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Toprem
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Re: Steam IDs?
Reply With Quote   #101

http://www.steampowered.com/pyro/?pw=presspreview

In addition to the three unlockable Pyro weapons, we've made a significant addition to the base Pyro flamethrower. By hitting the alt-fire key, the Pyro is able to produce a blast of compressed air that knocks enemies away, and redirects enemy projectiles. It’s a highly versatile tool, allowing Pyros to get away from nearby enemies after igniting them, to kill enemy soldiers with their own rockets, or to separate enemy Medics from their healing targets. In particular, it allows a skilled Pyro to contain an enemy invulnerability push, and even to separate the Medic completely if the surrounding terrain supports it.



The first Pyro unlockable is The Flare Gun, which replaces the shotgun. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. It’s particularly useful for causing havoc on Snipers and Engineers who want to keep their distance.




The second Pyro unlockable is The Backburner. This flamethrower is built for the Pyro who likes to ambush their opponents. It removes the compression blast capability, instead guaranteeing critical hits whenever it’s used on an opponent from behind. To aid in survivability, it grants the Pyro an extra fifty health.




The third Pyro unlockable is The Axtinguisher. This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t. A great combination with the The Flare Gun, or with another Pyro buddy riding alongside doing the igniting.
SPOILER:
  1. Combined Fire: Use your shotgun to finish off 20 players you've ignited.
  2. Firewall: Ignite 5 Spies who have a sapper on a friendly building.
  3. Cooking the Books: Ignite 5 enemies carrying your intelligence.
  4. Spontaneous Combustion: Ignite 10 cloaked Spies.
  5. Trailblazer: Ignite 10 enemies that have recently used a teleporter
  6. Camp Fire: Kill 3 enemies in a row, all within the same area.
  7. Lumberjack: Kill 3 people with your axe in one life.
  8. Clearcutter: Kill 6 people with your axe in one life.
  9. Firewatch: Ignite 10 snipers while they are zoomed in.
  10. Burn Ward: Ignite 3 medics that are ready to deploy an Uber-charge.
  11. Makin' Bacon: Kill 50 Heavies with your flamethrower.
  12. Plan B: Kill 10 enemies while you're both underwater.
  13. Pyrotechnics: Kill 3 enemies in a single uber-charge.
  14. Arsonist: Destroy 50 Engineer buildings.
  15. Controlled Burn: Ignite 50 enemies capturing one of your control points.
  16. Dead Heat: Kill an enemy in the same second that he kills you.
  17. Pilot Light: Ignite a rocket-jumping Soldier while he's in midair.
  18. Freezer Burn: Provide enemies with freezecam shots of each of your taunts.
  19. Hot on Your Heels: Kill 50 enemies with your flamethrower, from behind.
  20. Next of Kindling: Ignite an enemy, and the Medic healing him.
  21. Second Degree Burn: Kill a burning enemy who was ignited by another Pyro.
  22. Weenie Roast: Have 2 enemy Scouts on fire at the same time.
  23. Baptism by Fire: Force 10 burning enemies to jump into water.
  24. Fire and Forget: Kill 15 players while you're dead.
  25. I Fry: Ignite 10 disguised Spies.
  26. OMGWTFBBQ: Kill an enemy with a taunt.
  27. Got A Light?: Ignite an enemy Spy while he's flicking a cigarette.
  28. BarbeQueQ: Cause a dominated player to leave the server.
  29. Dance Dance Immolation: Kill 3 enemies while they're taunting.
  30. Hotshot: Kill a Soldier with a reflected critical rocket.
  31. Firefighter: Kill 500 enemies.
  32. Fire Chief: Kill 1000 enemies
  33. Attention Getter: Ignite 100 enemies with the flare gun.
  34. Pyromancer: Do 1 million points of total fire damage
  35. Hot Potato: Reflect 100 projectiles with your compressed air blast.


OMGWTFBBQ are you ****ing kidding me? I totally didn't know the Hadouken taunt actually did damage

Edit: Page 2 owned.



Master Tailor Toprem Spaztastic, level 75 Drizzlecaller of Karana. Member of Clan Ta Veren

#1 Druid on Prexus.

Last edited by Toprem; 06-18-08 at 10:44 AM.
Marbh
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Re: Steam IDs?
Reply With Quote   #102

I'm going to need a little time alone after this patch.

I don't see any that are way way hard to do eather (like the 5 exploded enemies in a single uber one that continues to mock me on the medic).

when medic game out I got a couple right away because it tracked prior actions. If this is true for pyro, I will get like 15-20 of them right away lol, so they probably wont do it. I love pyro, 100+hours of play, my 2nd closest is scout with...30ish.


