I know that when SOE launched Planetside they promised a lot of things that would be in quick, then dragged and dragged feet, with many being put into a expansion you had to pay for. Is SWG going to be the same? What have devs said, and what does the community know?
I'm hoping when space travel is added, it won't just be "interesting way to travel from point a to point b" but an excellent way to smuggle illegal items... . Biral Infectionn
Half Elf swashbucklin' Deceiver
Biral' Smuggler Bloodfin (SWG)
The space system is probably going to be EXACTLY like the ground based game. Only instead of animals popping of rock lairs you get tie fighters popping out of little space stations. And of course you'll have a completely different skill set for when your in space. "Classes are not that out of balance -AbsorEQ"
I'll only resubscribe to swg, if they made space combat totaly skill based. As in get a joystick out, and actually fly the ship, instead of click on _joeblows_slave1_ and just spam a stupid attack key.
But we all know it'll be spam the stupid attack key..no need to add iin any fun to this game. Edited by: Bellia Stillheart at: 11/4/03 1:02 pm
Personally, I'll just go back and replay Tie Fighter.
In fact, I wish more MMO games weren't RPGs. I mean, how many FPS or Flight simulators out there have persistant worlds? If SWG was just Jedi Outcast on the ground and Tie Fighter in space the game would have been infinitly more enjoyable than it is now. "Classes are not that out of balance -AbsorEQ"