farming crap.
I really hope there is another line of the AA's in TSS. Maybe 2 AA's per rank, 5 ranks. Each rank will raise the level by 1. This keeps it pretty much in line with the way it is now.


Kwiknife
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Re: Assassinate
Reply With Quote   #7

I want an Assassinate disc. I don't care if it has a once a week re-use timer, that lets you assassinate any critter other than a named, and named that are below level 65 as long as you are at least 5 levels above the mob.

We are assassins, right? Like I said, I don't mind if I can only use it deliberately once a week, but at some point I want to take my assassin and plan out an assassination.

I personally think this could make an EXCELLENT Rogue solo quest for some uber weapon or aug. Imagine a skill tester where you have to pickpocket, picklocks, disarm traps, sneak past guards, assassinate a boss mob and then get out. If you aggro any mobs on the way down to him the gig is up and you have to restart with a new zone in.


shmoozneak
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Re: Assassinate
Reply With Quote   #8

Kwiknife said:
I personally think this could make an EXCELLENT Rogue solo quest for some uber weapon or aug. Imagine a skill tester where you have to pickpocket, picklocks, disarm traps, sneak past guards, assassinate a boss mob and then get out. If you aggro any mobs on the way down to him the gig is up and you have to restart with a new zone in.
I would love a task or quest or two along those lines. Perhaps instead of an item, however, you would get a discipline or a rogue specific AA or ability.



Shadowpiercer
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Re: Assassinate
Reply With Quote   #9

Kwiknife said:
I want an Assassinate disc. I don't care if it has a once a week re-use timer, that lets you assassinate any critter other than a named, and named that are below level 65 as long as you are at least 5 levels above the mob.

We are assassins, right? Like I said, I don't mind if I can only use it deliberately once a week, but at some point I want to take my assassin and plan out an assassination.

I personally think this could make an EXCELLENT Rogue solo quest for some uber weapon or aug. Imagine a skill tester where you have to pickpocket, picklocks, disarm traps, sneak past guards, assassinate a boss mob and then get out. If you aggro any mobs on the way down to him the gig is up and you have to restart with a new zone in.
Yes.. this exactly the type of thing that needs to be done. Not necessarily limited to a rogue solo quest for an uber weapon or aug.. but to incorporate into EQ missions, quests, etc that correspond to existing, but useless, rogue skills. I don't see the problem with having the ability to assassinate non-named mobs of almost any level a very small percentage of the time. It makes you *feel* like an assassin, even if it isn't something that you can count on.. or it could be on a timer.. not once a week, but once every 35 mins or so? keeps it fun.. and wouldn't technically be a dps increase (arguably).


Finneus
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Re: Assassinate
Reply With Quote   #10

This is a pet peeve of mine. For those of us who were around when assassinate was first put in the game we remember a time when it was actually useful and you could assassinate dark blue mobs. Then the level cap was raised and it became useless since it didn't scale with our level. The anatomy AA was supposed to be a fix but even with anatomy3 we're still stuck with light blues. I imagine when they raise the cap again to 75 assassinate will be forgotten yet again by the devs.


Edonil
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Re: Assassinate
Reply With Quote   #11

I beg to differ on some the views expressed here...

Assassinate is not useless. Well, maybe if the only place you spend your time is The Hive, The Nest, RSS and other top-end zones it is.

The main place I have seen my Assassinate work is Old Seb. I like to farm Nodding Blue Lilies for Shaman and my own poison work.

The level for assassinating, from what I have seen is higher than 45 or 48 for that matter, I would estimate it at around 51. I PL'd my cleric there from lvl 47 (when he could get xp with me) to 56. At 47/48 everything was still red to him, and I was assassinating mobs right and left.

So, if I am right and the level is 51:

51 + 3 Levels of Anatomy @ 3 Level increase apiece = Assassinate Level 60.

I have yet to get the AA, but when I do, I am sure I'll come back at let you know what I have found out.



Why take life seriously?.... Everyone will be dead eventually....

dugannw
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Re: Assassinate
Reply With Quote   #12

Its definitely not 51 pre-aa, its 47 or 48. After AA's its been figured out capping at 54 (tested it myself as well) and its pretty much useless unless you slum or farm.