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Re: Steam IDs?
Reply With Quote   #103

Marbh said:
I'm going to need a little time alone after this patch.

I don't see any that are way way hard to do eather (like the 5 exploded enemies in a single uber one that continues to mock me on the medic).

when medic game out I got a couple right away because it tracked prior actions. If this is true for pyro, I will get like 15-20 of them right away lol, so they probably wont do it. I love pyro, 100+hours of play, my 2nd closest is scout with...30ish.
Yeah, I was pretty happy looking at the pyro list. Nothing looks too out of the ordinary and most of the achievements could be unlocked just playing normally. It's also nice to not have to rely on other people for them. (I just can't seem to get a demo to blow up 5 buildings for me. Closest I've gotten is four. :( )

I also like how some of the new achievements require the new weapons. I was really surprised that there weren't any like that with the medic achievements. The Kritzkreig really added a lot of possibilities and might've encouraged its use more.


Lenilya
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Re: Steam IDs?
Reply With Quote   #104

Okay, killing with a taunt sounds fun.

Like, "screw the achievement, I'm gonna go try to do it RIGHT NOW" fun.


Synrax
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Re: Steam IDs?
Reply With Quote   #105

Wow those weapon upgrades seem good.


Marbh
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Re: Steam IDs?
Reply With Quote   #106

Cantatus said:
(I just can't seem to get a demo to blow up 5 buildings for me. Closest I've gotten is four. :( )
.

This one was easy for us, we run into so many engineer campfests that went sticky crazy and got the achievement for 3 different friends in the same match.


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Re: Steam IDs?
Reply With Quote   #107

Marbh said:
This one was easy for us, we run into so many engineer campfests that went sticky crazy and got the achievement for 3 different friends in the same match.
I wouldn't think it's overly hard, but I notice a lot of demos are mainly concerned with getting the sentry and then going after players. It's sort of strange considering leaving the dispensor and teleporters up just means it's all that much faster that the engineer will have a fully functioning sentry back up. Unfortunately, I don't have a mic so I can tell them what to do yet.


Toprem
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Re: Steam IDs?
Reply With Quote   #108

The Demoman one is one of the few I did on an achievement server, I never found an opportunity to uber a demoman with that much engineer crap up in one area.


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Re: Steam IDs?
Reply With Quote   #109

Update is Live

June 19, 2008 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Added 2 community maps: cp_fastlane and ctf_turbine

Pyro
Added alt-fire compression blast to the basic flamethrower

Added The Axtinguisher, The Backburner, and The Flare Gun

Hadouken taunt now kills people it hits

Tuned the flamethrower hit detection to improve detection versus retreating opponents

Removed Flamethrower's damage falloff (was falling off to 25% by the end)

cp_well
Added a route from the forward central foyer up to the battlements

Redistributed health and ammunition throughout the bases

ctf_well
Added a route from the forward central foyer up to the battlements

Removed central building, reduced overall map length

Redistributed health and ammunition throughout the bases

Other Notes

Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps

In-game avatar images will now have a badge around them if the player is your friend

Fixed bug that allowed players to move around in a reference pose
Added custom death icons for unlockable weapons

The player join team message now specifies whether the player used the auto team option

Payload maps now support four control points per stage

Achievement dialog will stay open when you're moving in & out of the game and the main menu

Added full Russian localization, with both fonts & speech

Returned the "Report a Bug" option to the main menu
Errr payload maps already supported more than four, Mine has seven points. Soldier change is pretty weak. Evidently the Hadouken taunt didn't do damage before, but does this mean ONE HIT kill or just damages them now?

Hot ****, the achievement window stays open now and on the same page you left it on. However, the achievements AREN'T like the Medic ones, none of your previous stuff counts for this stuff



Last edited by Toprem; 06-19-08 at 05:26 PM.
Synrax
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Re: Steam IDs?
Reply With Quote   #110

hahaha

I got the OMGWTFBBQ on Gravelpit as blue by sneaking up on a heavy and haaadooken!


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Re: Steam IDs?
Reply With Quote   #111

Okay, i'm an idiot. Is the haduken fireball done just by pressing taunt, is it random, or is it a special button other than taunt?


Lenilya
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Re: Steam IDs?
Reply With Quote   #112

Equip the shotgun, and taunt.

Managed to get an honest kill with it, was hilarious.


Toprem
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Re: Steam IDs?
Reply With Quote   #113

Its megalame that you can get Hadouken kills in Stalemate time, but it doesnt count for it.

Edit: hahaha just got a sniper with a legit Hadouken on badlands.



