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Ackar
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Join Date: Sep 2003


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Kunark info released. (Sarnaks, Epic Weapons, Rhino Mounts, Guild/player level 80)
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EverQuest II Allakhazam | EverQuest II: Rise of Kunark

Rise of Kunark Description:

Adventure through the mystifying continent of Kunark as the new player race – The Mysterious Sarnak- and discover a world full of intrigue and danger. Engage in all-new epic quests as you embark on a crusade to reveal the truth and uncover artifacts of the obscure Sarnak history. Experience the lush, nostalgic continent of Kunark and begin your courageous path from the new starting city in Timorous Deep.

Rise of Kunark is the fourth expansion pack for the critically acclaimed EverQuest II franchise. The introduction of the new playable race – The Sarnak – and new starting point- Timorous Deep- Rise of Kunark provides a full range of content for new player’s levels 1-20 as well as advanced, high level players whom can now achieve up to level 80 in high level zones, both increasing their Adventure and Tradeskill classes. Rise of Kunark includes 13 new highly detailed zones, over 350 new exotic quests, 36 new deviant NPCs, 24 brand new Epic Weapon quests and fabled armor sets.

Feature Set:

All-New Player Race – Battle as the puzzling Sarnak – the new dragon-like humanoid creature that inhabits Timorous Deep.

New Starting Area – Begin your mystic adventure from the new starting area in the lush jungle islands of Timorous Deep. Conclude your day of epic quests and retire to new player housing within the Village of Gorowyn.

Over 350 New Quests – Continue your exotic quests throughout Norrath with challenging adventures and encounters for all player levels.

More Weapons & Armor – 24 brand new Epic Weapon quests for all 24 classes. Battle through your hostile opposition and acquire additional fabled and legendary armor sets.

New Mount – Explore the world on the shoulders of a new rampaging beast - The Kunarkian Rhinoceros.

More Unique Zones – Advance your way through 13 new, highly detailed zones filled with nostalgia and danger such as the Kylong Plains, Fens of Nathsar, Kunzar Jungle and Jarsath Wastes.

New Deities – Three new belief systems added to the world of Norrath.

36 New NPCs – Encounter and engage a wide variety of new deviant enemies that inhabit the menacing lands of Kunark.

Level Cap Raised – Expand your achievements as a solo player or as a guild and progress Adventure and Tradeskill classes to level 80.

Advanced Mapping System - New full-screen detailed maps and a smaller, always-up mini-map.
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