[75 Shadowblade (Rogue)] Snow (Barbarian) <Diligence> ZONE: The Seventh Hammer
facundo69
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Re: Assassinate
Reply With Quote   #13

dugannw said:
Its definitely not 51 pre-aa, its 47 or 48. After AA's its been figured out capping at 54 (tested it myself as well) and its pretty much useless unless you slum or farm.
Thank you, my original point exactly.


Fac


Moltove
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Re: Assassinate
Reply With Quote   #14

Kwiknife said:
I want an Assassinate disc. I don't care if it has a once a week re-use timer, that lets you assassinate any critter other than a named, and named that are below level 65 as long as you are at least 5 levels above the mob.

We are assassins, right? Like I said, I don't mind if I can only use it deliberately once a week, but at some point I want to take my assassin and plan out an assassination.

I personally think this could make an EXCELLENT Rogue solo quest for some uber weapon or aug. Imagine a skill tester where you have to pickpocket, picklocks, disarm traps, sneak past guards, assassinate a boss mob and then get out. If you aggro any mobs on the way down to him the gig is up and you have to restart with a new zone in.
The Qeynos instance where Fippy takes over is a nifty little quest...maybe if you do it while doing the epic 1.5 prequest, which involves an awesome stealth quest for Qeynos, you can have a ton of fun sneaking into Qeynos while having Gnolls chew at your legs, too.

But...the most fun quest for any kind of Rogue busness is the 1.5 prequest for sure...and maybe even the card faction quest too, since you do "Roguely" busness with a member at night, with a bent card, and you have to say a secret word...but other than that, there;s not much to choose from.



[68 Deceiver (R()gue)] Moltove Coctail (Wood Elf) <Risen from Turmoil>
Qutsmnie
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Re: Assassinate
Reply With Quote   #15

man i miss the days when i could assassinate in an exp group. Those were the wild and crazy unbalanced days! Back when EQ was broken and starving for players...


dugannw
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Re: Assassinate
Reply With Quote   #16

Well, tbh, back when you could assassinate at 60, if it was level 47 mobs, you are looking at 13 levels from max and iirc, in Sebilis it was fun and semi-frequent, but it wasnt good xps at that point, it was more slumming (or maybe its just that levels were so much harder to gain back then - remember 59?!). If I wanted nice xps at that point, I went somewhere else like Charasis (Howling Stones) where I dont recall getting assassinates.

Now, with aa's at level 70, cap being 54, you are looking at 16 levels from max and it was a long time we went without the aa's, which means it was 23 levels from max for ages. Due to the xp changes (5 levels from current max being the best xp bonuses or something), I never find myself in an xp group that would cover even 13 levels lower. I dont see it happening, but unless they raise it enough to cover the 5 level bonus, I dont see it ever being really useful and will always remain a toy.

Now, we're raising levels again to 75 so the difference will be 21 and I dont really wonder if they'll be raised in aa's, Im guessing they'll forget about it again making it still....pretty useless.

I wouldnt even mind if they reduced the damage (like an extra 1k, 5k or 10k or something - or maybe even scaled it so it did less the higher the level of the mob) it did if they raised it to work on even cons, but would raise our dps and make us more desirable in groups, so thats probably out.


Micker
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Re: Assassinate
Reply With Quote   #17

No way, assassinate ROCKED in old seb. I had my epic 1 and at level 60, was a god in old seb. It was good exp and two rogues in a group was amazing!! It has been downhill since then for rogues. Rogues went from crap to kings in one expansion when RoK came out. Rogues are great now, but not like they were at level 60 in RoK with Ragebringer. I miss those days.

Enchanters peaked in RoK also, with dire charm and crowd control needed in the higher end zones. Now dire charm is worthless, because it never went up in levels, kinda like assassinate. Enchanters actually came back when PoP came out, but they got nerfed back into the darkness.