Last edited by Toprem; 06-19-08 at 10:26 PM.
Kloaced
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Re: Steam IDs?
Reply With Quote   #114

I havent played in a month or so, but I'm really itching to get back in. Thank god the family is going off to visit relatives for a few weeks without me!

So are the servers one big flame fest now? I really cant wait till all the new sets are out so things can get back to normal.

And what are the two new fan made maps like? Did they put them into the regular roation on servers?


*edit teh grammars*



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Marbh
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Re: Steam IDs?
Reply With Quote   #115

Well stayed up later than I should but down to needing 9 of the achievements. Cooked Books seems bugged since I know I've burned a ton of intel runners and am stuck on 3/5. Combine Fire is going to be hard until the pyro pop drops off (its just swarms of bad pyros dying 2-3 at a time).

Rest to go are Pyrotechnics, Firefighter/Chief (for 375 kills into them last night), Attention Getter (need to work on my flare gun aim a lot), Controlled Burn (enemies pushing their cart count, so this should go fast), Pyromancer (80k in, 920k damage to go), and Hot Potato (81 of 100 reflect including 4 soldiers killed by rocket, 2 mass kills by reflected crit rocket, and 1 demo I bounced a crit sticky back and who kindly detonated himself for unknown reasons)

Opinions of the weapons so far:

Flare gun has amazing range, and if you figure aiming it fast it makes engies and snipers have to move around a lot more. Also since it sets people on fire, 2 man pyro teams of flare and axestinguisher work great.

Backburner is AMAZING when you have a map that is conducing to back attacks. We were playing Warpath, I jumped below the middle bridge, run thrugh the tunnels and came back up and behind blue team at they were capping. Roasted like 7 peeps including 2 medics and 2 heavies before they even knew I was there. The extra life is also nice, but the lack of the compresses air hurts as I get used to using it.

Axestinguisher is also pretty cool, but with so many pyros playing right now, its hard to light someone on fire and use it.

The new compressed air gun alt fire is my favorite part of the patch though. Its amazing. Someone up on your grill? Light and send them 10ft away. Soldier shooting rockets downa long hall? Reflect them back or even more fun, attack from side and make him fire into a wall. Great for antipyro (used this to keep the 3 man idiot packs off me), and especially fun to use to make feet leave ground so that sentry guns roofbox people.

Great, great patch, only thing missing is fixing it so that soldier and demo suicides still count as kills when on fire.


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Re: Steam IDs?
Reply With Quote   #116

CP Fastlane is a great map, imho. I played it quite a bit before the patch, good to see it getting some love.

I can't really recall CTF Turbine ATM. I'll need to go hop on it and see if I've played it before.


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Re: Steam IDs?
Reply With Quote   #117

Had a really funny moment last night. I was a pyro, and I was able to sneak up on an enemy sniper at the same time as a spy. The spy graciously backed off and allowed me to hadoken the sniper.


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Re: Steam IDs?
Reply With Quote   #118

The new well_ctf is a lot better now.


Toprem
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Re: Steam IDs?
Reply With Quote   #119

I totally didnt see that you didnt need ALL of the achievements for the Pyro, unlike the Medic. I still want to try and finish them off just so I am only left with "Friends Like These" again since I can never find seven friends on all at the same time, let alone playing on remotely the same severs.

Edit: Im really kicking myself for using an Achievement server this time around, 53 destructions in one life just screams taint :O/, much more than my kills / points in a single life does. At least ~20 kills is believable, for decent players at least, not me since I suck and don't expect to stay alive as I goes balls out to win, not camp / get points.



Last edited by Toprem; 06-22-08 at 08:55 PM.
Synrax
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Re: Steam IDs?
Reply With Quote   #120

Friends Like These was my last general achievement to reach. If you are a regular on a server, just invite everyone who plays frequently.


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Re: Steam IDs?
Reply With Quote   #121

Woooo I got Clearcutter on Gravelpit with 1 second left. Adrenaline rush!

Some soldier wtf moments too when I got Hotshot.

And you can airblast stickies on the ground to speed up Hot Potato.


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Re: Steam IDs?
Reply With Quote   #122

Woo, they changed the requirements for the medic achievements! I got my ubersaw tonight!


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Re: Steam IDs?
Reply With Quote   #123

Grats!

I'm liking the Pyroclasm far better than the Medicocalypse. Even with the initial 80% pyros, at least action was still happening on the map. Also, it seems to have died down a LOT faster.


Ponzi
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Re: Steam IDs?
Reply With Quote   #124

Since the new pyros can actually hurt people now, having half a team of them leaves the maps still playable, unlike the swarm of medics who would refuse to heal anyone and chase after scouts with the needle gun.


