Latest News
Last Updated: Tue, 13 May 2008 09:03:14




Story by: Kinare
Sat, 25 Aug 2007 @ 23:49:00

SEATTLE -- We all remember Mark Jacob's infamous quote: "All stealthers are griefers." His words are a dagger that twists in the heart of any rogue who has roleplayed one since they were old enough to pick up a Dungeons and Dragons manual.

Jacobs, the GM/VP of EA Mythic, headed up Dark Age of Camelot, a three-realm, player-verses-player game which included archer and assassin stealth classes. Now that EA Mythic has moved on to its next project, rogues at The Safehouse wonder, will there be a place for us in the Empire?

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Warhammer Online Beta sign-ups
Story by: Zato
Thu, 31 May 2007 @ 14:43:00

Signup forms are active for both North American and Euro Warhammer Online BETA signups!

http://www.warhammeronline.com







Story by: Fricka
Wed, 28 Jun 2006 @ 15:15:00

Warhammer Online is moving right along and they've shared a trio of exclusive screenshots with us.

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Story by: Ruccus
Tue, 20 Jun 2006 @ 20:21:00

Today Electronic Arts announced that it has entered into an agreement to buy Mythic Entertainment.  Mythic Entertainment will become EA Mythic, a wholely owned studio dedicated to developing Massively Multiplayer Online Role-Playing Games.

The press release can be found in .pdf form here, or on Mythic Entertainment's website here.

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Story by: Nenjin
Thu, 14 Jul 2005 @ 10:44:00

http://www.imperatoronline.com/pressrelease/


MYTHIC ENTERTAINMENT TO POSTPONE PRODUCTION OF "IMPERATOR" MMORPG

Company to focus development on "Warhammer" MMORPG and "Dark Age of Camelot"


FAIRFAX, VA - July 13, 2005 - Mythic Entertainment, developer and publisher of massively-multiplayer online role-playing games, today announced the production postponement of "Imperator," the sci-fi MMORPG previously scheduled for a June 2006 release. The decision was made after a complete internal review of the project status.

"This was the most difficult decision that we have ever had to make," said Mark Jacobs, CEO and president of Mythic Entertainment. "However, our tremendous success with 'Dark Age of Camelot' set the standard for Mythic of releasing nothing less than triple-A games, and 'Imperator' was simply not meeting that standard."...

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