Last edited by Micker; 11-09-06 at 11:18 PM.
Shaolinz
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Re: Assassinate
Reply With Quote   #18

The initation quest for EQ2 assassins was to stalk and kill a person inside his own safehouse. Didn't get to picklocks or anything but there were patrols and patroling dogs you had to avoid to get to him, if you aggroed something you were instantly beated to a pulp or forced to flee the building. Since he was drunk at the time its a one shot kill as well. coup d' grace ftw

Funny that max level eq1 rogues are asking for a quest like that...


dugannw
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Re: Assassinate
Reply With Quote   #19

That was a very fun quest, would love to see some stuff like that in eq1.


Qutsmnie
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Re: Assassinate
Reply With Quote   #20

The two rogue seb group was pretty good exp for me too... but I wasnt uber at the time. I wasnt raiding. I wasnt even a good guild. Everything I had was what a first time player could buy. But we have to note that assassinate exp prior to luclin was useless. Fortunately I had quit for a year and luclin came out when I was level 53.

After luclin you can talk about level 60 exp rates for AA.

My typical doings at level 60 were a 3 person group in Chardok (ranger/shaman/rogue). A 3 person group in FG. Or a pickup group in seb. And the reason it was seb was given the choice between maidens eye at 60, velks at 60, or seb at 60 it was seb at 60 because between the locked door to crypt or assassinating on the live stuff rogues were extremely popular.

So I think this story has two things worth noting that should seem true to all:
1) Once you made the decision to exp in seb assassinate was gold for getting groups. Its true that there might be better spots for exp specially bring your own group. However even nonuber level 60 rogues got bumped to first choice in disco and bar groups.
2) Assassinate where it was present was pretty powerful independent of gear. Gear didnt play a big part in instant death procs.


childofveeshan
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Re: Assassinate
Reply With Quote   #21

People say finishing blow is useless to. I have it maxed out along with assassinate and it is awesome. Finishing blow on things up to mpg just rules. When helping lower lvl friends or farming sig it makes things so much faster. For farming plat and tradeskill items it saves so much time. They are two of the more usefull abilities that we get when it comes to lower lvl content.

Does it help us on raids not really but raids are not the end all be all of everquest. With the new snare, max finishing blow, and ooc regen i can go through light blues, and greens faster then ever. The only thing about assassinate i dont like is that it does not expand to all "living" things" If you can figure out the anatomy of a humanoid how hard is it for natural type animals. We should get assassinate on anything that has vital organs. ie no undead, blobs, plants ect ect. With the lvl restriction alreaedy in place i dont see this as being over powered.


Tegdain
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Re: Assassinate
Reply With Quote   #22

Well they need to up the damage from 32k to something like 128k or else it wouldn't really be assassinating... Even a razorarc could do more damage (triple 12k+).


Frosting
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Re: Assassinate
Reply With Quote   #23

doesnt razorarc only work on double?



punctuation > me
Qutsmnie
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Re: Assassinate
Reply With Quote   #24

yes it only works on doubles. And umm wtf are oyu doing to get 12k single stabs out of razorarc... I max out at 6k without a shaman and without discing.


childofveeshan
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Re: Assassinate
Reply With Quote   #25

I do well over 12k with razor but thats with shaman epic click. Never done 2 12k in a row though. My max total tripple bs is around 24k.


Qutsmnie
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Re: Assassinate
Reply With Quote   #26

See that 6k is fricken shaman dps! thats some bull there~ h8 EQs balancing.


Loxmyf
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Re: Assassinate
Reply With Quote   #27

I know everyone has their own opinion to what level mobs are able to be assassinated. Surprisingly, only a few posts are correct though

Pre aa spend, the maximum level is 45.
Spending the AA in DoD era (Anatomy) will increase that by 9 to 54.

This can be proven again and again in that a level 54 mob has an 8 min corpse timer. A level 55 mob has a 30 min corpse timer. You will NEVER EVER EVER assassinate a mob and see a corpse with a 30 minute timer if you've only bought Anatomy.

The TSS era AA (Physiology), will raise that another 5 levels to 59.

With the old con system at level 70, if the mob was cyan, it was able to be assassinated, as 54 was the highest level that conned cyan.


Now to open the can of worms.