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Re: Steam IDs?
Reply With Quote   #125

Lenilya said:
Grats!

I'm liking the Pyroclasm far better than the Medicocalypse. Even with the initial 80% pyros, at least action was still happening on the map. Also, it seems to have died down a LOT faster.
It died down faster because people found a program that you double click and it instantly gives you all available achievements. General, Medic, and Pyro. Had a guy talking about it the other night on Gravelpit I think it was. 30 seconds and you have all unlocks apprently. Hopefully Valve fixes it soon. First they left a cheat code in to get em all for Medic, now this.


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Re: Steam IDs?
Reply With Quote   #126

ragweed said:
It died down faster because people found a program that you double click and it instantly gives you all available achievements. General, Medic, and Pyro. Had a guy talking about it the other night on Gravelpit I think it was. 30 seconds and you have all unlocks apprently. Hopefully Valve fixes it soon. First they left a cheat code in to get em all for Medic, now this.
As far as I know, that's been around since the Medic achievements. Someone was talking about it on another forum during that. No clue if Valve just isn't aware of it, just doesn't care, or can't fix it.


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Re: Steam IDs?
Reply With Quote   #127

I got in for a couple rounds of 2-fort last night. Was nice to see that while there were many pyros that it wasnt overwhelmingly so. Seeing some of the new gear in action was interesting, though I never saw a bounced back rocket while I was playing soldier.

Worst moment was being down 2-0 and seeing three pyro-medic teams run into the courtyard and uber up. Think they cleared out our fort and waltzed back with the intel in record time.


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Re: Steam IDs?
Reply With Quote   #128

Kloaced said:
I got in for a couple rounds of 2-fort last night. Was nice to see that while there were many pyros that it wasnt overwhelmingly so. Seeing some of the new gear in action was interesting, though I never saw a bounced back rocket while I was playing soldier.
I was playing a soldier on Turbine yesterday. At first I was really hesitant to use my rockets against pyros, but then I realized they were all using backburner instead. Considering the extra 50hp and the ability to pretty much decimate anyone you come up on from behind, it does seem to be the obvious choice for most pyros.


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Re: Steam IDs?
Reply With Quote   #129

Cantatus said:
I was playing a soldier on Turbine yesterday. At first I was really hesitant to use my rockets against pyros, but then I realized they were all using backburner instead. Considering the extra 50hp and the ability to pretty much decimate anyone you come up on from behind, it does seem to be the obvious choice for most pyros.
I cant blame them, I so love the sound of crits ticking off. I believe I only saw one pyro using the flare gun, but more with the backburner. Any reason that they wouldnt be using the flare gun? That one in particular sounds like a no-brainer to me.


Ponzi
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Re: Steam IDs?
Reply With Quote   #130

Kloaced said:
I cant blame them, I so love the sound of crits ticking off. I believe I only saw one pyro using the flare gun, but more with the backburner. Any reason that they wouldnt be using the flare gun? That one in particular sounds like a no-brainer to me.
The shotgun is a lot more useful for killing other pyros, finishing off burning opponents who make it out of flamethrower range instead of having to chase them down, and general close to midrange combat. If you get into the habit of switching between the flamethrower and shotgun depending on the opponent's position, you'll start missing the shotgun's extra damage when you have the flaregun equipped.

The flaregun is rather pointless up close, since it only does a small amount of initial damage, and you'll be setting them on fire with the flamethrower anyway. It's useful in some places, like lighting up defenders on point C of gravelpit, and harassing people at range or on sniper balconies. In most situations though, the shotgun is more useful.


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Re: Steam IDs?
Reply With Quote   #131

Yup, shotgun is generally better than flaregun.

Achievement unlocks are stored client side and the character loadouts server side. So Valve could monitor and reset people's achievements that are suspicious but its a pointless endeavor.


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Re: Steam IDs?
Reply With Quote   #132

Btw, just started up a server for me and a few friends. If you're interested (it will usually have people on it 6-10pm PST) its *COG* Crank Old Gamers server. It shows in the server listings. Pretty much standard valve maps while we work on learning how to run a server. If you notice anything weird let me know.


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Re: Steam IDs?
Reply With Quote   #133

Marbh,

Sounds awesome, I'll definitely pop in. adding it to my favorites as I write this.

Edit: well, didn't see it in there. guess it's not up yet



Last edited by Thwick; 06-29-08 at 09:02 PM.
Lenilya
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Re: Steam IDs?
Reply With Quote   #134

Found it! It's under the 'Custom' server tab.


