"I ate giant saucy lamb balls last night. They were good at first, then a lot less good. The waiter was nice though, he put lapkins in our laps personally. My brother said it was kind of creepy but I found it mildly enjoyable." - Glip the Gnome
This is going to be short and sweet, i've been playing fable 2 since thursday and its going to be released tuesday. This is my opinion on the game so far. Its very much like the first fable, a carbon copy. There isn't much new except for having a pet dog, and you can now do "jobs" which all the ones ive done involve you hitting the A button at the right time so the cursor lands in the green area to succesfully do whatever it is your doing. So if your going into it thinking this is going to be the best new rpg ever! Its exactly like the 1st one.
The fighting in the game is pretty much the same. You can freely buy potions that give you ridiculous amount of exp in any of the experience keys (will, strength, skill, general). I'm not sure if i remember the 1st fable correctly but i think they changed the red orbs to be will and blue to be strength in this one, which is a minor annoyance. I always associated blue with mana/will and red to be str/health in any game i've played.
Ive come across 1 nagging problem with this game. I don't have an hd tv and its a tube tv not widescreen. The problem i have is that when your reading a sign or get a game tip, or something about a quest your doing, anything of that nature it gets cut off and you only see the bottom 1/3 of whatever its suppose to say.
Other than that its a pretty solid game I think i'm probably a little over half way into the game and I enjoy it much like I did the first one.
Any idea on the length of the game. The first game was good but I seem to remember it being short (maybe 10 hours). Duration will probably determine whether this is a rental or purchase for me.
I'm roughly 12-15 hours into the game, I've been putzing around doing all of the side quests that i can do though. I probably could have completed the game by now with out having to do the side quests. Id prob put it at 10-12 hours if you just run on through. Thats as long as theres no huge twist.
Exactly like the first Fable, with almost no improvements? 10-15 hours of gameplay?
Doesn't really sound worth $60.
Ditto. I enjoyed Fable but it wasn't as satisfying as the hype made it to be. I'd be interested in playing more of the same, but I wouldn't spend $60 on it.
chmod said:
I don't want to live in a world where there are no consequences for being stupid. A few thousand years ago these users would have been eaten by lions.
Yeah with all the good new releases coming out, I can't justify spending 60 bucks on a 12 - 15 hour game (even if its 20 - 25 with all sidequests, that's pretty sad for an RPG)
I've got it in 1080i at the moment and dont see anything terrible about it, I'm an hour or so in, no complaints so far, the dog is pretty fun reminds me of secret of evermore (I loved that game) when he finds a treasure you just want to say good boy.
on second thought it might be on 720p, I forgot where I set it currently.
On third thought i've seen some graphic glitches the dog went skyward and some people walked through some doors, which was odd.
No pleasure, no rapture, no exquisite sin greater... than central air. -Dogma
i got stuck in a glitch where i was jumping off a cliff and then he was stuck in that char model until i restarted the 360.
Also it gets annoying sometimes with the dog finding a dig spot/treasure chest every 15 ft. You just wanna skip it but in the back of your head you think, what if its a sword or gun of totally ****ing beatass. So far i havent gotten one of those yet.
So i beat the game...i recommend it being a rental the end boss fight i dunno i expected more.
Definately a rental, if you do buy it dont buy the special edition all the extra in game stuff might not be there. Apparently there was a problem with them shipping out the codes in special editions and only half of them got them...which kinda sucks.
I can't speak for the special edition dungeon or the sword that I believe you get from it, but the master chief armor and sword from the hero's hall chest is pretty much a waste. I replaced the sword as soon as I got to Bowerstone.
Man, I'm glad I don't listen to Peter Molyneux anymore.