I have a feeling that with the new con system, and the purchase of Physiology, a green mob will be able to be assassinated. This is purely speculation as I haven't purchased the AA yet, nor have I had an appropriate level character to check what colour a 59 cons.




P Kelly said:
She took me in and did her healing
And said 'You can stay if you know when to go
But don't take too much when you start your stealing
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Vorpal Venatos
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Re: Assassinate
Reply With Quote   #28

Loxmyf said:
I have a feeling that with the new con system, and the purchase of Physiology, a green mob will be able to be assassinated.
That is correct. Level 59 is highest green con @ level 75. Level 60 begins the light blues.

Your post is also totally accurate as to the levels that can be assassinated.

It's really still quite a parlor trick. I wish it had more functionality for everyday use.



Last edited by Vorpal Venatos; 11-13-06 at 02:18 AM.
Dhaemen
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Re: Assassinate
Reply With Quote   #29

This wouldn't increase everday use, but the mobs in the game which take huge backstab damage like the spirocs in time deep should be flagged as assinatable w/o dropping their level.

It would seem more fitting in my opinion


Cleptomaniac
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Re: Assassinate
Reply With Quote   #30

Loxmyf said:
With the old con system at level 70, if the mob was cyan, it was able to be assassinated, as 54 was the highest level that conned cyan.

WTF is cyan??? Looked light blue to me


IzzardofBertoxx
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Re: Assassinate
Reply With Quote   #31

In my experience, Assassinate is scaled with MOB level. lvl 60 is the max level with max AA's you can assassinate. It's the first level of LB con and I have done this, it's just rare due to the level of MOB.

Disclamer: I have finishingblow/mercy kill maxxed as well. Now The lvl 60 MOBS I have "32ked" could have been a finishing blow..... I'll check again tonight just to be sure.



Last edited by IzzardofBertoxx; 11-15-06 at 12:12 PM.
IzzardofBertoxx
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Re: Assassinate
Reply With Quote   #32

I did not get a chance to investigate further. Will try again today.

CONFIRMED. we can assassinate level 60 MOBS. Now the MOB didn't tell me he was level 60, but the mob I killed is always lvl 60 according to Alla.



Last edited by IzzardofBertoxx; 11-17-06 at 09:43 AM.
Micker
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Re: Assassinate
Reply With Quote   #33

"Pre aa spend, the maximum level is 45"

I am almost positive its level 46, same as the enchanter dire charm level cap.


shankz15
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Re: Assassinate
Reply With Quote   #34

I personally think this could make an EXCELLENT Rogue solo quest for some uber weapon or aug. Imagine a skill tester where you have to pickpocket, picklocks, disarm traps, sneak past guards, assassinate a boss mob and then get out. If you aggro any mobs on the way down to him the gig is up and you have to restart with a new zone in.[/quote]

[i] would love to have a quest like this. I could make my RL ranger friend pissed that I could get an uber piece of equipment that he couldn't. Plus I could definatly use an upgrade in pretty much every equipment slot.


shankz15
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Re: Assassinate
Reply With Quote   #35

I once hit a 65k assassinate with only using Daggerfall....Dont remember what it was a killed or if was weak to piercing.

and another random question.....I was ranger friend said something about him getting an equal to assassinate called headshot and he was sure if it was aa or just a gained ability


Qutsmnie
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Re: Assassinate
Reply With Quote   #36

They get it through AA. Its more flexible than ours; however it takes a bit more effort to use since they have to root/snare out a target and get a headshot proc when alone.


shankz15
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Re: Assassinate
Reply With Quote   #37

Ah thanks I'll let him know that.


IzzardofBertoxx
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Re: Assassinate
Reply With Quote   #38

facundo69 said:
assassinate = useless so who cares.
You are smokeing crack. A 20 "Green MOB" pull will still kill you, when farming or whatever. Assassinate will save your ass as it kills 70% of those mobs with one hit.


zhivagoo
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Re: Assassinate
Reply With Quote   #39

Parsed 3197dps on The Statue of Rallos Zek, Assassinated it 7 times. ranging 35500 to 38830 dmg each time. Can be double assassinated in 1 round. since the statue has a healthy size of hp, the assassinations was lovely on it^.^



so ya, dealt 250k dmg with just assassination it self. nice way to save discs n endu for AoW n stuff


facundo69
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Re: Assassinate
Reply With Quote   #40

IzzardofBertoxx said:
You are smokeing crack. A 20 "Green MOB" pull will still kill you, when farming or whatever. Assassinate will save your ass as it kills 70% of those mobs with one hit.