Kloaced
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Re: Steam IDs?
Reply With Quote   #135

Cranky old gamer? yeah thats me, I'll check it out!

So what do you guys think of Fastlane and Turbine?


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Re: Steam IDs?
Reply With Quote   #136

Lenilya said:
Found it! It's under the 'Custom' server tab.
Hmm, it was under the normal internet tab before...I'll have to check and see if I messed something up.

Ok, I think I was experimenting with class limits and that would put it in the custom tab. I'll probably disable that and only use when needed though. Heres a link to the free web page they give you with your rental. Gives info on the IP and eventually will show players and scores.

http://www.gametracker.com/server_in...2.19.46:27015/



Last edited by Marbh; 06-30-08 at 08:36 AM.
Toprem
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Re: Steam IDs?
Reply With Quote   #137

http://steamgames.com/tf2/heavy/

This is going to be the biggest TF2 patch yet, going to add a new gameplay mode, dunno which I would assume Hunted, and several new maps, don't know if they are going to be several community ones or not, the community one this time is Steel. The Heavy's fist replacement sucks, five seconds of crits is terrible, which they should have learned from the Kritzkrieg since it is utterly worthless. The achievement names are hilarious plays on communist and socialist names/terms, you can decipher what they are by looking at their file name. Seems like they are going to make his Fist taunt a one hit kill like they did for the Pyro's shotgun.

According to the internets, the shotgun replacement is a sandwhich that acts as a 100pt medkit, the minigun is one that does 25% less damage while it slows down people it hits by 50%.



Last edited by Toprem; 08-14-08 at 03:02 PM.
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Re: Steam IDs?
Reply With Quote   #138

Currently the only known weapon is the K.G.B (fitting for a Russian lol)
The Killing Gloves of Boxing. Slower than fists, but a kill gives you 5 seconds of critical hits.


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Re: Steam IDs?
Reply With Quote   #139

ragweed said:
Currently the only known weapon is the K.G.B (fitting for a Russian lol)
The Killing Gloves of Boxing. Slower than fists, but a kill gives you 5 seconds of critical hits.
That info comes from people on SA that were beta testers, and Konspicuous Konsumption's filename is h ttp://steamgames.com/tf2/heavy/images/AchievementIcons/tf_heavy_eat_sandwiches.png, so Im thinking the info is pretty real.


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Re: Steam IDs?
Reply With Quote   #140

Nothing fun or goofy enough for Heavy Weapons Guy!

A boxing glove on a spring type 'joker' gun would have been perfect.


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Re: Steam IDs?
Reply With Quote   #141

A new 'meet the ____' video is up, and you may be suprised who it is...

NOMNOMNOMNOM


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Re: Steam IDs?
Reply With Quote   #142

Lenilya said:
A new 'meet the ____' video is up, and you may be suprised who it is...

NOMNOMNOMNOM
NOMNOMNOM! friggin awesome!

Arena mode sounds fun, though I'd have to think that spies are going to rule that mode. I really like the look of the new alpine maps. I just wish my video card wasnt on the blink =/


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Re: Steam IDs?
Reply With Quote   #143

http://www.steampowered.com/v/index....=sub&SubId=440

special 50% off on all id games this weekend, including the super pack which includes all of those games


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Reply With Quote   #144

bump for Left 4 Dead

Mine is Pyrocat or TWO! Pyrocat, not sure which.


Toprem
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Re: Steam IDs?
Reply With Quote   #145

Half-Life is ten years old today, on sale on Steam for a buck till the 21st.


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Reply With Quote   #146

Totally bought half life for $0.98
It's also Penny Arcade's 10th birthday.


Nenjin
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Re: Steam IDs?
Reply With Quote   #147

Can someone toss me an invite to the SH group?



chmod said:
I don't want to live in a world where there are no consequences for being stupid. A few thousand years ago these users would have been eaten by lions.
Effsee
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Join Date: Aug 2005
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Re: Steam IDs?
Reply With Quote   #148

Whats the name?



Effsee -~- Grand High Super Duper Awesome Sauce No One Expects The Spanish Inquisition Great Pirate King of Sniper Island Captain General Colonel Wingman Consigliere Shadow Warrior of the Highwaymen - Chief Warrant Officer of the Department of Annoying Teannin
Nenjin
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Join Date: Feb 2002
Location: Behind you!


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Re: Steam IDs?
Reply With Quote   #149

Ponzi got me, thanks.


DoonBackfighter
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Join Date: Apr 2004
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Re: Steam IDs?
Reply With Quote   #150

Can I get an invite please? ID is Ninjapirate Assassin.




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