From the reviews I've read, Fable II isn't a game that one should strive to simply finish the main storyline as quickly as possible. I think ArsTechnica posted a fair and in-depth review about the game, mentioning:
"Though there is plenty to see and do in the game, it's all the asides, the flower-smelling rather than the flower-picking, that prove to be compelling and not so much the main quest and the end goal. As though it were a fantasy-based Grand Theft Auto title or even something like Oblivion, much of the fun in Fable II is made by the player, and completing the story isn't where the real rewards from the game are reaped. The game plays how you want it to play, more so than most as a result of the numerous complex systems at work in the game world, and your decision to plow through the story and to skip getting married or playing the business game or augmenting weapons will vastly change your play experience.
To opt out of any of these other endeavors is to miss the very essence of Fable II. So little of the game is forced on the player, and it's incredibly easy to miss out on the content that's right there waiting to be discovered. As a result of the game's morality and character development systems, there will surely be content that's glossed over or inaccessible. This is a game that warrants multiple play-throughs and heading off the beaten path at every possible moment."
With all the good reviews it's been getting I think if you're a 'power gamer' who wants to beat the game you might be unhappy with it, but if you just want to take your time and check out everything while letting the main storyline wait for when you feel like advancing it you might like it.
I seem to remember Assassin's Creed had the same problem; people who ran through the storyline didn't think it was as good a game as people who played around in the environment, letting the story wait for when they wanted to continue it.
I've never played either game though, so I'm just writing from what I've read about those games.
I played Fable as the Ars article describes...I pretty much did everything with one character before I finished the storyline. My problem with the asides in Fable is that they didn't amount to much....sure it's fun flexing naked in front of your wife until she goes to bed with you....and awards you an item you've already gotten because you're a good husband...but in Fable the asides really had no point. They were charming but they were pretty one dimensional. I don't know if that's really changed in Fable 2. I mostly enjoyed Fable for the fairy tale setting and treatment of the world.
I'm also not seeing any reviews I've looked at mention framerate issues, but if Cao isn't the only one (I'll also be running this in 1080P), then I guess I really don't want to purchase it.
I've only heard about famerate in one other instance saying to many people on screen would cause a slight dip. I dont know what slight means and its objective. I play in 720p and havent came across anything yet.
It feels like morowind regarding the story, where if you play just for the story it will be short, but its more about going about town and doing other things.
The game is very much easy mode it so far for me, like the game allowing you to collect money even while your logged out, cool idea, but really just buy a property and log off for awhile and by next time you're on your set. I wouldnt mind if they raised costs while they did it, inflation and all.
If you play the game to play a game then you'll enjoy it I think, if you play a game and see every game mechanic in every game you play then its a rental.
I only see framerate issues when there are particle effects going on, primarily when I first jump into some water and get a splash, and when I'm destroying barrels.
lol...I can't seem to live the bigamist lifestyle I want. Is it not possible to have 2 wives that live right next to each other and get along? I was going for a 'Big Love' type of franchise thing, and wanted to buy out all the gypsy caravans and set up families in each one. Doesn't look possible, however - I ended up with 2 divorces.
I've been playing for a few days; finished the main quest on my lily-white Will user.
I've seen some complaints about the final encounter on the main quest (no spoilers here!) but I found it satisfying and perfectly fitting with the story.
My girlfriend is playing as well. She got married, had a child and then...boom. husband and child both broke. They stopped responding to anything, they just stand there. :(
Is anyone still playing this? I just beat it last night took my time and all. Best part came after I beat it and did a few extra side quests, love the graveyard as soon as I saw the zombie mayor I had to marry her, and had to have a zombie kid.
My girlfriend is playing as well. She got married, had a child and then...boom. husband and child both broke. They stopped responding to anything, they just stand there. :(
You should tell her you know exactly how they feel...then see if she takes a swing at you!
I was playing and did the ghost quest where you could marry alex, who I did marry. I kept playing and got to the go through wraithsmarch part, when I got to the town I found alex there.
I pondered why I had to take a teleporter that ended up breaking landing me in the middle of banshee territory when I could of taken the boat she took.
When I came back to bowerstone she was broken. I told my kid that I was sorry your mom broke and we have to move on.