Fac


IzzardofBertoxx
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Re: Assassinate
Reply With Quote   #41

shankz15 said:
I once hit a 65k assassinate with only using Daggerfall....Dont remember what it was a killed or if was weak to piercing.

and another random question.....I was ranger friend said something about him getting an equal to assassinate called headshot and he was sure if it was aa or just a gained ability
Headshot is a Ranger Bow Disc with a timed re-use.

65K assassinate means you got a Crit hit. -> 2X Damage

It's possible to get over 200K on a crit assassinate on mobs weak to piercing. Spiroks for example. Give it a shot, it makes a nice screen shot


shankz15
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Re: Assassinate
Reply With Quote   #42

Ya that would...I'm gona head to Tim Deep or something and have fun : )


Jazya
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Re: Assassinate
Reply With Quote   #43

IzzardofBertoxx said:
Headshot is a Ranger Bow Disc with a timed re-use.
Nope, it's a PoP Ability passive. Unless that changed in the last month since I played my Ranger who has it.

Goes off a lot more than backstab as a) you don't need to be behind the mob b) bows are typically lots faster than backstab. Same restrictions I believe (46- humanoids)




Last edited by Jazya; 01-23-07 at 03:21 PM.
brogett
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Re: Assassinate
Reply With Quote   #44

The level cap for head shot is different, or at least *was* different. I recall doing the trash at zone in to PoAir in PoP and rogues at that time never got backstabs on the mobs there while rangers regularly managed it. I imagine it's only 1 or 2 levels difference though.

Brog

PS. Finishing blow owns both in my opinion anyway. Who needs snares when die so fast when running . On the correct level mobs finishing blow fires A LOT.


Jazya
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Re: Assassinate
Reply With Quote   #45

brogett said:
The level cap for head shot is different, or at least *was* different. I recall doing the trash at zone in to PoAir
Air or Sky? In PoAir (PoP zone) I'd imagine those mobs are well above 46


Aeralyn
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Re: Assassinate
Reply With Quote   #46

IzzardofBertoxx said:
Headshot is a Ranger Bow Disc with a timed re-use.

65K assassinate means you got a Crit hit. -> 2X Damage

It's possible to get over 200K on a crit assassinate on mobs weak to piercing. Spiroks for example. Give it a shot, it makes a nice screen shot
You cannot critical hit with assassinate in my experience. a 65k damage assassinate means that you got an assassinate while using sneak attack.

(on a side note, the spirocs mentioned are the harvesters in Timorous deep, they are level 55, and such require aa to assassinate. The other spirocs take normal damage.)


Falconii
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Re: Assassinate
Reply With Quote   #47

brogett said:
On the correct level mobs finishing blow fires A LOT.
I agree. I didn't buy it for a long time because I didn't think it would be useful. At some point I started to run out of AAs to purchase and bought it. I have it on both warrior and rogue. On the correct level of mobs one of those two was always scoring a finishing blow. Another interesting aspect of finishing blow is that it has a much wider range than normal melee range.


brogett
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Re: Assassinate
Reply With Quote   #48

Jazya said:
Air or Sky? In PoAir (PoP zone) I'd imagine those mobs are well above 46
Air - the pop zone. On killing the mobs at zone in they spawn lots of low level mobs; designed as charmable pets basically. Those low level pet-mobs seemed to be kill more often by ranger head shot than any other attack when we were doing PoAir.

Brog


Qutsmnie
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Re: Assassinate
Reply With Quote   #49

haha assassinating statue!


Feochadan
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Re: Assassinate
Reply With Quote   #50

With finishing blow line, there is no such thing as a light blue runner when you are fast to bandolier and /autofire




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